Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Draxonas
Anhur
Level 69
God Stats
2W - 8L
1,150 SR
Queue Stats
30W - 34L
1,471 Elo+
Solo
Hercules
Hercules
LJoltx
Hercules
Level 58
God Stats
1W - 4L
1,318 SR
Queue Stats
123W - 122L
1,506 Elo+
Solo
Bake Kujira
Bake Kujira
Slayer6666705
Bake Kujira
Level 124
God Stats
9W - 6L
1,414 SR
Queue Stats
190W - 172L
1,505 Elo+
Party 3
Janus
Janus
smitechamp0
Janus
Level 13
God Stats
3W - 6L
1,157 SR
Queue Stats
57W - 47L
1,195 Elo+
Party 3
Team Averages
Level 78
1,308 SR
1,435 Elo+

VS

Team Averages
Level 68
1,538 SR
1,408 Elo+
Rama
Rama
Anevig
Rama
Level 69
God Stats
5W - 3L
1,596 SR
Queue Stats
225W - 197L
1,473 Elo+
Party 2
Bellona
Bellona
Badpie791
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artio
Artio
Etnocid
Artio
Level 83
God Stats
1W - 1L
1,312 SR
Queue Stats
165W - 148L
1,467 Elo+
Party 2
Thanatos
Thanatos
Supersimpen
Thanatos
Level 39
God Stats
2W - 0L
1,733 SR
Queue Stats
6W - 6L
1,133 Elo+
Party 1
Aphrodite
Aphrodite
lukyanenka
Aphrodite
Level 146
God Stats
92W - 70L
1,548 SR
Queue Stats
403W - 385L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 5 / 0
7,142
446
5,253
17,472
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Draxonas
Anhur
12
0 / 5 / 1
7,078
442
5,524
10,468
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
LJoltx
Hercules
11
1 / 1 / 1
7,177
449
5,581
12,865
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
Slayer6666705
Bake Kujira
14
4 / 5 / 2
9,018
564
14,735
20,474
26,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 0
8,356
522
6,228
8,473
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Anevig
Rama
14
2 / 1 / 4
8,599
537
8,242
7,361
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Badpie791
Bellona
15
6 / 4 / 2
9,418
589
13,245
18,576
16,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Etnocid
Artio
12
1 / 1 / 2
6,666
417
4,355
13,584
8,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Supersimpen
Thanatos
16
9 / 3 / 5
9,658
604
13,376
17,526
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
lukyanenka
Aphrodite
15
2 / 1 / 3
8,859
554
5,952
9,467
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
10
Kills
20
20
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
0
0.6
W
Rama
Anevig
Rama
2
1
4
4
W
Bellona
Badpie791
Bellona
6
4
2
1.75
L
Anhur
Draxonas
Anhur
0
5
1
0.1
W
Artio
Etnocid
Artio
1
1
2
2
L
Hercules
LJoltx
Hercules
1
1
1
1.5
L
Bake Kujira
Slayer6666705
Bake Kujira
4
5
2
1
W
Thanatos
Supersimpen
Thanatos
9
3
5
3.83
W
Aphrodite
lukyanenka
Aphrodite
2
1
3
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
45,170
69,752
Taken
66,514
48,749
Mitigated
38,982
13,648
Healing
35,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,253
4,264
0
5,276
17,472
6,215
571
1,391
16,081
0
51,363
W
Rama
Anevig
Rama
8,242
7,273
0
2,566
7,361
2,202
3,251
1,079
6,240
0
73,553
W
Bellona
Badpie791
Bellona
13,245
5,591
0
4,184
18,576
16,578
86
10,940
7,636
0
61,175
L
Anhur
Draxonas
Anhur
5,524
3,131
0
2,401
10,468
3,113
0
1,747
8,411
0
50,283
W
Artio
Etnocid
Artio
4,355
378
150
4,091
13,584
8,085
0
513
13,069
17,833
0
L
Hercules
LJoltx
Hercules
5,581
1,606
0
4,352
12,865
10,271
0
2,739
9,551
0
34,289
L
Bake Kujira
Slayer6666705
Bake Kujira
14,735
9,115
0
1,019
20,474
26,313
237
454
20,020
70,935
0
W
Thanatos
Supersimpen
Thanatos
13,376
3,628
0
16,249
17,526
9,061
0
3,697
13,795
0
85,762
W
Aphrodite
lukyanenka
Aphrodite
5,952
212
2,145
5,862
9,467
3,056
0
4,390
4,811
63,482
0
L
6,228
392
0
600
8,473
2,837
0
3,051
5,382
64,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
43,200
426
Minions Killed
480
0
Camps Cleared
0
1,490,905
Distance Traveled
1,558,161
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,142
446
69
4
0
353,748
0
W
Rama
8,599
537
140
9
0
278,168
0
W
Bellona
9,418
589
85
5
0
299,083
0
L
Anhur
7,078
442
80
5
0
294,796
6
W
Artio
6,666
417
24
2
0
336,893
8
L
Hercules
7,177
449
55
3
0
298,229
0
L
Bake Kujira
9,018
564
103
6
0
270,342
1
W
Thanatos
9,658
604
113
7
0
335,673
0
W
Aphrodite
8,859
554
118
7
0
308,344
3
L
Janus
8,356
522
119
7
0
273,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role