Player Matchup

Cupid
Cupid
Bronze III
D3AD_FluXy
Cupid
Bronze III
Level 100
God Stats
0W - 2L
1,359 SR
Queue Stats
11W - 22L
1,353 MMR
Party 1
Ra
Ra
Bronze II
Trxster07
Ra
Bronze II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,380 MMR
Party 1
Chaac
Chaac
Silver IV
V9-iiRaven
Chaac
Silver IV
Level 115
God Stats
1W - 1L
1,558 SR
Queue Stats
17W - 31L
1,417 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,472 SR
1,383 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,618 SR
1,471 MMR
Bastet
Bastet
Platinum II
DeLuxeDaKing
Bastet
Platinum II
Level 148
God Stats
27W - 21L
1,676 SR
Queue Stats
290W - 314L
1,915 MMR
Party 2
Kukulkan
Kukulkan
Silver II
ish1TnUrPoosi
Kukulkan
Silver II
Level 42
God Stats
13W - 9L
1,551 SR
Queue Stats
45W - 70L
1,338 MMR
Solo
Cerberus
Cerberus
Gold IV
mecthasneak
Cerberus
Gold IV
Level 141
God Stats
20W - 15L
1,626 SR
Queue Stats
299W - 351L
1,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 1 / 0
7,280
662
4,131
12,047
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 0
7,462
678
5,718
11,559
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
9
0 / 5 / 0
7,208
655
4,559
14,271
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresAchillesHachimanXbalanqueVulcan

VS

Bans
Ne ZhaYmirAwilixMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 0 / 10
8,913
810
10,369
5,459
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ish1TnUrPoosi
Kukulkan
13
8 / 0 / 2
10,242
931
16,573
6,709
2,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
mecthasneak
Cerberus
12
2 / 0 / 9
9,181
835
7,853
12,034
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
1
0
0
W
Bastet
1
0
10
6
L
0
5
0
0
L
Chaac
0
5
0
0
W
Kukulkan
ish1TnUrPoosi
Kukulkan
8
0
2
9
W
Cerberus
mecthasneak
Cerberus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
34,795
37,877
Taken
24,202
13,411
Mitigated
17,145
6,136
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,131
1,785
151
2,491
12,047
3,627
0
8,435
3,399
0
13,554
W
Bastet
10,369
2,390
0
1,825
5,459
2,143
683
1,170
4,231
0
34,167
L
5,718
687
568
1,040
11,559
3,388
0
6,966
4,420
30,888
0
L
Chaac
4,559
564
0
1,886
14,271
6,396
0
7,916
5,939
167
24,972
W
Kukulkan
ish1TnUrPoosi
Kukulkan
16,573
588
0
460
6,709
2,688
950
1,673
4,978
73,187
0
W
Cerberus
mecthasneak
Cerberus
7,853
194
0
2,911
12,034
12,314
426
3,183
8,782
20,350
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
28,336
114
Minions Killed
139
0
Camps Cleared
0
558,754
Distance Traveled
693,781
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,280
662
35
3
0
181,667
3
W
Bastet
8,913
810
28
3
0
245,147
0
L
Ra
7,462
678
47
4
0
178,740
0
L
Chaac
7,208
655
32
3
0
198,347
4
W
Kukulkan
10,242
931
85
8
0
226,729
2
W
Cerberus
9,181
835
26
2
0
221,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role