Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
blаckshi
Ravana
Level 63
God Stats
3W - 1L
1,670 SR
Queue Stats
163W - 49L
1,809 Elo+
Party 1
Cu Chulainn
Cu Chulainn
buffpatroll
Cu Chulainn
Level 104
God Stats
2W - 0L
1,560 SR
Queue Stats
140W - 69L
1,705 Elo+
Party 1
Chronos
Chronos
Émulate
Chronos
Level 65
God Stats
1W - 0L
1,330 SR
Queue Stats
9W - 5L
1,635 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,630 Elo+

VS

Team Averages
Level 137
1,658 SR
1,550 Elo+
Medusa
Medusa
Critorus69101
Medusa
Level 146
God Stats
4W - 2L
1,977 SR
Queue Stats
101W - 100L
1,532 Elo+
Party 2
Cliodhna
Cliodhna
KeenChicken7966
Cliodhna
Level 67
God Stats
13W - 10L
1,657 SR
Queue Stats
230W - 199L
1,556 Elo+
Solo
Shiva
Shiva
Red6Dragen9
Shiva
Level 104
God Stats
12W - 22L
1,492 SR
Queue Stats
491W - 455L
1,583 Elo+
Solo
Bacchus
Bacchus
TooBlackToSee
Bacchus
Level 127
God Stats
2W - 2L
1,471 SR
Queue Stats
137W - 144L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
cryophobic
Kukulkan
Level 241
God Stats
19W - 12L
1,694 SR
Queue Stats
511W - 466L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 4
6,239
624
2,251
6,082
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
 
Anhur
10
2 / 1 / 2
6,182
618
6,470
6,230
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
blаckshi
Ravana
11
6 / 0 / 4
7,023
702
7,820
5,633
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
buffpatroll
Cu Chulainn
12
2 / 0 / 3
7,269
727
8,110
9,135
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Émulate
Chronos
12
2 / 1 / 1
6,711
671
3,333
4,869
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,058
506
5,402
7,213
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
9
0 / 5 / 0
5,248
525
1,649
10,907
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 0
5,875
588
4,539
12,945
10,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
0 / 1 / 1
4,980
498
1,736
6,687
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
cryophobic
Kukulkan
10
1 / 2 / 0
5,892
589
2,904
4,075
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
4
3
W
Anhur
 
Anhur
2
1
2
3
L
1
2
0
0.5
L
Cliodhna
0
5
0
0
L
0
3
0
0
L
Bacchus
0
1
1
0.5
W
Ravana
blаckshi
Ravana
6
0
4
8
W
Cu Chulainn
buffpatroll
Cu Chulainn
2
0
3
3.5
L
Kukulkan
cryophobic
Kukulkan
1
2
0
0.5
W
Chronos
Émulate
Chronos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
16,230
31,949
Taken
41,827
18,808
Mitigated
20,556
11,655
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,251
326
0
2,345
6,082
5,674
243
1,431
4,651
9,641
0
W
Anhur
 
Anhur
6,470
3,459
0
3,573
6,230
2,086
784
525
5,705
0
46,407
L
5,402
2,992
0
1,415
7,213
1,889
0
1,246
5,967
0
34,397
L
Cliodhna
1,649
9
0
4,197
10,907
2,945
0
766
10,141
0
40,524
L
4,539
564
0
3,583
12,945
10,497
0
74
12,871
0
47,731
L
Bacchus
1,736
306
0
1,925
6,687
3,781
0
1,209
5,478
9,588
0
W
Ravana
blаckshi
Ravana
7,820
2,642
0
1,725
5,633
2,501
0
1,176
4,457
0
48,272
W
Cu Chulainn
buffpatroll
Cu Chulainn
8,110
959
0
2,176
9,135
6,777
0
0
9,135
74
58,097
L
Kukulkan
cryophobic
Kukulkan
2,904
360
0
702
4,075
1,444
0
2,363
1,712
41,919
0
W
Chronos
Émulate
Chronos
3,333
1,119
0
1,836
4,869
1,770
0
2,299
2,570
49,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
27,053
359
Minions Killed
333
0
Camps Cleared
0
1,144,290
Distance Traveled
1,006,156
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,239
624
11
1
0
229,676
1
W
Anhur
6,182
618
77
8
0
219,022
0
L
Medusa
5,058
506
58
6
0
210,633
0
L
Cliodhna
5,248
525
74
7
0
211,407
0
L
Shiva
5,875
588
86
9
0
200,960
1
L
Bacchus
4,980
498
21
2
0
200,973
0
W
Ravana
7,023
702
81
8
0
259,279
2
W
Cu Chulainn
7,269
727
94
9
0
217,561
0
L
Kukulkan
5,892
589
94
9
0
182,183
2
W
Chronos
6,711
671
96
10
0
218,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role