Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GanglyPuma22
Serqet
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kezwrld-
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,463 Elo+
Solo
Medusa
Medusa
uCannotScape
Medusa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 79L
1,484 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,489 Elo+

VS

Team Averages
Level 76
1,546 SR
1,513 Elo+
Aphrodite
Aphrodite
NotDejvis
Aphrodite
Level 68
God Stats
1W - 2L
1,816 SR
Queue Stats
279W - 223L
1,542 Elo+
Solo
Janus
Janus
RhymesWithWyme5
Janus
Level 78
God Stats
18W - 10L
1,552 SR
Queue Stats
86W - 80L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
YAYOxMX
Gilgamesh
Level 110
God Stats
15W - 21L
1,347 SR
Queue Stats
181W - 176L
1,460 Elo+
Solo
Nemesis
Nemesis
Yaz_i_am_ttv
Nemesis
Level 103
God Stats
6W - 4L
1,513 SR
Queue Stats
33W - 29L
1,509 Elo+
Party 1
Izanami
Izanami
rusty-noodles92
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 0
8,259
551
9,047
10,601
8,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
9
0 / 4 / 10
6,699
447
4,820
12,351
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
13
5 / 4 / 3
7,976
532
7,191
13,501
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Kezwrld-
Ah Muzen Cab
12
4 / 2 / 3
8,054
537
6,799
9,331
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
12
3 / 4 / 3
7,446
496
8,022
10,899
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NotDejvis
Aphrodite
11
1 / 4 / 5
7,183
479
4,889
11,150
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 3 / 2
7,903
527
8,457
7,773
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
YAYOxMX
Gilgamesh
12
0 / 1 / 1
7,637
509
6,748
13,528
11,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Yaz_i_am_ttv
Nemesis
13
6 / 4 / 3
8,387
559
5,662
13,345
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 5
9,075
605
12,284
10,390
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
12
14
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
0
0
2
L
Horus
 
Horus
0
4
10
1.25
L
Serqet
5
4
3
1.63
L
Ah Muzen Cab
Kezwrld-
Ah Muzen Cab
4
2
3
2.75
W
Aphrodite
NotDejvis
Aphrodite
1
4
5
0.88
W
1
3
2
0.67
W
Gilgamesh
YAYOxMX
Gilgamesh
0
1
1
0.5
W
Nemesis
Yaz_i_am_ttv
Nemesis
6
4
3
1.88
W
4
2
5
3.25
L
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
38,040
56,683
Taken
56,186
31,477
Mitigated
32,095
20,119
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,047
1,614
221
7,282
10,601
8,718
176
368
10,233
67,718
0
L
Horus
 
Horus
4,820
2,262
470
3,738
12,351
9,638
0
5,113
7,051
0
15,334
L
Serqet
7,191
1,071
0
4,528
13,501
5,476
0
3,426
9,976
0
45,355
L
Ah Muzen Cab
Kezwrld-
Ah Muzen Cab
6,799
3,178
0
1,568
9,331
3,654
0
2,742
6,373
0
52,735
W
Aphrodite
NotDejvis
Aphrodite
4,889
323
3,178
4,911
11,150
9,936
203
457
10,396
24,886
0
W
8,457
443
0
1,082
7,773
2,443
0
0
7,497
58,214
0
W
Gilgamesh
YAYOxMX
Gilgamesh
6,748
1,315
0
3,215
13,528
11,292
0
7,480
6,048
0
51,980
W
Nemesis
Yaz_i_am_ttv
Nemesis
5,662
1,706
0
1,339
13,345
4,723
313
1,546
11,509
0
52,249
W
12,284
8,019
0
3,835
10,390
3,701
1,757
144
10,016
0
82,630
L
Medusa
8,022
2,751
0
2,312
10,899
3,991
0
1,179
9,704
0
50,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,434
Gold Earned
40,185
351
Minions Killed
446
0
Camps Cleared
0
1,471,258
Distance Traveled
1,491,848
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,259
551
104
7
0
262,812
0
L
Horus
6,699
447
14
1
0
307,698
4
L
Serqet
7,976
532
70
5
0
341,783
0
L
Ah Muzen Cab
8,054
537
78
5
0
271,234
0
W
Aphrodite
7,183
479
35
2
0
270,885
2
W
Janus
7,903
527
121
8
0
284,989
0
W
Gilgamesh
7,637
509
90
6
0
306,498
0
W
Nemesis
8,387
559
78
5
0
355,599
0
W
Izanami
9,075
605
122
8
0
273,877
2
L
Medusa
7,446
496
85
6
0
287,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role