Player Matchup

Artemis
Artemis
ByHermes
Artemis
Level 165
God Stats
10W - 10L
1,565 SR
Queue Stats
295W - 298L
1,498 Elo+
Solo
Chaac
Chaac
LorDz_VC
Chaac
Level 104
God Stats
8W - 10L
1,470 SR
Queue Stats
56W - 72L
1,397 Elo+
Party 2
Arachne
Arachne
Stfclewis
Arachne
Level 103
God Stats
4W - 2L
1,645 SR
Queue Stats
104W - 114L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
Tomy34316
Sylvanus
Level 125
God Stats
2W - 2L
1,393 SR
Queue Stats
95W - 119L
1,398 Elo+
Party 2
Anubis
Anubis
cyberphoenix15
Anubis
Level 129
God Stats
14W - 8L
1,571 SR
Queue Stats
156W - 161L
1,429 Elo+
Solo
Team Averages
Level 125
1,529 SR
1,433 Elo+

VS

Team Averages
Level 31
1,523 SR
1,325 Elo+
Susano
Susano
MasterNatsuEND
Susano
Level 28
God Stats
7W - 2L
1,873 SR
Queue Stats
71W - 94L
1,389 Elo+
Party 3
Hades
Hades
Psycho-andyy1
Hades
Level 18
God Stats
4W - 12L
1,264 SR
Queue Stats
5W - 14L
1,232 Elo+
Party 1
Sun Wukong
Sun Wukong
SisterHood_IX
Sun Wukong
Level 41
God Stats
4W - 3L
1,802 SR
Queue Stats
68W - 95L
1,394 Elo+
Party 3
Janus
Janus
SquintsIII
Janus
Level 30
God Stats
2W - 7L
1,409 SR
Queue Stats
59W - 72L
1,381 Elo+
Solo
Ah Puch
Ah Puch
milka_one_love
Ah Puch
Level 36
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 14L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByHermes
Artemis
18
13 / 3 / 3
12,043
669
16,481
12,862
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
LorDz_VC
Chaac
17
6 / 2 / 4
11,143
619
16,063
24,355
22,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Stfclewis
Arachne
18
12 / 1 / 2
11,602
645
9,072
16,208
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Tomy34316
Sylvanus
15
2 / 0 / 17
9,765
543
8,911
15,372
15,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 1 / 7
11,742
652
18,402
12,081
6,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 2
8,363
465
13,071
21,205
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 11 / 0
8,115
451
8,985
16,184
8,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SisterHood_IX
Sun Wukong
14
1 / 4 / 1
8,192
455
5,309
16,042
9,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
14
0 / 7 / 0
8,059
448
5,826
16,239
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 9 / 2
7,771
432
11,191
16,472
4,522
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
41
Kills
5
7
Deaths
41
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
ByHermes
Artemis
13
3
3
4.83
W
Chaac
LorDz_VC
Chaac
6
2
4
4
L
2
10
2
0.3
L
2
11
0
0.18
L
Sun Wukong
SisterHood_IX
Sun Wukong
1
4
1
0.38
L
Janus
0
7
0
0
W
Arachne
Stfclewis
Arachne
12
1
2
13
W
Sylvanus
Tomy34316
Sylvanus
2
0
17
10.5
W
8
1
7
11.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,929
Damage
44,382
80,878
Taken
86,142
59,898
Mitigated
34,658
38,512
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ByHermes
Artemis
16,481
8,545
0
3,916
12,862
6,832
4,386
6,457
6,405
0
92,250
W
Chaac
LorDz_VC
Chaac
16,063
2,402
0
12,391
24,355
22,272
448
1,999
22,278
0
77,354
L
13,071
4,104
0
4,650
21,205
7,898
0
5,248
15,957
0
53,960
L
8,985
722
390
2,369
16,184
8,549
641
3,824
12,360
27,946
0
L
Sun Wukong
SisterHood_IX
Sun Wukong
5,309
1,553
0
3,622
16,042
9,503
0
877
15,165
0
48,933
L
Janus
5,826
117
0
1,940
16,239
4,186
0
11,773
4,466
52,291
0
W
Arachne
Stfclewis
Arachne
9,072
6,348
135
9,748
16,208
8,634
0
2,021
14,101
0
106,163
W
Sylvanus
Tomy34316
Sylvanus
8,911
2,467
864
3,068
15,372
15,654
516
11,133
4,197
34,512
10,157
W
18,402
753
0
8,390
12,081
6,506
2,548
4,365
7,468
101,694
0
L
11,191
1,286
0
1,002
16,472
4,522
324
5,217
11,255
59,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
40,500
567
Minions Killed
370
0
Camps Cleared
0
1,710,580
Distance Traveled
1,669,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,043
669
126
7
0
319,349
0
W
Chaac
11,143
619
95
5
0
329,604
0
L
Susano
8,363
465
68
4
0
377,658
0
L
Hades
8,115
451
51
3
0
324,772
0
L
Sun Wukong
8,192
455
72
4
0
344,199
0
L
Janus
8,059
448
102
6
0
323,149
0
W
Arachne
11,602
645
127
7
0
441,799
0
W
Sylvanus
9,765
543
77
4
0
301,839
0
W
Anubis
11,742
652
142
8
0
317,989
0
L
Ah Puch
7,771
432
77
4
0
299,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role