Player Matchup

Anhur
Anhur
NazDaGod
Anhur
Level 141
God Stats
5W - 0L
1,835 SR
Queue Stats
70W - 69L
1,562 Elo+
Party 1
Charon
Charon
Nismo Nexus
Charon
Level 108
God Stats
11W - 9L
1,511 SR
Queue Stats
137W - 135L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Snuhh
Baron Samedi
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 1L
1,319 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,457 Elo+

VS

Team Averages
Level 138
1,621 SR
1,495 Elo+
Vulcan
Vulcan
TOPOTRIXER4370
Vulcan
Level 139
God Stats
1W - 3L
1,733 SR
Queue Stats
21W - 29L
1,561 Elo+
Solo
Lancelot
Lancelot
UrFaCeXb
Lancelot
Level 148
God Stats
2W - 2L
1,638 SR
Queue Stats
542W - 549L
1,472 Elo+
Party 2
Charon
Charon
palandaconfidant
Charon
Level 128
God Stats
9W - 15L
1,491 SR
Queue Stats
392W - 413L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NazDaGod
Anhur
10
2 / 1 / 3
7,660
766
3,499
8,227
2,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
11
2 / 0 / 4
7,769
777
4,843
8,489
5,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Snuhh
Baron Samedi
11
3 / 0 / 3
8,212
821
9,975
6,341
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
6,516
652
5,511
2,005
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
UrFaCeXb
Lancelot
9
1 / 4 / 0
7,056
706
3,730
10,183
6,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 1
6,781
678
6,397
13,027
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
NazDaGod
Anhur
2
1
3
3.5
W
Charon
2
0
4
4
W
Baron Samedi
Snuhh
Baron Samedi
3
0
3
4.5
L
0
0
0
0
L
Lancelot
UrFaCeXb
Lancelot
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
15,638
23,057
Taken
25,215
10,899
Mitigated
18,211
9,230
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
NazDaGod
Anhur
3,499
2,396
0
2,520
8,227
2,831
765
3,574
4,459
0
31,484
W
Charon
4,843
1,163
0
2,219
8,489
5,108
417
4,294
3,969
18,117
0
W
Baron Samedi
Snuhh
Baron Samedi
9,975
1,536
1,506
2,985
6,341
2,960
687
3,222
2,761
30,840
0
L
5,511
2,381
0
500
2,005
712
0
1,469
452
21,080
0
L
Lancelot
UrFaCeXb
Lancelot
3,730
433
142
491
10,183
6,290
72
3,932
6,120
0
14,135
L
6,397
644
155
1,147
13,027
11,209
0
9,140
3,559
19,384
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
20,353
120
Minions Killed
64
0
Camps Cleared
0
508,861
Distance Traveled
500,051
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,660
766
43
4
0
169,388
0
W
Charon
7,769
777
31
3
0
172,633
0
W
Baron Samedi
8,212
821
46
5
0
166,840
0
L
Vulcan
6,516
652
30
3
0
135,184
0
L
Lancelot
7,056
706
14
1
0
204,309
3
L
Charon
6,781
678
20
2
0
160,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role