Player Matchup

Ra
Ra
Etouale_
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,484 Elo+
Party 1
Neith
Neith
GzBRZ
Neith
Level 6
God Stats
7W - 7L
1,557 SR
Queue Stats
10W - 15L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
xSquidTooMid
Danzaburou
Level 79
God Stats
7W - 2L
1,643 SR
Queue Stats
175W - 159L
1,422 Elo+
Party 1
Team Averages
Level 31
1,566 SR
1,462 Elo+

VS

Team Averages
Level 55
1,505 SR
1,514 Elo+
Anubis
Anubis
IAmKairo
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,468 Elo+
Party 2
Scylla
Scylla
oZyren
Scylla
Level 123
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 38L
1,406 Elo+
Party 2
Hou Yi
Hou Yi
omniway1000
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
15,022
835
16,037
10,510
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
GzBRZ
Neith
7
0 / 5 / 2
10,465
581
2,473
6,608
1,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
xSquidTooMid
Danzaburou
19
9 / 3 / 3
15,526
863
19,040
16,535
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IAmKairo
Anubis
16
7 / 5 / 3
13,611
756
10,724
16,477
7,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
oZyren
Scylla
16
1 / 2 / 7
12,904
717
7,550
10,880
4,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
13
2 / 6 / 6
12,068
670
10,283
16,023
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
13
Kills
10
10
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Neith
GzBRZ
Neith
0
5
2
0.2
L
Anubis
IAmKairo
Anubis
7
5
3
1.7
L
Scylla
oZyren
Scylla
1
2
7
2.25
L
Hou Yi
2
6
6
0.83
W
Danzaburou
xSquidTooMid
Danzaburou
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
28,557
33,653
Taken
43,380
10,991
Mitigated
15,970
9,728
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,037
415
2,845
2,438
10,510
4,119
507
4,482
6,028
84,787
0
W
Neith
GzBRZ
Neith
2,473
878
0
300
6,608
1,591
0
4,512
2,096
0
8,784
L
Anubis
IAmKairo
Anubis
10,724
277
0
5,384
16,477
7,064
866
5,864
10,333
53,242
0
L
Scylla
oZyren
Scylla
7,550
411
0
173
10,880
4,033
0
3,048
7,621
66,951
0
L
Hou Yi
10,283
3,637
0
2,674
16,023
4,873
480
6,628
9,242
0
36,892
W
Danzaburou
xSquidTooMid
Danzaburou
19,040
7,477
0
4,145
16,535
5,281
2,504
9,662
6,873
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
38,583
198
Minions Killed
203
0
Camps Cleared
0
786,778
Distance Traveled
886,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,022
835
115
6
0
353,319
0
W
Neith
10,465
581
15
1
0
106,130
0
L
Anubis
13,611
756
59
3
0
269,600
0
L
Scylla
12,904
717
111
6
0
337,765
0
L
Hou Yi
12,068
670
33
2
0
279,362
0
W
Danzaburou
15,526
863
68
4
0
327,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role