Player Matchup

Hera
Hera
BigBertha4563
Hera
Level 54
God Stats
5W - 0L
1,933 SR
Queue Stats
20W - 25L
1,368 Elo+
Solo
Bakasura
Bakasura
Camacho141
Bakasura
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
SonyTark
Zhong Kui
Level 107
God Stats
9W - 10L
1,375 SR
Queue Stats
111W - 112L
1,468 Elo+
Solo
Yemoja
Yemoja
Static Magic634
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,323 Elo+
Solo
Neith
Neith
shon753
Neith
Level 62
God Stats
1W - 2L
1,542 SR
Queue Stats
6W - 7L
1,331 Elo+
Solo
Team Averages
Level 68
1,570 SR
1,393 Elo+

VS

Team Averages
Level 67
1,484 SR
1,435 Elo+
Bellona
Bellona
GEN3ER4TIONS
Bellona
Level 66
God Stats
4W - 4L
1,555 SR
Queue Stats
111W - 78L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Ghuala
Hun Batz
Level 99
God Stats
32W - 33L
1,512 SR
Queue Stats
559W - 586L
1,406 Elo+
Solo
Nox
Nox
Kimyei
Nox
Level 49
God Stats
1W - 3L
1,306 SR
Queue Stats
128W - 128L
1,430 Elo+
Party 1
Chang'e
Chang'e
MrChotsy
Chang'e
Level 68
God Stats
2W - 3L
1,415 SR
Queue Stats
6W - 8L
1,411 Elo+
Solo
Jing Wei
Jing Wei
TrickyFish6552
Jing Wei
Level 51
God Stats
6W - 5L
1,634 SR
Queue Stats
102W - 119L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 6
12,492
657
19,494
7,740
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Camacho141
Bakasura
12
2 / 3 / 6
9,052
476
3,940
11,617
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SonyTark
Zhong Kui
18
6 / 3 / 5
11,820
622
18,570
16,838
13,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 12
10,548
555
5,231
11,635
9,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
shon753
Neith
15
5 / 1 / 9
9,902
521
18,483
12,694
6,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GEN3ER4TIONS
Bellona
16
4 / 6 / 1
10,501
553
10,271
22,175
17,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Ghuala
Hun Batz
17
4 / 3 / 1
10,434
549
12,728
18,097
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Kimyei
Nox
13
0 / 4 / 1
9,018
475
4,878
17,243
15,570
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MrChotsy
Chang'e
11
0 / 9 / 0
7,589
399
4,580
15,197
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
0 / 5 / 1
9,190
484
4,128
18,024
6,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
27
Kills
8
9
Deaths
27
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
W
Bakasura
Camacho141
Bakasura
2
3
6
1.67
L
Bellona
GEN3ER4TIONS
Bellona
4
6
1
0.75
L
Hun Batz
Ghuala
Hun Batz
4
3
1
1.5
L
Nox
Kimyei
Nox
0
4
1
0.13
L
Chang'e
MrChotsy
Chang'e
0
9
0
0
W
Zhong Kui
SonyTark
Zhong Kui
6
3
5
2.83
W
2
0
12
8
L
Jing Wei
0
5
1
0.1
W
Neith
shon753
Neith
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,718
Damage
36,585
60,524
Taken
90,736
37,163
Mitigated
51,846
24,074
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,494
5,583
0
661
7,740
3,150
1,614
1,943
5,797
93,447
0
W
Bakasura
Camacho141
Bakasura
3,940
2,587
0
2,713
11,617
4,372
10
672
10,945
0
38,234
L
Bellona
GEN3ER4TIONS
Bellona
10,271
3,421
0
5,748
22,175
17,038
0
12,351
9,761
0
70,829
L
Hun Batz
Ghuala
Hun Batz
12,728
3,385
0
7,183
18,097
7,458
0
9,093
8,864
0
101,871
L
Nox
Kimyei
Nox
4,878
992
0
4,326
17,243
15,570
582
8,108
8,851
35,784
0
L
Chang'e
MrChotsy
Chang'e
4,580
868
904
2,092
15,197
5,205
433
8,847
6,320
41,265
0
W
Zhong Kui
SonyTark
Zhong Kui
18,570
2,089
0
7,123
16,838
13,602
2,201
1,648
15,190
77,416
0
W
5,231
974
5,720
3,598
11,635
9,602
93
2,935
8,700
36,743
0
L
Jing Wei
4,128
2,977
0
4,791
18,024
6,575
2,021
4,896
13,003
0
80,143
W
Neith
shon753
Neith
18,483
7,494
294
3,965
12,694
6,437
699
2,932
9,762
0
68,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,814
Gold Earned
46,732
461
Minions Killed
484
0
Camps Cleared
0
1,706,960
Distance Traveled
1,754,939
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,492
657
141
7
0
364,580
0
W
Bakasura
9,052
476
71
4
0
296,551
1
L
Bellona
10,501
553
102
5
0
344,946
2
L
Hun Batz
10,434
549
143
8
0
422,528
0
L
Nox
9,018
475
58
3
0
326,743
0
L
Chang'e
7,589
399
51
3
0
302,518
5
W
Zhong Kui
11,820
622
120
6
0
346,733
2
W
Yemoja
10,548
555
44
2
0
350,582
2
L
Jing Wei
9,190
484
130
7
0
358,204
0
W
Neith
9,902
521
85
4
0
348,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role