Player Matchup

Sun Wukong
Sun Wukong
HeroHIro08
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LiquidOtter117
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,509 Elo+
Party 2
Freya
Freya
Necropolisk
Freya
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 260L
1,467 Elo+
Solo
Nox
Nox
Stubb12
Nox
Level 156
God Stats
2W - 3L
1,551 SR
Queue Stats
198W - 199L
1,542 Elo+
Party 2
King Arthur
King Arthur
WeAreLeague
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 243L
1,601 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,524 Elo+

VS

Team Averages
Level 111
1,595 SR
1,533 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
MagicalMuffinMan
Discordia
Level 67
God Stats
3W - 0L
1,760 SR
Queue Stats
245W - 235L
1,586 Elo+
Solo
Sylvanus
Sylvanus
TheCoitionist
Sylvanus
Level 143
God Stats
7W - 3L
1,688 SR
Queue Stats
250W - 233L
1,534 Elo+
Party 1
Medusa
Medusa
iFirechild
Medusa
Level 128
God Stats
3W - 3L
1,526 SR
Queue Stats
347W - 318L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeroHIro08
Sun Wukong
11
0 / 2 / 1
6,271
627
1,966
6,122
5,830
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
14
0 / 1 / 3
7,727
773
3,674
10,824
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 4 / 2
7,431
743
9,296
10,838
4,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
15
2 / 3 / 0
7,844
784
7,675
9,481
4,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WeAreLeague
King Arthur
12
0 / 5 / 2
6,665
667
5,625
12,877
12,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 2 / 7
8,943
894
9,091
7,632
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
14
3 / 1 / 9
8,724
872
8,008
12,974
13,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
15
2 / 1 / 10
8,651
865
13,652
7,276
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TheCoitionist
Sylvanus
15
3 / 0 / 10
8,447
845
6,024
9,396
10,116
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
iFirechild
Medusa
15
2 / 0 / 9
8,350
835
9,800
6,528
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
14
15
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
7
3.75
W
Cthulhu
 
Cthulhu
3
1
9
7.5
L
Sun Wukong
HeroHIro08
Sun Wukong
0
2
1
0.25
L
Sylvanus
0
1
3
1.5
W
Discordia
2
1
10
7
L
1
4
2
0.5
L
Nox
2
3
0
0.67
W
Sylvanus
TheCoitionist
Sylvanus
3
0
10
8
L
King Arthur
WeAreLeague
King Arthur
0
5
2
0.2
W
Medusa
iFirechild
Medusa
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,236
Damage
46,575
50,142
Taken
43,806
38,872
Mitigated
33,785
18,795
Healing
27,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,091
3,153
1,046
1,506
7,632
3,766
796
4,103
3,529
25,310
0
W
Cthulhu
 
Cthulhu
8,008
219
2,294
2,337
12,974
13,464
84
5,351
7,623
14,597
0
L
Sun Wukong
HeroHIro08
Sun Wukong
1,966
221
397
140
6,122
5,830
0
4,224
1,756
0
4,737
L
Sylvanus
3,674
446
7,414
5,389
10,824
11,843
0
9,243
1,318
8,156
0
W
Discordia
13,652
1,473
804
897
7,276
3,406
570
4,325
2,951
30,319
0
L
9,296
1,901
472
1,989
10,838
4,816
0
7,508
3,054
27,332
0
L
Nox
7,675
315
184
952
9,481
4,356
0
7,487
1,942
24,273
0
W
Sylvanus
TheCoitionist
Sylvanus
6,024
606
10,035
5,761
9,396
10,116
358
4,029
5,367
7,180
0
L
King Arthur
WeAreLeague
King Arthur
5,625
865
1,295
563
12,877
12,027
0
7,364
5,297
0
8,774
W
Medusa
iFirechild
Medusa
9,800
3,467
2,359
830
6,528
3,033
1,470
2,837
3,691
0
20,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
43,115
116
Minions Killed
145
0
Camps Cleared
0
938,453
Distance Traveled
992,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,943
894
25
3
0
179,835
0
W
Cthulhu
8,724
872
26
3
0
197,785
0
L
Sun Wukong
6,271
627
9
1
0
191,241
0
L
Sylvanus
7,727
773
11
1
0
213,181
0
W
Discordia
8,651
865
58
6
0
173,612
0
L
Freya
7,431
743
41
4
0
175,848
0
L
Nox
7,844
784
42
4
0
161,183
0
W
Sylvanus
8,447
845
13
1
0
208,820
0
L
King Arthur
6,665
667
13
1
0
197,000
0
W
Medusa
8,350
835
23
2
0
232,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role