Player Matchup

Aphrodite
Aphrodite
Gianfranco412
Aphrodite
Level 108
God Stats
3W - 2L
1,710 SR
Queue Stats
60W - 40L
1,605 Elo+
Solo
Serqet
Serqet
HedgeTrimmer38
Serqet
Level 62
God Stats
29W - 23L
1,575 SR
Queue Stats
154W - 142L
1,525 Elo+
Party 1
Anubis
Anubis
bck1337
Anubis
Level 11
God Stats
2W - 2L
1,503 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 1
Bake Kujira
Bake Kujira
jasonoutlaws55
Bake Kujira
Level 61
God Stats
3W - 1L
1,721 SR
Queue Stats
42W - 35L
1,486 Elo+
Solo
Izanami
Izanami
offllamamon
Izanami
Level 69
God Stats
127W - 129L
1,493 SR
Queue Stats
133W - 132L
1,470 Elo+
Solo
Team Averages
Level 62
1,600 SR
1,532 Elo+

VS

Team Averages
Level 70
1,553 SR
1,504 Elo+
Izanami
Izanami
Arganout
Izanami
Level 93
God Stats
6W - 3L
1,590 SR
Queue Stats
224W - 223L
1,516 Elo+
Solo
Ra
Ra
LutherHArkon25
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,426 Elo+
Party 2
Hades
Hades
Mr_Mtn_Man
Hades
Level 77
God Stats
194W - 175L
1,509 SR
Queue Stats
198W - 189L
1,499 Elo+
Solo
Ares
Ares
eL_ch0MpiraSS
Ares
Level 97
God Stats
15W - 10L
1,612 SR
Queue Stats
672W - 644L
1,516 Elo+
Solo
Geb
Geb
hi41
Geb
Level 61
God Stats
2W - 1L
1,552 SR
Queue Stats
34W - 26L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gianfranco412
Aphrodite
16
0 / 5 / 3
9,979
907
10,570
12,855
8,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 5 / 1
10,875
989
16,523
18,532
9,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
bck1337
Anubis
16
0 / 6 / 4
10,070
915
14,144
16,164
9,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bake Kujira
jasonoutlaws55
Bake Kujira
16
1 / 3 / 4
10,462
951
16,735
28,277
36,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
offllamamon
Izanami
16
0 / 1 / 3
10,146
922
8,218
13,344
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arganout
Izanami
17
6 / 2 / 11
11,258
1,023
11,947
12,258
5,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 15
11,873
1,079
27,717
3,618
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
17
5 / 0 / 12
12,426
1,130
21,280
18,036
13,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 3 / 16
10,329
939
9,703
20,968
27,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
hi41
Geb
17
5 / 0 / 14
12,861
1,169
14,163
15,551
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
5
Kills
20
20
Deaths
5
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arganout
Izanami
6
2
11
5.75
L
Aphrodite
Gianfranco412
Aphrodite
0
5
3
0.3
L
4
5
1
0.9
W
4
0
15
11.5
W
Hades
5
0
12
11
L
Anubis
bck1337
Anubis
0
6
4
0.33
W
0
3
16
2.67
W
Geb
hi41
Geb
5
0
14
12
L
Bake Kujira
jasonoutlaws55
Bake Kujira
1
3
4
1
L
Izanami
offllamamon
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,190
Damage
84,810
89,172
Taken
70,431
70,531
Mitigated
70,890
13,206
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arganout
Izanami
11,947
8,983
0
237
12,258
5,450
0
5,805
5,201
0
31,608
L
Aphrodite
Gianfranco412
Aphrodite
10,570
490
4,118
4,997
12,855
8,790
0
10,914
1,812
23,979
0
L
16,523
5,103
0
159
18,532
9,686
0
14,573
3,892
0
19,865
W
27,717
2,335
4,620
1,440
3,618
1,744
0
1,457
2,072
43,648
0
W
Hades
21,280
1,138
1,422
8,304
18,036
13,888
0
9,400
8,197
68,459
0
L
Anubis
bck1337
Anubis
14,144
961
0
1,886
16,164
9,931
0
15,015
934
36,265
0
W
9,703
981
0
0
20,968
27,979
0
12,496
7,945
12,137
931
W
Geb
hi41
Geb
14,163
1,844
0
1,395
15,551
21,829
0
10,123
4,999
24,810
0
L
Bake Kujira
jasonoutlaws55
Bake Kujira
16,735
8,393
0
1,130
28,277
36,171
0
18,813
9,187
39,662
889
L
Izanami
offllamamon
Izanami
8,218
4,891
0
916
13,344
5,953
0
11,634
1,415
0
45,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,532
Gold Earned
58,747
232
Minions Killed
242
4
Camps Cleared
9
1,060,973
Distance Traveled
1,081,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,258
1,023
56
5
2
174,487
0
L
Aphrodite
9,979
907
26
2
0
213,855
0
L
Serqet
10,875
989
10
1
0
246,551
0
W
Ra
11,873
1,079
33
3
6
247,066
0
W
Hades
12,426
1,130
126
11
0
231,943
0
L
Anubis
10,070
915
59
5
1
183,516
0
W
Ares
10,329
939
10
1
1
212,391
0
W
Geb
12,861
1,169
17
2
0
215,898
0
L
Bake Kujira
10,462
951
54
5
3
221,270
0
L
Izanami
10,146
922
83
8
0
195,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role