Player Matchup

Charon
Charon
Capteun
Charon
Level 108
God Stats
7W - 0L
2,004 SR
Queue Stats
74W - 68L
1,524 Elo+
Party 1
Mulan
Mulan
Casaria
Mulan
Level 106
God Stats
16W - 14L
1,542 SR
Queue Stats
225W - 223L
1,516 Elo+
Party 1
Horus
Horus
Jockem
Horus
Level 145
God Stats
7W - 4L
1,667 SR
Queue Stats
288W - 294L
1,503 Elo+
Party 1
Team Averages
Level 120
1,738 SR
1,515 Elo+

VS

Team Averages
Level 139
1,634 SR
1,520 Elo+
Bake Kujira
Bake Kujira
R6 Grizzly Bear
Bake Kujira
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 120L
1,536 Elo+
Party 2
Thanatos
Thanatos
VargusCZEK
Thanatos
Level 125
God Stats
21W - 12L
1,902 SR
Queue Stats
150W - 149L
1,497 Elo+
Solo
Athena
Athena
jack_collins42
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Capteun
Charon
13
5 / 0 / 6
10,017
911
13,440
4,756
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Casaria
Mulan
12
3 / 2 / 8
9,323
848
13,286
12,454
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Jockem
Horus
12
3 / 1 / 7
9,206
837
6,245
11,257
12,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
R6 Grizzly Bear
Bake Kujira
10
0 / 4 / 2
7,494
681
8,236
14,253
14,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
VargusCZEK
Thanatos
10
2 / 3 / 1
8,065
733
6,865
10,086
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 2
7,442
677
4,739
13,286
11,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
2
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
Capteun
Charon
5
0
6
8
W
Mulan
Casaria
Mulan
3
2
8
3.5
W
Horus
Jockem
Horus
3
1
7
6.5
L
Bake Kujira
R6 Grizzly Bear
Bake Kujira
0
4
2
0.25
L
Thanatos
VargusCZEK
Thanatos
2
3
1
0.83
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
19,840
28,467
Taken
37,625
23,904
Mitigated
30,714
8,553
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Capteun
Charon
13,440
2,757
0
310
4,756
2,392
1,317
2,415
2,299
55,165
0
W
Mulan
Casaria
Mulan
13,286
2,288
0
4,262
12,454
9,368
806
6,377
5,877
0
37,369
W
Horus
Jockem
Horus
6,245
2,528
1,220
2,761
11,257
12,144
352
4,420
6,466
0
13,825
L
Bake Kujira
R6 Grizzly Bear
Bake Kujira
8,236
6,199
0
515
14,253
14,756
0
5,407
8,375
25,204
0
L
Thanatos
VargusCZEK
Thanatos
6,865
1,344
0
5,089
10,086
4,877
0
5,089
4,872
0
24,339
L
4,739
896
0
690
13,286
11,081
0
3,331
9,571
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
23,001
128
Minions Killed
78
0
Camps Cleared
0
640,733
Distance Traveled
609,183
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,017
911
70
6
0
203,589
0
W
Mulan
9,323
848
38
3
0
204,939
0
W
Horus
9,206
837
20
2
0
232,205
4
L
Bake Kujira
7,494
681
23
2
0
206,463
0
L
Thanatos
8,065
733
27
2
0
210,685
2
L
Athena
7,442
677
28
3
0
192,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role