Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BaNgVAn09
Freya
Level 146
God Stats
2W - 1L
1,510 SR
Queue Stats
176W - 170L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
D33b in you
Gilgamesh
Level 143
God Stats
5W - 1L
1,626 SR
Queue Stats
66W - 70L
1,437 Elo+
Party 1
Anubis
Anubis
Dimch1ck
Anubis
Level 145
God Stats
87W - 65L
1,614 SR
Queue Stats
148W - 142L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Yaiff
Ne Zha
Level 124
God Stats
2W - 1L
1,646 SR
Queue Stats
46W - 41L
1,487 Elo+
Party 1
Team Averages
Level 141
1,579 SR
1,476 Elo+

VS

Team Averages
Level 156
1,502 SR
1,484 Elo+
Thor
Thor
 
Thor
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DESIGNATI0NX
Hades
Level 102
God Stats
3W - 3L
1,526 SR
Queue Stats
539W - 520L
1,498 Elo+
Solo
Ra
Ra
KaputConstant9
Ra
Level 158
God Stats
4W - 7L
1,493 SR
Queue Stats
330W - 340L
1,437 Elo+
Solo
Nike
Nike
djXpress4
Nike
Level 205
God Stats
41W - 29L
1,494 SR
Queue Stats
409W - 405L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 1 / 1
4,659
424
163
2,787
532
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
BaNgVAn09
Freya
9
0 / 2 / 3
5,797
527
4,706
5,779
2,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
D33b in you
Gilgamesh
12
3 / 1 / 0
6,520
593
6,578
10,394
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Dimch1ck
Anubis
14
5 / 0 / 2
8,348
759
8,511
6,261
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Yaiff
Ne Zha
8
1 / 2 / 2
5,972
543
3,523
6,694
4,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 1
6,173
561
3,788
9,513
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odin
 
Odin
10
0 / 2 / 0
5,889
535
1,944
6,430
3,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 2
5,216
474
2,068
5,544
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 1
5,486
499
3,596
5,964
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
8
1 / 1 / 3
5,724
520
4,286
10,018
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
1
0.5
L
Thor
 
Thor
3
2
1
1.75
L
Odin
 
Odin
0
2
0
0
W
Freya
BaNgVAn09
Freya
0
2
3
0.75
W
Gilgamesh
D33b in you
Gilgamesh
3
1
0
3
L
0
2
2
0.5
W
Anubis
Dimch1ck
Anubis
5
0
2
6
L
2
2
1
1.25
W
Ne Zha
Yaiff
Ne Zha
1
2
2
1
L
Nike
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
15,682
31,915
Taken
37,469
15,851
Mitigated
18,716
12,781
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
163
0
207
971
2,787
532
0
0
2,787
17,630
0
L
Thor
 
Thor
3,788
1,154
0
3,953
9,513
4,311
0
3,192
6,321
0
47,242
L
Odin
 
Odin
1,944
200
0
1,160
6,430
3,793
0
1,434
4,996
0
35,875
W
Freya
BaNgVAn09
Freya
4,706
1,860
0
2,146
5,779
2,524
738
1,454
4,325
30,859
6,143
W
Gilgamesh
D33b in you
Gilgamesh
6,578
2,631
0
2,553
10,394
5,389
0
738
9,656
0
53,576
L
2,068
200
50
2,278
5,544
1,775
0
2,965
2,579
28,010
0
W
Anubis
Dimch1ck
Anubis
8,511
499
0
5,061
6,261
3,224
456
632
5,629
78,865
0
L
3,596
521
624
1,911
5,964
1,957
0
2,221
3,743
32,688
0
W
Ne Zha
Yaiff
Ne Zha
3,523
1,037
0
1,843
6,694
4,182
0
2,840
3,854
0
13,397
L
Nike
4,286
290
0
3,005
10,018
6,880
0
3,201
6,817
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
28,488
308
Minions Killed
271
0
Camps Cleared
0
927,737
Distance Traveled
1,073,390
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,659
424
29
3
0
96,649
0
L
Thor
6,173
561
76
7
0
225,887
3
L
Odin
5,889
535
67
6
0
222,452
0
W
Freya
5,797
527
67
6
0
174,502
1
W
Gilgamesh
6,520
593
75
7
0
225,099
0
L
Hades
5,216
474
46
4
0
202,869
0
W
Anubis
8,348
759
122
11
0
205,889
3
L
Ra
5,486
499
62
6
0
199,030
0
W
Ne Zha
5,972
543
15
1
0
225,598
3
L
Nike
5,724
520
20
2
0
223,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role