Player Matchup

Hera
Hera
OpG Mercy
Hera
Level 87
God Stats
1W - 0L
1,512 SR
Queue Stats
7W - 8L
1,454 Elo+
Solo
Chaac
Chaac
STRANGE2F
Chaac
Level 71
God Stats
38W - 19L
1,582 SR
Queue Stats
169W - 123L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
ceryouss
Danzaburou
Level 58
God Stats
2W - 3L
1,544 SR
Queue Stats
181W - 157L
1,544 Elo+
Party 1
Team Averages
Level 72
1,546 SR
1,514 Elo+

VS

Team Averages
Level 121
1,396 SR
1,482 Elo+
Yemoja
Yemoja
MisaelGN
Yemoja
Level 134
God Stats
1W - 1L
1,435 SR
Queue Stats
111W - 98L
1,528 Elo+
Solo
Kukulkan
Kukulkan
VanillaSativa
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,411 Elo+
Solo
Charybdis
Charybdis
legolaschar
Charybdis
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
116W - 118L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 5 / 4
12,678
792
8,077
8,951
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
STRANGE2F
Chaac
17
3 / 4 / 7
13,524
845
12,427
20,134
32,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ceryouss
Danzaburou
15
7 / 4 / 3
13,910
869
9,952
13,848
5,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MisaelGN
Yemoja
6
0 / 0 / 0
8,927
558
0
0
0
Kukulkan
VanillaSativa
Kukulkan
17
6 / 7 / 2
13,060
816
13,521
17,234
8,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
legolaschar
Charybdis
17
7 / 5 / 4
13,071
817
13,882
18,456
8,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
13
13
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
MisaelGN
Yemoja
0
0
0
0
W
Hera
2
5
4
0.8
W
Chaac
STRANGE2F
Chaac
3
4
7
1.63
L
Kukulkan
VanillaSativa
Kukulkan
6
7
2
1
W
Danzaburou
ceryouss
Danzaburou
7
4
3
2.13
L
Charybdis
legolaschar
Charybdis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
27,403
42,933
Taken
35,690
41,576
Mitigated
16,441
5,766
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
MisaelGN
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Hera
8,077
2,288
0
92
8,951
3,666
1,049
2,746
6,205
47,972
0
W
Chaac
STRANGE2F
Chaac
12,427
1,219
0
4,837
20,134
32,068
239
5,555
14,579
85
50,543
L
Kukulkan
VanillaSativa
Kukulkan
13,521
1,313
0
2,318
17,234
8,216
390
3,904
13,330
72,808
0
W
Danzaburou
ceryouss
Danzaburou
9,952
3,937
0
837
13,848
5,842
1,815
6,319
7,529
0
44,228
L
Charybdis
legolaschar
Charybdis
13,882
7,362
0
3,515
18,456
8,225
990
4,635
13,821
0
54,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
35,058
170
Minions Killed
169
0
Camps Cleared
0
741,044
Distance Traveled
487,683
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,927
558
0
0
0
0
0
W
Hera
12,678
792
68
4
0
241,026
0
W
Chaac
13,524
845
49
3
0
268,107
0
L
Kukulkan
13,060
816
107
7
0
252,725
4
W
Danzaburou
13,910
869
53
3
0
231,911
0
L
Charybdis
13,071
817
62
4
0
234,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role