Player Matchup

Charon
Charon
Door Kun
Charon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,687 Elo+
Party 1
Nox
Nox
GrimPitohui
Nox
Level 123
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 13L
1,589 Elo+
Party 1
King Arthur
King Arthur
Sahid182
King Arthur
Level 126
God Stats
5W - 13L
1,314 SR
Queue Stats
238W - 242L
1,423 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,566 Elo+

VS

Team Averages
Level 80
1,538 SR
1,433 Elo+
Terra
Terra
Cringe2014
Terra
Level 108
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ishtar
Ishtar
I Dogamai l
Ishtar
Level 68
God Stats
9W - 12L
1,449 SR
Queue Stats
112W - 104L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
braggerhorse587
Nu Wa
Level 64
God Stats
17W - 21L
1,462 SR
Queue Stats
132W - 139L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Door Kun
Charon
10
0 / 0 / 5
7,107
711
1,873
4,975
4,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 2
8,011
801
6,403
4,591
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Sahid182
King Arthur
11
2 / 1 / 3
7,577
758
8,193
7,191
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 2 / 1
6,397
640
1,017
9,459
7,755
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
7
0 / 0 / 1
6,388
639
2,377
3,877
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
6,963
696
6,130
7,044
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
0
2
1
0.25
W
Charon
Door Kun
Charon
0
0
5
2.5
W
3
0
2
4
L
Ishtar
0
0
1
0.5
W
King Arthur
Sahid182
King Arthur
2
1
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
9,524
16,757
Taken
20,380
10,412
Mitigated
11,567
2,953
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
1,017
216
508
908
9,459
7,755
0
4,561
4,566
4,500
0
W
Charon
Door Kun
Charon
1,873
528
0
0
4,975
4,102
69
1,981
2,994
15,301
143
W
6,403
1,086
0
869
4,591
1,790
141
2,120
2,471
39,205
0
L
Ishtar
2,377
1,372
0
818
3,877
1,208
0
1,010
2,713
0
17,522
W
King Arthur
Sahid182
King Arthur
8,193
781
0
2,084
7,191
4,520
0
3,556
3,635
0
33,439
L
6,130
2,664
0
403
7,044
2,604
0
2,856
4,028
29,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,695
Gold Earned
19,748
125
Minions Killed
84
0
Camps Cleared
0
520,877
Distance Traveled
441,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,397
640
9
1
0
186,332
0
W
Charon
7,107
711
16
2
0
166,636
0
W
Nox
8,011
801
63
6
0
166,082
0
L
Ishtar
6,388
639
36
4
0
100,417
0
W
King Arthur
7,577
758
46
5
0
188,159
0
L
Nu Wa
6,963
696
39
4
0
154,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role