Player Matchup

Sylvanus
Sylvanus
AboveThemAll
Sylvanus
Level 78
God Stats
1W - 0L
1,530 SR
Queue Stats
240W - 256L
1,429 Elo+
Solo
Chaac
Chaac
MasterSP
Chaac
Level 77
God Stats
3W - 1L
1,597 SR
Queue Stats
13W - 25L
1,313 Elo+
Solo
Anubis
Anubis
NIKO2497
Anubis
Level 104
God Stats
15W - 9L
1,865 SR
Queue Stats
67W - 54L
1,421 Elo+
Solo
Medusa
Medusa
TntChiken001
Medusa
Level 82
God Stats
17W - 8L
1,576 SR
Queue Stats
104W - 85L
1,427 Elo+
Solo
Thanatos
Thanatos
duver
Thanatos
Level 52
God Stats
22W - 30L
1,410 SR
Queue Stats
120W - 166L
1,408 Elo+
Solo
Team Averages
Level 79
1,596 SR
1,400 Elo+

VS

Team Averages
Level 88
1,542 SR
1,435 Elo+
Vulcan
Vulcan
BleakCactus5254
Vulcan
Level 59
God Stats
2W - 5L
1,468 SR
Queue Stats
27W - 33L
1,390 Elo+
Solo
Amaterasu
Amaterasu
JDURBO19D
Amaterasu
Level 143
God Stats
0W - 1L
1,275 SR
Queue Stats
330W - 334L
1,396 Elo+
Solo
Agni
Agni
LEANINTHESMOKE
Agni
Level 84
God Stats
3W - 3L
1,637 SR
Queue Stats
77W - 69L
1,433 Elo+
Solo
Medusa
Medusa
MiloAstro
Medusa
Level 86
God Stats
6W - 4L
1,542 SR
Queue Stats
101W - 107L
1,472 Elo+
Party 1
Nike
Nike
phoenix_astro777
Nike
Level 69
God Stats
5W - 4L
1,789 SR
Queue Stats
185W - 204L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AboveThemAll
Sylvanus
9
1 / 4 / 1
6,495
500
1,701
12,647
6,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
MasterSP
Chaac
15
8 / 0 / 0
8,913
686
17,973
10,806
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
NIKO2497
Anubis
13
4 / 3 / 1
7,759
597
6,453
10,688
4,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
11
1 / 6 / 3
7,162
551
7,630
12,271
3,916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
duver
Thanatos
11
3 / 1 / 2
6,855
527
4,219
11,162
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,639
511
6,719
5,497
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
JDURBO19D
Amaterasu
11
0 / 6 / 0
6,484
499
4,263
20,417
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
6,568
505
7,027
7,690
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MiloAstro
Medusa
13
11 / 2 / 1
8,667
667
13,084
11,750
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 2 / 1
6,688
514
5,561
9,328
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
17
Kills
14
14
Deaths
17
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AboveThemAll
Sylvanus
1
4
1
0.38
L
0
2
6
1.5
L
Amaterasu
JDURBO19D
Amaterasu
0
6
0
0
L
1
5
3
0.5
W
Chaac
MasterSP
Chaac
8
0
0
8
L
Medusa
MiloAstro
Medusa
11
2
1
5.75
W
Anubis
NIKO2497
Anubis
4
3
1
1.5
W
Medusa
1
6
3
0.42
W
Thanatos
duver
Thanatos
3
1
2
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,976
Damage
36,654
57,574
Taken
54,682
27,063
Mitigated
19,357
23,926
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AboveThemAll
Sylvanus
1,701
515
2,117
2,535
12,647
6,391
100
4,988
7,659
14,164
0
L
6,719
2,351
0
250
5,497
1,906
37
580
4,917
37,384
0
L
Amaterasu
JDURBO19D
Amaterasu
4,263
2,166
0
7,723
20,417
7,812
0
0
19,203
0
36,326
L
7,027
586
0
1,050
7,690
1,973
428
4,018
3,672
40,496
0
W
Chaac
MasterSP
Chaac
17,973
3,563
0
6,284
10,806
8,198
339
343
10,463
0
70,830
L
Medusa
MiloAstro
Medusa
13,084
5,230
0
2,014
11,750
4,514
858
1,139
10,611
0
50,531
W
Anubis
NIKO2497
Anubis
6,453
346
0
4,994
10,688
4,498
401
5,219
5,469
59,108
0
W
Medusa
7,630
2,860
0
1,204
12,271
3,916
168
2,295
9,976
0
46,353
W
Thanatos
duver
Thanatos
4,219
813
0
6,792
11,162
4,060
0
901
10,261
0
43,725
L
5,561
929
0
340
9,328
3,152
0
2,417
6,817
0
43,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
35,046
353
Minions Killed
327
0
Camps Cleared
0
1,173,587
Distance Traveled
1,220,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,495
500
25
2
0
205,044
0
L
Vulcan
6,639
511
53
4
0
241,628
0
L
Amaterasu
6,484
499
75
6
0
220,397
0
L
Agni
6,568
505
58
4
0
238,388
0
W
Chaac
8,913
686
101
8
0
267,244
0
L
Medusa
8,667
667
71
5
0
246,338
0
W
Anubis
7,759
597
105
8
0
207,331
0
W
Medusa
7,162
551
67
5
0
250,339
0
W
Thanatos
6,855
527
55
4
0
243,629
0
L
Nike
6,688
514
70
5
0
273,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role