Player Matchup

Mulan
Mulan
Gold I
HMH HUGOV58
Mulan
Gold I
Level 102
God Stats
44W - 45L
1,535 SR
Queue Stats
282W - 331L
1,859 MMR
Party 1
Xbalanque
Xbalanque
Silver II
HMH Memo
Xbalanque
Silver II
Level 94
God Stats
16W - 9L
1,697 SR
Queue Stats
175W - 207L
1,177 MMR
Party 1
Ix Chel
Ix Chel
Gold II
RAFAELVM96
Ix Chel
Gold II
Level 151
God Stats
24W - 22L
1,579 SR
Queue Stats
328W - 311L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,604 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,577 SR
1,520 MMR
Hachiman
Hachiman
Gold II
GodlyBlitz1
Hachiman
Gold II
Level 69
God Stats
6W - 9L
1,495 SR
Queue Stats
93W - 102L
1,519 MMR
Solo
Discordia
Discordia
Gold III
JinxReflex
Discordia
Gold III
Level 140
God Stats
19W - 19L
1,510 SR
Queue Stats
161W - 191L
1,540 MMR
Solo
Ganesha
Ganesha
Bronze III
ZebraEdwin
Ganesha
Bronze III
Level 99
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
14,866
708
11,231
26,830
29,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
HMH Memo
Xbalanque
17
3 / 5 / 4
15,302
729
13,815
21,911
7,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ix Chel
RAFAELVM96
Ix Chel
18
3 / 5 / 5
16,207
772
15,948
16,590
6,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
BastetAchillesThothKuzenboBacchus

VS

Bans
Baron SamediChaacRavanaHerculesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GodlyBlitz1
Hachiman
20
11 / 1 / 3
17,595
838
22,229
17,585
8,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JinxReflex
Discordia
19
6 / 4 / 7
16,359
779
27,241
11,626
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
ZebraEdwin
Ganesha
18
0 / 4 / 12
14,636
697
7,573
20,551
31,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
17
17
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GodlyBlitz1
Hachiman
11
1
3
12.5
L
3
7
5
0.79
L
Xbalanque
HMH Memo
Xbalanque
3
5
4
1
W
Discordia
JinxReflex
Discordia
6
4
7
2.38
L
Ix Chel
RAFAELVM96
Ix Chel
3
5
5
1.1
W
Ganesha
ZebraEdwin
Ganesha
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,994
Damage
57,043
65,331
Taken
49,762
43,554
Mitigated
44,578
9,214
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GodlyBlitz1
Hachiman
22,229
16,349
0
10,881
17,585
8,425
3,098
5,080
12,505
0
115,410
L
11,231
1,486
0
2,392
26,830
29,202
0
11,323
15,507
0
40,251
L
Xbalanque
HMH Memo
Xbalanque
13,815
6,539
0
3,467
21,911
7,701
184
14,472
7,439
0
76,672
W
Discordia
JinxReflex
Discordia
27,241
246
0
1,196
11,626
4,184
513
6,089
5,537
84,914
0
L
Ix Chel
RAFAELVM96
Ix Chel
15,948
1,462
1,030
2,325
16,590
6,651
0
9,921
6,669
92,224
0
W
Ganesha
ZebraEdwin
Ganesha
7,573
186
600
3,211
20,551
31,969
157
5,297
15,254
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
48,590
258
Minions Killed
244
0
Camps Cleared
0
1,096,718
Distance Traveled
1,144,185
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,595
838
127
6
0
380,856
5
L
Mulan
14,866
708
53
3
0
376,443
4
L
Xbalanque
15,302
729
93
4
0
367,098
0
W
Discordia
16,359
779
115
5
0
372,940
9
L
Ix Chel
16,207
772
112
5
0
353,177
6
W
Ganesha
14,636
697
2
0
0
390,389
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role