Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Arzt Tod
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,535 Elo+
Solo
Anubis
Anubis
Gigguhlz
Anubis
Level 154
God Stats
1W - 4L
1,364 SR
Queue Stats
40W - 55L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
KAKASHI_727
Ix Chel
Level 107
God Stats
2W - 7L
1,337 SR
Queue Stats
217W - 235L
1,383 Elo+
Solo
Hou Yi
Hou Yi
Suhpressed_
Hou Yi
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 51L
1,385 Elo+
Party 2
Team Averages
Level 137
1,440 SR
1,458 Elo+

VS

Team Averages
Level 127
1,448 SR
1,468 Elo+
Arachne
Arachne
EzAimX
Arachne
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 131L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ICECold14350
Cu Chulainn
Level 52
God Stats
1W - 1L
1,357 SR
Queue Stats
10W - 15L
1,393 Elo+
Solo
Chang'e
Chang'e
OldSgtGhost
Chang'e
Level 225
God Stats
3W - 1L
1,628 SR
Queue Stats
363W - 387L
1,499 Elo+
Solo
The Morrigan
The Morrigan
SmokeJoss
The Morrigan
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 104L
1,461 Elo+
Solo
Shiva
Shiva
vash_28
Shiva
Level 144
God Stats
2W - 4L
1,255 SR
Queue Stats
164W - 184L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 6 / 9
10,536
659
12,893
22,992
34,856
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
2 / 9 / 7
10,324
645
12,282
15,125
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Gigguhlz
Anubis
18
4 / 6 / 9
10,901
681
15,624
14,879
8,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
KAKASHI_727
Ix Chel
18
3 / 5 / 6
10,224
639
11,434
13,379
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
16
4 / 7 / 7
9,755
610
11,277
16,342
7,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EzAimX
Arachne
19
8 / 3 / 15
12,606
788
11,737
19,510
15,906
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ICECold14350
Cu Chulainn
20
12 / 4 / 16
13,821
864
25,633
23,487
37,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
OldSgtGhost
Chang'e
20
6 / 4 / 17
12,604
788
19,220
18,914
10,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
SmokeJoss
The Morrigan
18
2 / 3 / 11
10,967
685
10,072
8,473
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
vash_28
Shiva
20
5 / 4 / 14
11,996
750
10,276
20,843
25,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
16
Kills
33
33
Deaths
18
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
9
1.25
L
Agni
2
9
7
0.61
W
Arachne
EzAimX
Arachne
8
3
15
5.17
L
Anubis
Gigguhlz
Anubis
4
6
9
1.42
W
Cu Chulainn
ICECold14350
Cu Chulainn
12
4
16
5
L
Ix Chel
KAKASHI_727
Ix Chel
3
5
6
1.2
W
Chang'e
OldSgtGhost
Chang'e
6
4
17
3.63
W
The Morrigan
SmokeJoss
The Morrigan
2
3
11
2.5
L
Hou Yi
4
7
7
1.07
W
Shiva
vash_28
Shiva
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,510
Damage
76,938
82,717
Taken
91,227
63,890
Mitigated
93,422
21,549
Healing
42,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,893
1,522
1,029
4,870
22,992
34,856
0
9,022
12,793
7,926
25,481
L
Agni
12,282
1,363
1,161
705
15,125
6,128
0
4,897
9,625
34,746
0
W
Arachne
EzAimX
Arachne
11,737
7,735
1,480
6,350
19,510
15,906
2,017
6,126
13,384
0
23,044
L
Anubis
Gigguhlz
Anubis
15,624
219
774
2,900
14,879
8,549
0
3,556
10,929
37,061
0
W
Cu Chulainn
ICECold14350
Cu Chulainn
25,633
2,732
1,178
5,594
23,487
37,440
978
11,120
12,367
3,089
37,774
L
Ix Chel
KAKASHI_727
Ix Chel
11,434
1,578
5,898
1,998
13,379
6,789
36
4,343
8,684
31,187
0
W
Chang'e
OldSgtGhost
Chang'e
19,220
548
9,697
8,012
18,914
10,090
816
10,473
8,441
48,284
0
W
The Morrigan
SmokeJoss
The Morrigan
10,072
1,740
1,866
813
8,473
4,499
2,039
5,229
3,176
21,494
8,209
L
Hou Yi
11,277
6,361
398
1,816
16,342
7,568
0
6,050
9,796
0
22,524
W
Shiva
vash_28
Shiva
10,276
1,821
3,335
3,812
20,843
25,487
1,771
8,751
12,092
0
21,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,740
Gold Earned
61,994
205
Minions Killed
182
0
Camps Cleared
0
1,232,938
Distance Traveled
1,487,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,536
659
38
2
0
263,850
0
L
Agni
10,324
645
59
4
0
228,474
0
W
Arachne
12,606
788
13
1
0
346,659
0
L
Anubis
10,901
681
40
3
0
239,359
0
W
Cu Chulainn
13,821
864
57
4
0
310,897
0
L
Ix Chel
10,224
639
42
3
0
255,170
0
W
Chang'e
12,604
788
63
4
0
284,418
0
W
The Morrigan
10,967
685
32
2
0
258,271
0
L
Hou Yi
9,755
610
26
2
0
246,085
0
W
Shiva
11,996
750
17
1
0
287,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role