Player Matchup

Ix Chel
Ix Chel
Silver V
 
Ix Chel
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze I
DarkHallow03
Artemis
Bronze I
Level 124
God Stats
4W - 5L
1,592 SR
Queue Stats
33W - 60L
575 MMR
Solo
Anubis
Anubis
Silver III
ElderOwens
Anubis
Silver III
Level 159
God Stats
153W - 104L
1,500 SR
Queue Stats
745W - 767L
748 MMR
Solo
Pele
Pele
Silver III
IMJOKER29
Pele
Silver III
Level 128
God Stats
5W - 6L
1,586 SR
Queue Stats
198W - 219L
864 MMR
Party 3
Ah Puch
Ah Puch
Silver I
You_Knoww_-
Ah Puch
Silver I
Level 129
God Stats
16W - 10L
1,577 SR
Queue Stats
239W - 253L
1,133 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,551 SR
964 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,434 SR
1,017 MMR
Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
BUGMAN700
Jormungandr
Silver V
Level 43
God Stats
1W - 5L
1,328 SR
Queue Stats
11W - 31L
800 MMR
Party 2
Bakasura
Bakasura
Silver V
Erzero
Bakasura
Silver V
Level 63
God Stats
2W - 4L
1,502 SR
Queue Stats
12W - 30L
849 MMR
Party 2
Sol
Sol
Silver V
TK Kromo
Sol
Silver V
Level 101
God Stats
0W - 1L
1,542 SR
Queue Stats
21W - 29L
1,132 MMR
Party 1
Surtr
Surtr
Silver IV
Tk Pickle8247
Surtr
Silver IV
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 59L
803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
4 / 2 / 4
6,685
669
6,365
7,604
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
DarkHallow03
Artemis
10
4 / 4 / 3
6,379
638
4,867
8,899
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
ElderOwens
Anubis
11
2 / 2 / 0
6,480
648
6,715
7,474
2,940
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
11
2 / 0 / 3
6,414
641
3,486
8,398
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
You_Knoww_-
Ah Puch
10
4 / 0 / 2
6,203
620
5,896
3,655
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JanusAthenaAo Kuang

VS

Bans
AchillesKukulkanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 7 / 1
6,751
675
6,547
9,624
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
BUGMAN700
Jormungandr
8
1 / 1 / 3
4,981
498
3,626
6,084
4,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Erzero
Bakasura
9
2 / 2 / 1
5,534
553
3,354
9,667
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
4,857
486
2,711
7,726
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 1
5,134
513
3,585
9,449
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
8
8
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
2
4
3
L
Medusa
 
Medusa
4
7
1
0.64
L
Jormungandr
BUGMAN700
Jormungandr
1
1
3
2.5
W
Artemis
DarkHallow03
Artemis
4
4
3
1.38
W
Anubis
ElderOwens
Anubis
2
2
0
1
L
Bakasura
Erzero
Bakasura
2
2
1
1.25
W
Pele
2
0
3
3.5
L
0
5
1
0.1
L
1
2
1
0.75
W
Ah Puch
You_Knoww_-
Ah Puch
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
19,823
36,030
Taken
42,550
13,505
Mitigated
17,172
16,098
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,365
996
1,302
2,450
7,604
3,212
0
2,603
4,590
37,071
0
L
Medusa
 
Medusa
6,547
2,768
0
381
9,624
3,189
0
2,354
7,270
0
49,523
L
Jormungandr
BUGMAN700
Jormungandr
3,626
930
8
1,431
6,084
4,476
0
1,989
4,095
22,537
0
W
Artemis
DarkHallow03
Artemis
4,867
2,905
0
1,468
8,899
3,100
0
413
8,486
0
37,369
W
Anubis
ElderOwens
Anubis
6,715
240
0
4,005
7,474
2,940
963
271
7,093
52,873
0
L
Bakasura
Erzero
Bakasura
3,354
2,416
0
1,815
9,667
3,414
0
3,040
6,627
0
23,280
W
Pele
3,486
849
0
4,905
8,398
2,920
0
1,647
6,511
0
48,805
L
2,711
934
0
896
7,726
2,486
0
5,571
2,155
25,946
0
L
3,585
1,592
0
1,681
9,449
3,607
0
6,022
3,427
184
28,546
W
Ah Puch
You_Knoww_-
Ah Puch
5,896
0
0
1,968
3,655
1,333
0
1,485
2,090
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
27,257
383
Minions Killed
283
0
Camps Cleared
0
943,062
Distance Traveled
977,919
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,685
669
58
6
0
186,923
2
L
Medusa
6,751
675
97
10
0
177,626
0
L
Jormungandr
4,981
498
30
3
0
202,007
4
W
Artemis
6,379
638
58
6
0
182,913
0
W
Anubis
6,480
648
102
10
0
163,772
0
L
Bakasura
5,534
553
53
5
0
223,113
0
W
Pele
6,414
641
91
9
0
208,561
5
L
Sol
4,857
486
55
6
0
175,007
0
L
Surtr
5,134
513
48
5
0
200,166
0
W
Ah Puch
6,203
620
74
7
0
200,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role