Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Silver I
DeathStroke720
Achilles
Silver I
Level 138
God Stats
13W - 20L
1,426 SR
Queue Stats
666W - 691L
1,093 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Dementer_RD
Ah Muzen Cab
Silver II
Level 127
God Stats
43W - 30L
1,499 SR
Queue Stats
338W - 351L
1,097 MMR
Solo
The Morrigan
The Morrigan
Silver I
DirtNapem
The Morrigan
Silver I
Level 232
God Stats
68W - 59L
1,538 SR
Queue Stats
294W - 308L
1,162 MMR
Party 3
Ares
Ares
Silver II
PASTORSLEAZY
Ares
Silver II
Level 51
God Stats
3W - 3L
1,434 SR
Queue Stats
58W - 66L
1,083 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 168
1,479 SR
1,187 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,514 SR
1,088 MMR
Cu Chulainn
Cu Chulainn
Silver III
Jackinho Sniper
Cu Chulainn
Silver III
Level 153
God Stats
3W - 2L
1,635 SR
Queue Stats
56W - 73L
978 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
LiIGing
Cthulhu
Bronze I
Level 68
God Stats
1W - 6L
1,483 SR
Queue Stats
4W - 16L
1,100 MMR
Party 2
Susano
Susano
Silver III
Tremonte__
Susano
Silver III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,066 MMR
Solo
Tiamat
Tiamat
Silver I
Ze Pequeno Rio
Tiamat
Silver I
Level 148
God Stats
7W - 9L
1,566 SR
Queue Stats
66W - 83L
1,151 MMR
Party 1
Freya
Freya
Bronze V
zottip
Freya
Bronze V
Level 68
God Stats
0W - 2L
1,387 SR
Queue Stats
4W - 16L
1,146 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 0 / 0
6,472
647
5,554
6,606
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
11
1 / 0 / 3
6,157
616
7,750
6,873
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Dementer_RD
Ah Muzen Cab
10
6 / 0 / 6
6,591
659
9,129
5,510
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
DirtNapem
The Morrigan
11
1 / 0 / 2
6,432
643
2,637
3,097
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 0 / 9
5,706
571
4,542
7,070
5,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosAo KuangZeusShiva

VS

Bans
KuzenboChironAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jackinho Sniper
Cu Chulainn
10
0 / 3 / 0
5,248
525
4,819
12,613
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
LiIGing
Cthulhu
7
0 / 3 / 0
4,820
482
2,930
8,259
5,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Tremonte__
Susano
8
0 / 5 / 0
4,708
471
4,067
10,826
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
5,752
575
1,247
5,670
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
zottip
Freya
6
0 / 7 / 0
4,147
415
3,098
9,000
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
20
Kills
0
0
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
0
8
W
Achilles
1
0
3
2.5
W
Ah Muzen Cab
Dementer_RD
Ah Muzen Cab
6
0
6
9
W
The Morrigan
DirtNapem
The Morrigan
1
0
2
2
L
Cu Chulainn
Jackinho Sniper
Cu Chulainn
0
3
0
0
L
Cthulhu
LiIGing
Cthulhu
0
3
0
0
W
4
0
9
8.5
L
Susano
Tremonte__
Susano
0
5
0
0
L
0
2
0
0
L
Freya
zottip
Freya
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,612
Damage
16,161
29,156
Taken
46,368
17,741
Mitigated
21,307
6,455
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,554
1,257
0
2,100
6,606
2,523
0
289
6,277
0
32,705
W
Achilles
7,750
1,590
0
2,202
6,873
5,677
0
0
6,873
6,423
37,147
W
Ah Muzen Cab
Dementer_RD
Ah Muzen Cab
9,129
4,238
0
150
5,510
2,487
0
2,415
2,953
0
46,826
W
The Morrigan
DirtNapem
The Morrigan
2,637
950
0
1,140
3,097
1,212
0
1,154
1,943
56,046
574
L
Cu Chulainn
Jackinho Sniper
Cu Chulainn
4,819
688
0
3,220
12,613
6,489
0
1,116
11,497
0
39,862
L
Cthulhu
LiIGing
Cthulhu
2,930
347
732
734
8,259
5,024
25
1,586
6,673
21,091
0
W
4,542
355
0
863
7,070
5,842
0
3,022
3,835
14,176
0
L
Susano
Tremonte__
Susano
4,067
628
0
2,983
10,826
3,678
0
1,295
9,531
0
28,571
L
1,247
138
0
1,738
5,670
3,103
0
1,870
3,800
43,620
0
L
Freya
zottip
Freya
3,098
719
0
634
9,000
3,013
68
1,875
7,125
16,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
24,675
319
Minions Killed
277
0
Camps Cleared
0
1,042,015
Distance Traveled
985,668
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,472
647
51
5
0
237,324
1
W
Achilles
6,157
616
67
7
0
205,872
2
W
Ah Muzen Cab
6,591
659
69
7
0
191,983
1
W
The Morrigan
6,432
643
114
11
0
190,705
2
L
Cu Chulainn
5,248
525
63
6
0
191,112
1
L
Cthulhu
4,820
482
25
3
0
206,405
0
W
Ares
5,706
571
18
2
0
216,131
3
L
Susano
4,708
471
46
5
0
208,115
0
L
Tiamat
5,752
575
99
10
0
191,923
4
L
Freya
4,147
415
44
4
0
188,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role