Player Matchup

Shiva
Shiva
Gold IV
Clapped
Shiva
Gold IV
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 143L
1,439 MMR
Solo
Medusa
Medusa
Gold IV
Merseilless
Medusa
Gold IV
Level 171
God Stats
25W - 32L
1,501 SR
Queue Stats
497W - 501L
1,446 MMR
Solo
Janus
Janus
Gold I
QW1K
Janus
Gold I
Level 198
God Stats
26W - 23L
1,552 SR
Queue Stats
471W - 461L
1,474 MMR
Solo
Thor
Thor
Gold III
SwagCorb
Thor
Gold III
Level 126
God Stats
6W - 8L
1,269 SR
Queue Stats
328W - 332L
1,472 MMR
Solo
Cthulhu
Cthulhu
Gold III
lxTZayaSTxl
Cthulhu
Gold III
Level 142
God Stats
140W - 103L
1,626 SR
Queue Stats
475W - 482L
1,458 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,489 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,511 SR
1,468 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
DoctorZay
Maui
Silver I
Level 64
God Stats
13W - 11L
1,467 SR
Queue Stats
38W - 43L
1,396 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
JuFolkman
Ratatoskr
Gold III
Level 62
God Stats
13W - 16L
1,470 SR
Queue Stats
108W - 98L
1,445 MMR
Party 1
Surtr
Surtr
Bronze III
aliamgrim
Surtr
Bronze III
Level 65
God Stats
1W - 4L
1,616 SR
Queue Stats
19W - 19L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Clapped
Shiva
9
1 / 0 / 0
6,034
603
1,545
5,191
2,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
9
0 / 1 / 1
5,480
548
3,939
5,898
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
QW1K
Janus
12
0 / 0 / 0
6,328
633
1,897
2,377
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
2 / 0 / 0
5,776
578
1,670
4,227
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
lxTZayaSTxl
Cthulhu
10
1 / 1 / 1
6,258
626
4,549
6,468
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MercuryThanatosAthenaAchilles

VS

Bans
Maman BrigitteChernobogIshtarArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 0 / 0
5,535
554
405
2,896
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
 
Sol
2
0 / 1 / 0
3,574
357
1,019
1,154
217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
9
1 / 0 / 0
5,612
561
1,585
5,704
4,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
JuFolkman
Ratatoskr
10
1 / 0 / 1
5,576
558
3,386
6,950
2,682
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
aliamgrim
Surtr
9
0 / 3 / 0
4,974
497
1,770
8,251
5,588
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
Sol
 
Sol
0
1
0
0
W
Shiva
Clapped
Shiva
1
0
0
1
L
Maui
1
0
0
1
L
Ratatoskr
JuFolkman
Ratatoskr
1
0
1
1.5
W
Medusa
0
1
1
0.5
W
Janus
QW1K
Janus
0
0
0
0
W
Thor
2
0
0
2
L
Surtr
aliamgrim
Surtr
0
3
0
0
W
Cthulhu
lxTZayaSTxl
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
8,165
24,161
Taken
24,955
11,793
Mitigated
13,700
6,877
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
405
0
0
695
2,896
924
0
1,376
1,520
48,664
0
L
Sol
 
Sol
1,019
589
0
335
1,154
217
0
0
1,154
6,271
0
W
Shiva
Clapped
Shiva
1,545
578
0
1,490
5,191
2,795
0
1,040
4,151
0
28,797
L
Maui
1,585
549
0
1,523
5,704
4,289
0
0
5,704
26,924
0
L
Ratatoskr
JuFolkman
Ratatoskr
3,386
1,066
0
716
6,950
2,682
0
754
6,179
0
41,722
W
Medusa
3,939
1,950
0
2,004
5,898
2,371
504
1,684
4,214
0
37,605
W
Janus
QW1K
Janus
1,897
45
0
706
2,377
794
0
104
2,273
65,367
0
W
Thor
1,670
189
0
372
4,227
1,448
354
181
4,046
0
38,245
L
Surtr
aliamgrim
Surtr
1,770
630
0
2,172
8,251
5,588
0
3,497
3,952
1,364
26,761
W
Cthulhu
lxTZayaSTxl
Cthulhu
4,549
502
61
2,244
6,468
4,385
144
0
6,468
40,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,876
Gold Earned
25,271
359
Minions Killed
269
0
Camps Cleared
0
973,895
Distance Traveled
839,455
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,535
554
94
9
0
150,349
0
L
Sol
3,574
357
11
1
0
49,194
0
W
Shiva
6,034
603
39
4
0
198,908
1
L
Maui
5,612
561
36
4
0
194,093
1
L
Ratatoskr
5,576
558
71
7
0
237,544
0
W
Medusa
5,480
548
48
5
0
171,413
0
W
Janus
6,328
633
121
12
0
207,279
1
W
Thor
5,776
578
71
7
0
210,885
0
L
Surtr
4,974
497
57
6
0
208,275
0
W
Cthulhu
6,258
626
80
8
0
185,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role