Player Matchup

Kukulkan
Kukulkan
Beliefs rS
Kukulkan
Level 127
God Stats
2W - 2L
1,641 SR
Queue Stats
45W - 40L
1,476 Elo+
Solo
Apollo
Apollo
JOSHR7621
Apollo
Level 123
God Stats
1W - 2L
1,239 SR
Queue Stats
112W - 116L
1,464 Elo+
Solo
Surtr
Surtr
Light Of Da Wae
Surtr
Level 118
God Stats
83W - 81L
1,498 SR
Queue Stats
478W - 525L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Snangas_SCZ
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,468 Elo+
Solo
Sobek
Sobek
mortal382caballo
Sobek
Level 118
God Stats
7W - 2L
1,665 SR
Queue Stats
130W - 122L
1,462 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,460 Elo+

VS

Team Averages
Level 72
1,521 SR
1,547 Elo+
Izanami
Izanami
Joshua-025
Izanami
Level 124
God Stats
2W - 1L
1,619 SR
Queue Stats
225W - 225L
1,433 Elo+
Solo
Bacchus
Bacchus
ThiccRaichu
Bacchus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
YoBruBru
Baron Samedi
Level 66
God Stats
1W - 2L
1,485 SR
Queue Stats
15W - 13L
1,651 Elo+
Party 2
Chaac
Chaac
trueawe
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
xLaFiera
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beliefs rS
Kukulkan
14
5 / 2 / 0
8,914
637
10,560
5,044
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
JOSHR7621
Apollo
13
4 / 1 / 1
8,139
581
6,013
8,471
3,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 2
9,443
675
12,306
14,251
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
15
1 / 1 / 6
8,438
603
4,573
10,892
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
7,085
506
4,491
8,051
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joshua-025
Izanami
10
0 / 5 / 1
6,225
445
4,299
13,087
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ThiccRaichu
Bacchus
10
1 / 1 / 0
6,233
445
2,273
7,420
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
YoBruBru
Baron Samedi
12
2 / 2 / 0
6,882
492
1,049
6,816
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
trueawe
Chaac
13
2 / 3 / 0
7,266
519
8,332
15,065
11,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hun Batz
xLaFiera
Hun Batz
13
1 / 4 / 3
7,035
503
5,004
11,911
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beliefs rS
Kukulkan
5
2
0
2.5
W
Apollo
JOSHR7621
Apollo
4
1
1
4.5
L
Izanami
Joshua-025
Izanami
0
5
1
0.1
W
5
2
2
3
W
Ne Zha
1
1
6
4
L
Bacchus
ThiccRaichu
Bacchus
1
1
0
1
L
Baron Samedi
YoBruBru
Baron Samedi
2
2
0
1
W
0
0
4
2
L
Chaac
trueawe
Chaac
2
3
0
0.67
L
Hun Batz
xLaFiera
Hun Batz
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
20,957
46,709
Taken
54,299
30,242
Mitigated
28,872
16,041
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beliefs rS
Kukulkan
10,560
419
0
416
5,044
2,012
834
604
4,440
77,589
0
W
Apollo
JOSHR7621
Apollo
6,013
3,613
0
4,778
8,471
3,264
39
1,553
6,918
0
61,511
L
Izanami
Joshua-025
Izanami
4,299
3,281
0
2,099
13,087
4,278
0
3,952
8,779
0
52,855
W
12,306
4,019
0
4,479
14,251
12,913
145
0
14,251
2,106
61,565
W
Ne Zha
4,573
315
0
3,075
10,892
4,799
0
399
10,493
0
78,439
L
Bacchus
ThiccRaichu
Bacchus
2,273
453
148
1,895
7,420
6,198
0
2,743
4,240
10,769
0
L
Baron Samedi
YoBruBru
Baron Samedi
1,049
0
0
1,288
6,816
2,816
84
2,362
4,454
37,969
0
W
4,491
320
0
3,293
8,051
7,254
261
1,235
6,816
31,471
199
L
Chaac
trueawe
Chaac
8,332
1,973
0
3,709
15,065
11,297
55
2,057
12,246
0
57,379
L
Hun Batz
xLaFiera
Hun Batz
5,004
1,736
0
886
11,911
4,283
0
4,049
7,690
0
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
33,641
475
Minions Killed
359
0
Camps Cleared
0
1,387,979
Distance Traveled
1,323,798
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,914
637
122
9
0
265,329
4
W
Apollo
8,139
581
91
7
0
269,743
1
L
Izanami
6,225
445
82
6
0
222,520
0
W
Surtr
9,443
675
113
8
0
240,973
5
W
Ne Zha
8,438
603
103
7
0
299,515
0
L
Bacchus
6,233
445
13
1
0
244,137
0
L
Baron Samedi
6,882
492
79
6
0
269,974
0
W
Sobek
7,085
506
46
3
0
312,419
4
L
Chaac
7,266
519
90
6
0
292,250
2
L
Hun Batz
7,035
503
95
7
0
294,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role