Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
BennyXD
Bacchus
Diamond II
Level 159
God Stats
17W - 14L
1,667 SR
Queue Stats
178W - 158L
2,174 MMR
Solo
Ravana
Ravana
Platinum II
EgoGamer
Ravana
Platinum II
Level 66
God Stats
15W - 8L
1,643 SR
Queue Stats
82W - 51L
2,201 MMR
Party 1
Neith
Neith
Platinum II
Veydra
Neith
Platinum II
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
2,167 MMR
Party 1
Merlin
Merlin
Masters
iDSquirtle00
Merlin
Masters
Level 86
God Stats
29W - 26L
1,769 SR
Queue Stats
95W - 76L
2,285 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,616 SR
2,065 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,609 SR
2,233 MMR
Cu Chulainn
Cu Chulainn
Diamond II
II-Ill-ll
Cu Chulainn
Diamond II
Level 158
God Stats
1W - 4L
1,570 SR
Queue Stats
154W - 133L
2,293 MMR
Solo
Agni
Agni
Diamond III
MrHorribleShot
Agni
Diamond III
Level 143
God Stats
17W - 15L
1,677 SR
Queue Stats
285W - 272L
2,204 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Rambison
Xing Tian
Diamond V
Level 89
God Stats
5W - 6L
1,482 SR
Queue Stats
296W - 292L
2,172 MMR
Solo
Anhur
Anhur
Diamond IV
Tyhnl
Anhur
Diamond IV
Level 157
God Stats
7W - 9L
1,542 SR
Queue Stats
386W - 368L
2,267 MMR
Solo
Fenrir
Fenrir
Masters
gmrxiii
Fenrir
Masters
Level 223
God Stats
1W - 2L
1,776 SR
Queue Stats
439W - 410L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 2 / 0
8,283
637
14,209
15,948
16,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bacchus
BennyXD
Bacchus
10
1 / 0 / 4
6,822
525
7,171
11,720
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
EgoGamer
Ravana
15
6 / 3 / 3
8,322
640
7,604
6,960
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Veydra
Neith
14
2 / 0 / 6
8,077
621
8,594
6,851
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
13
0 / 1 / 4
7,268
559
4,743
5,780
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiGaneshaKukulkan

VS

Bans
AthenaArachneMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
II-Ill-ll
Cu Chulainn
12
0 / 4 / 2
7,140
549
5,920
15,156
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 2
7,649
588
7,205
9,156
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Rambison
Xing Tian
10
0 / 4 / 1
6,204
477
5,083
13,834
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Tyhnl
Anhur
12
0 / 2 / 0
6,786
522
2,472
9,758
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
gmrxiii
Fenrir
13
4 / 1 / 1
7,780
598
6,642
10,881
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
6
6
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
0
2.5
W
Bacchus
BennyXD
Bacchus
1
0
4
3
W
Ravana
EgoGamer
Ravana
6
3
3
2.5
L
Cu Chulainn
II-Ill-ll
Cu Chulainn
0
4
2
0.25
L
2
3
2
1
L
Xing Tian
Rambison
Xing Tian
0
4
1
0.13
L
Anhur
Tyhnl
Anhur
0
2
0
0
W
Neith
Veydra
Neith
2
0
6
5
L
Fenrir
gmrxiii
Fenrir
4
1
1
4.5
W
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
27,322
47,259
Taken
58,785
36,588
Mitigated
31,095
14,275
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,209
4,023
0
6,847
15,948
16,918
0
0
15,094
0
61,202
W
Bacchus
BennyXD
Bacchus
7,171
801
0
2,272
11,720
11,277
30
5,374
6,162
26,097
0
W
Ravana
EgoGamer
Ravana
7,604
2,353
0
1,328
6,960
3,534
363
1,330
5,568
0
74,894
L
Cu Chulainn
II-Ill-ll
Cu Chulainn
5,920
1,507
0
4,299
15,156
9,579
0
0
13,925
0
55,434
L
7,205
621
0
1,496
9,156
3,328
0
3,482
5,674
60,814
0
L
Xing Tian
Rambison
Xing Tian
5,083
310
0
3,246
13,834
10,838
0
6,141
7,693
18,576
0
L
Anhur
Tyhnl
Anhur
2,472
1,390
0
3,149
9,758
2,981
0
1,241
8,517
0
55,671
W
Neith
Veydra
Neith
8,594
2,449
0
2,719
6,851
2,623
409
2,492
4,307
0
76,286
L
Fenrir
gmrxiii
Fenrir
6,642
1,511
0
3,008
10,881
4,369
0
1,050
9,750
0
56,403
W
Merlin
4,743
362
0
1,109
5,780
2,236
0
2,696
2,986
61,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
35,559
479
Minions Killed
424
0
Camps Cleared
0
1,346,748
Distance Traveled
1,374,172
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,283
637
90
7
0
259,995
0
W
Bacchus
6,822
525
23
2
0
277,339
5
W
Ravana
8,322
640
108
8
0
303,222
1
L
Cu Chulainn
7,140
549
93
7
0
276,093
0
L
Agni
7,649
588
131
10
0
269,065
4
L
Xing Tian
6,204
477
25
2
0
262,449
1
L
Anhur
6,786
522
104
8
0
247,466
2
W
Neith
8,077
621
140
11
0
262,003
0
L
Fenrir
7,780
598
71
5
0
319,099
0
W
Merlin
7,268
559
118
9
0
244,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role