Player Matchup

Ares
Ares
Bl4ckgh05t1
Ares
Level 87
God Stats
5W - 10L
1,362 SR
Queue Stats
66W - 85L
1,329 Elo+
Solo
Zeus
Zeus
Hostik1
Zeus
Level 83
God Stats
3W - 0L
1,269 SR
Queue Stats
17W - 19L
1,036 Elo+
Party 1
Chronos
Chronos
NEPHILIMESS
Chronos
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 50L
1,052 Elo+
Party 1
Team Averages
Level 69
1,377 SR
1,139 Elo+

VS

Team Averages
Level 33
1,439 SR
1,364 Elo+
Anubis
Anubis
ACxJones
Anubis
Level 45
God Stats
21W - 31L
1,427 SR
Queue Stats
59W - 67L
1,333 Elo+
Solo
Mulan
Mulan
Kynder67
Mulan
Level 14
God Stats
6W - 11L
1,444 SR
Queue Stats
11W - 19L
1,370 Elo+
Party 2
Arachne
Arachne
SOUAT
Arachne
Level 40
God Stats
6W - 7L
1,447 SR
Queue Stats
89W - 94L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
11,874
698
3,612
14,937
17,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Hostik1
Zeus
16
4 / 2 / 1
12,951
762
18,849
7,084
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
NEPHILIMESS
Chronos
15
2 / 3 / 4
12,936
761
12,791
11,691
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACxJones
Anubis
11
1 / 3 / 3
10,714
630
4,664
8,645
4,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Kynder67
Mulan
14
1 / 2 / 6
11,557
680
6,015
17,072
25,727
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SOUAT
Arachne
17
6 / 1 / 2
13,312
783
12,150
16,958
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
8
8
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
ACxJones
Anubis
1
3
3
0.83
W
0
3
6
1
W
Zeus
Hostik1
Zeus
4
2
1
2.25
L
Mulan
Kynder67
Mulan
1
2
6
2
W
Chronos
NEPHILIMESS
Chronos
2
3
4
1.33
L
Arachne
SOUAT
Arachne
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
22,829
33,712
Taken
42,675
27,107
Mitigated
38,748
2,739
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ACxJones
Anubis
4,664
0
161
1,881
8,645
4,508
0
7,333
1,312
39,446
0
W
3,612
308
0
1,369
14,937
17,804
729
3,280
11,657
22,448
0
W
Zeus
Hostik1
Zeus
18,849
1,045
0
571
7,084
3,498
677
891
6,193
77,310
0
L
Mulan
Kynder67
Mulan
6,015
416
0
1,594
17,072
25,727
0
14,474
2,598
0
24,425
W
Chronos
NEPHILIMESS
Chronos
12,791
2,353
0
799
11,691
5,805
1,276
1,054
10,637
69,534
0
L
Arachne
SOUAT
Arachne
12,150
8,351
0
1,946
16,958
8,513
0
13,856
3,102
0
56,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
35,583
257
Minions Killed
156
0
Camps Cleared
0
866,405
Distance Traveled
735,914
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,714
630
66
4
0
144,265
0
W
Ares
11,874
698
34
2
0
277,803
8
W
Zeus
12,951
762
112
7
0
288,810
4
L
Mulan
11,557
680
19
1
0
250,962
0
W
Chronos
12,936
761
111
7
0
299,792
0
L
Arachne
13,312
783
71
4
0
340,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role