Player Matchup

Tsukuyomi
Tsukuyomi
BonaiDeBirria
Tsukuyomi
Level 80
God Stats
2W - 4L
1,243 SR
Queue Stats
6W - 14L
1,301 Elo+
Party 1
Merlin
Merlin
Sercho48
Merlin
Level 66
God Stats
7W - 4L
1,667 SR
Queue Stats
21W - 30L
1,335 Elo+
Party 1
Hun Batz
Hun Batz
Sly Xplosive
Hun Batz
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 37L
1,358 Elo+
Party 1
Xing Tian
Xing Tian
Xxroger77xX
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,358 Elo+
Party 1
Cerberus
Cerberus
iDroxz MC
Cerberus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,301 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,330 Elo+

VS

Team Averages
Level 122
1,542 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AgUaccaTeASesino
Vulcan
Level 65
God Stats
12W - 15L
1,493 SR
Queue Stats
294W - 304L
1,451 Elo+
Solo
Kali
Kali
BeefSoupream
Kali
Level 104
God Stats
12W - 15L
1,537 SR
Queue Stats
458W - 307L
1,586 Elo+
Solo
Anhur
Anhur
SaulMax
Anhur
Level 149
God Stats
1W - 1L
1,711 SR
Queue Stats
79W - 93L
1,504 Elo+
Solo
Discordia
Discordia
guerts69
Discordia
Level 168
God Stats
7W - 9L
1,469 SR
Queue Stats
448W - 478L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BonaiDeBirria
Tsukuyomi
15
3 / 0 / 8
9,456
1,051
10,471
9,338
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sercho48
Merlin
15
5 / 1 / 6
10,010
1,112
15,294
4,853
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Sly Xplosive
Hun Batz
15
2 / 4 / 8
9,046
1,005
9,367
10,727
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Xxroger77xX
Xing Tian
15
1 / 0 / 10
8,764
974
9,200
8,205
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
iDroxz MC
Cerberus
15
2 / 1 / 8
9,077
1,009
7,101
11,109
11,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

297

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 5 / 1
8,273
919
8,633
14,517
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 2
8,354
928
4,255
5,713
1,762
14
2 / 3 / 2
8,965
996
6,670
10,886
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
SaulMax
Anhur
15
2 / 0 / 3
9,577
1,064
9,130
12,997
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
guerts69
Discordia
14
0 / 1 / 5
8,772
975
11,080
10,569
3,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
13
Kills
6
6
Deaths
13
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
L
1
4
2
0.5
L
2
3
2
1
W
Tsukuyomi
BonaiDeBirria
Tsukuyomi
3
0
8
7
L
Anhur
SaulMax
Anhur
2
0
3
3.5
W
Merlin
Sercho48
Merlin
5
1
6
8
W
Hun Batz
Sly Xplosive
Hun Batz
2
4
8
1.5
W
Xing Tian
Xxroger77xX
Xing Tian
1
0
10
6
L
Discordia
guerts69
Discordia
0
1
5
2.5
W
Cerberus
iDroxz MC
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
39,768
44,232
Taken
54,682
31,951
Mitigated
21,826
5,396
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,633
970
0
404
14,517
7,356
0
10,120
4,025
0
13,481
L
4,255
2,036
0
0
5,713
1,762
0
3,592
1,990
18,207
0
L
6,670
2,320
0
1,126
10,886
5,018
0
4,995
5,798
0
17,073
W
Tsukuyomi
BonaiDeBirria
Tsukuyomi
10,471
3,027
0
1,428
9,338
4,010
0
2,637
6,701
0
27,399
L
Anhur
SaulMax
Anhur
9,130
6,050
0
2,274
12,997
4,163
0
5,169
7,696
0
37,483
W
Merlin
Sercho48
Merlin
15,294
1,040
0
0
4,853
2,009
0
2,938
1,915
39,356
0
W
Hun Batz
Sly Xplosive
Hun Batz
9,367
1,668
0
500
10,727
5,835
0
2,657
8,070
0
20,598
W
Xing Tian
Xxroger77xX
Xing Tian
9,200
920
0
1,334
8,205
8,898
0
2,287
5,918
13,259
0
L
Discordia
guerts69
Discordia
11,080
701
188
857
10,569
3,527
0
6,518
3,774
29,300
0
W
Cerberus
iDroxz MC
Cerberus
7,101
442
667
1,467
11,109
11,199
0
4,816
6,293
20,528
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
43,941
178
Minions Killed
173
4
Camps Cleared
7
887,614
Distance Traveled
750,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,273
919
12
1
0
129,359
0
L
Vulcan
8,354
928
21
2
0
94,297
0
L
Kali
8,965
996
21
2
3
195,505
0
W
Tsukuyomi
9,456
1,051
42
5
1
192,185
0
L
Anhur
9,577
1,064
70
8
3
168,263
0
W
Merlin
10,010
1,112
69
8
0
160,020
0
W
Hun Batz
9,046
1,005
26
3
1
177,524
0
W
Xing Tian
8,764
974
10
1
0
190,988
0
L
Discordia
8,772
975
49
5
1
163,570
0
W
Cerberus
9,077
1,009
31
3
2
166,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role