Player Matchup

Gilgamesh
Gilgamesh
FriskyVRoyal
Gilgamesh
Level 49
God Stats
7W - 7L
1,500 SR
Queue Stats
11W - 19L
1,163 Elo+
Party 2
Xbalanque
Xbalanque
KN L0D
Xbalanque
Level 29
God Stats
0W - 5L
1,402 SR
Queue Stats
2W - 17L
1,120 Elo+
Party 2
Nu Wa
Nu Wa
SPARTA MERC
Nu Wa
Level 128
God Stats
2W - 5L
1,364 SR
Queue Stats
51W - 60L
1,360 Elo+
Party 2
Team Averages
Level 69
1,422 SR
1,214 Elo+

VS

Team Averages
Level 40
1,227 SR
1,255 Elo+
Izanami
Izanami
Ax-Tayyab-xA
Izanami
Level 17
God Stats
4W - 10L
1,026 SR
Queue Stats
24W - 43L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
Honyonyaninopoko
Kukulkan
Level 67
God Stats
1W - 1L
1,278 SR
Queue Stats
91W - 108L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
Skellig325
Baron Samedi
Level 35
God Stats
1W - 0L
1,378 SR
Queue Stats
28W - 38L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FriskyVRoyal
Gilgamesh
13
2 / 3 / 0
9,755
650
7,765
19,293
10,471
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
KN L0D
Xbalanque
11
0 / 5 / 1
9,160
611
3,482
13,698
5,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 2
9,608
641
8,722
7,496
3,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ax-Tayyab-xA
Izanami
13
1 / 3 / 7
11,197
746
6,344
13,368
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 4
12,185
812
21,142
10,343
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Skellig325
Baron Samedi
14
3 / 0 / 5
11,410
761
7,080
9,315
11,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ax-Tayyab-xA
Izanami
1
3
7
1.5
L
Gilgamesh
FriskyVRoyal
Gilgamesh
2
3
0
0.67
W
5
1
4
7
L
Xbalanque
KN L0D
Xbalanque
0
5
1
0.1
L
0
1
2
1
W
Baron Samedi
Skellig325
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
34,566
40,487
Taken
33,026
18,828
Mitigated
21,937
1,945
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ax-Tayyab-xA
Izanami
6,344
2,770
0
4,769
13,368
6,143
1,614
3,346
10,022
0
37,415
L
Gilgamesh
FriskyVRoyal
Gilgamesh
7,765
758
314
1,067
19,293
10,471
0
12,343
6,950
0
33,038
W
21,142
1,162
0
3,918
10,343
4,685
860
3,530
6,813
107,076
0
L
Xbalanque
KN L0D
Xbalanque
3,482
1,473
0
59
13,698
5,277
0
10,840
2,858
0
28,384
L
8,722
2,874
0
505
7,496
3,080
0
5,498
1,998
46,423
0
W
Baron Samedi
Skellig325
Baron Samedi
7,080
617
1,045
3,775
9,315
11,109
423
3,164
6,151
29,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
34,792
126
Minions Killed
213
0
Camps Cleared
0
755,368
Distance Traveled
783,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,197
746
51
3
0
265,636
0
L
Gilgamesh
9,755
650
36
2
0
273,073
0
W
Kukulkan
12,185
812
133
9
0
257,244
0
L
Xbalanque
9,160
611
45
3
0
228,558
0
L
Nu Wa
9,608
641
45
3
0
253,737
3
W
Baron Samedi
11,410
761
29
2
0
260,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role