Player Matchup

Cerberus
Cerberus
AgentPurps
Cerberus
Level 87
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 4L
1,187 Elo+
Solo
Loki
Loki
chaoticgaming090
Loki
Level 104
God Stats
3W - 2L
1,228 SR
Queue Stats
106W - 100L
1,550 Elo+
Party 1
Medusa
Medusa
citrolaak6
Medusa
Level 63
God Stats
14W - 13L
1,461 SR
Queue Stats
38W - 38L
1,392 Elo+
Solo
Chernobog
Chernobog
sunny_D313
Chernobog
Level 105
God Stats
68W - 55L
1,546 SR
Queue Stats
353W - 342L
1,486 Elo+
Solo
The Morrigan
The Morrigan
xllHashi
The Morrigan
Level 66
God Stats
26W - 31L
1,406 SR
Queue Stats
140W - 121L
1,477 Elo+
Party 1
Team Averages
Level 85
1,385 SR
1,419 Elo+

VS

Team Averages
Level 91
1,449 SR
1,446 Elo+
Zeus
Zeus
BEASTPOPER2828
Zeus
Level 86
God Stats
96W - 79L
1,568 SR
Queue Stats
447W - 460L
1,438 Elo+
Solo
Da Ji
Da Ji
ByJimenez97
Da Ji
Level 120
God Stats
0W - 1L
1,332 SR
Queue Stats
25W - 25L
1,429 Elo+
Solo
Artemis
Artemis
I Am GOD8953
Artemis
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
212W - 217L
1,475 Elo+
Solo
Atlas
Atlas
Its Stins
Atlas
Level 40
God Stats
3W - 1L
1,550 SR
Queue Stats
39W - 38L
1,434 Elo+
Solo
Jormungandr
Jormungandr
N0oB13
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AgentPurps
Cerberus
11
4 / 1 / 4
6,996
538
5,054
11,759
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
11 / 1 / 4
8,700
669
7,114
9,125
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
citrolaak6
Medusa
12
2 / 5 / 3
7,465
574
5,222
8,089
3,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
sunny_D313
Chernobog
13
5 / 1 / 4
7,888
607
11,672
10,505
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
xllHashi
The Morrigan
14
3 / 0 / 4
8,464
651
5,924
8,546
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,108
624
6,855
8,237
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 8 / 4
6,102
469
5,860
11,380
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
I Am GOD8953
Artemis
9
0 / 4 / 0
5,313
409
7,524
9,111
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Its Stins
Atlas
10
2 / 4 / 0
6,630
510
4,516
13,356
9,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
N0oB13
Jormungandr
12
4 / 4 / 0
7,240
557
5,571
9,373
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
25
Kills
8
8
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AgentPurps
Cerberus
4
1
4
6
L
1
5
0
0.2
L
1
8
4
0.38
L
Artemis
I Am GOD8953
Artemis
0
4
0
0
L
Atlas
Its Stins
Atlas
2
4
0
0.5
L
Jormungandr
N0oB13
Jormungandr
4
4
0
1
W
11
1
4
13
W
Medusa
citrolaak6
Medusa
2
5
3
0.7
W
Chernobog
sunny_D313
Chernobog
5
1
4
7
W
The Morrigan
xllHashi
The Morrigan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
30,326
48,024
Taken
51,457
20,665
Mitigated
27,463
18,481
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AgentPurps
Cerberus
5,054
575
301
5,098
11,759
6,778
137
2,285
9,474
22,537
0
L
6,855
273
0
306
8,237
2,796
330
2,815
5,202
69,505
0
L
5,860
1,621
0
0
11,380
3,893
0
2,895
8,337
0
27,699
L
Artemis
I Am GOD8953
Artemis
7,524
2,953
0
2,731
9,111
3,379
0
2,134
6,977
0
33,330
L
Atlas
Its Stins
Atlas
4,516
2,610
1,194
1,950
13,356
9,430
0
2,216
11,140
20,170
0
L
Jormungandr
N0oB13
Jormungandr
5,571
1,472
0
1,822
9,373
7,965
0
0
9,373
42,695
0
W
7,114
1,599
0
5,096
9,125
3,276
444
1,843
7,282
0
54,349
W
Medusa
citrolaak6
Medusa
5,222
2,954
0
1,359
8,089
3,087
660
5,003
3,086
0
41,575
W
Chernobog
sunny_D313
Chernobog
11,672
7,497
0
4,884
10,505
4,149
0
2,655
7,850
0
69,641
W
The Morrigan
xllHashi
The Morrigan
5,924
569
0
1,743
8,546
3,375
0
5,156
3,390
58,625
2,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
33,393
419
Minions Killed
302
0
Camps Cleared
0
1,238,444
Distance Traveled
1,178,511
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,996
538
57
4
0
258,129
0
L
Zeus
8,108
624
121
9
0
211,553
0
L
Da Ji
6,102
469
34
3
0
279,568
0
L
Artemis
5,313
409
58
4
0
229,139
0
L
Atlas
6,630
510
20
2
0
241,314
0
L
Jormungandr
7,240
557
69
5
0
216,937
1
W
Loki
8,700
669
82
6
0
286,380
0
W
Medusa
7,465
574
57
4
0
210,442
0
W
Chernobog
7,888
607
113
9
0
255,239
5
W
The Morrigan
8,464
651
110
8
0
228,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role