Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum IV
BawkiBlnd
Bellona
Platinum IV
Level 65
God Stats
10W - 4L
1,789 SR
Queue Stats
67W - 64L
1,730 MMR
Party 3
Hou Yi
Hou Yi
Gold V
Exonarthex
Hou Yi
Gold V
Level 168
God Stats
2W - 0L
1,556 SR
Queue Stats
25W - 16L
1,630 MMR
Solo
Thanatos
Thanatos
Gold III
Medíae
Thanatos
Gold III
Level 64
God Stats
8W - 4L
1,773 SR
Queue Stats
52W - 37L
1,623 MMR
Party 1
Shiva
Shiva
Gold II
Thy_Demise_
Shiva
Gold II
Level 153
God Stats
6W - 7L
1,517 SR
Queue Stats
37W - 37L
1,557 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,627 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,425 SR
1,640 MMR
Ymir
Ymir
Gold II
AOKY321
Ymir
Gold II
Level 65
God Stats
1W - 1L
1,286 SR
Queue Stats
95W - 94L
1,612 MMR
Solo
Kukulkan
Kukulkan
Gold II
C0ZYGYDE
Kukulkan
Gold II
Level 140
God Stats
4W - 8L
1,461 SR
Queue Stats
105W - 98L
1,489 MMR
Party 2
Chaac
Chaac
Silver I
Marvellas
Chaac
Silver I
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,661 MMR
Solo
Xbalanque
Xbalanque
Gold II
PoteznyDziobak
Xbalanque
Gold II
Level 114
God Stats
2W - 3L
1,538 SR
Queue Stats
77W - 73L
1,605 MMR
Solo
Hun Batz
Hun Batz
Platinum II
joeslicez
Hun Batz
Platinum II
Level 55
God Stats
0W - 3L
1,338 SR
Queue Stats
73W - 69L
1,834 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 6
7,491
576
4,988
6,334
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BawkiBlnd
Bellona
13
1 / 2 / 0
8,004
616
7,711
12,721
11,579
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Exonarthex
Hou Yi
14
4 / 1 / 3
8,994
692
8,259
8,622
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Medíae
Thanatos
14
7 / 0 / 3
8,236
634
8,505
12,440
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 8
7,835
603
9,702
13,558
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnhurThothAthena

VS

Bans
Maman BrigitteSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AOKY321
Ymir
10
0 / 4 / 1
5,981
460
3,032
13,589
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
C0ZYGYDE
Kukulkan
12
0 / 3 / 0
6,739
518
4,537
6,933
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Marvellas
Chaac
13
1 / 2 / 1
7,113
547
6,251
13,217
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
PoteznyDziobak
Xbalanque
9
1 / 4 / 0
5,831
449
5,327
7,489
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
joeslicez
Hun Batz
12
3 / 3 / 0
6,810
524
9,124
11,468
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
5
5
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
6
4
L
Ymir
AOKY321
Ymir
0
4
1
0.13
W
Bellona
BawkiBlnd
Bellona
1
2
0
0.5
L
Kukulkan
C0ZYGYDE
Kukulkan
0
3
0
0
W
Hou Yi
Exonarthex
Hou Yi
4
1
3
5.5
L
Chaac
Marvellas
Chaac
1
2
1
0.75
W
Thanatos
Medíae
Thanatos
7
0
3
8.5
L
Xbalanque
PoteznyDziobak
Xbalanque
1
4
0
0.25
W
3
1
8
7
L
Hun Batz
joeslicez
Hun Batz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
28,271
53,675
Taken
52,696
34,031
Mitigated
29,959
22,258
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,988
180
0
700
6,334
2,099
44
889
5,445
59,951
0
L
Ymir
AOKY321
Ymir
3,032
689
0
2,397
13,589
10,700
0
1,930
11,488
25,466
0
W
Bellona
BawkiBlnd
Bellona
7,711
1,923
0
1,841
12,721
11,579
327
70
11,915
0
63,904
L
Kukulkan
C0ZYGYDE
Kukulkan
4,537
567
0
810
6,933
2,557
0
1,544
5,289
52,666
0
W
Hou Yi
Exonarthex
Hou Yi
8,259
5,092
0
5,621
8,622
3,452
183
457
8,165
0
71,526
L
Chaac
Marvellas
Chaac
6,251
1,026
0
4,541
13,217
10,821
0
0
13,217
0
57,941
W
Thanatos
Medíae
Thanatos
8,505
3,130
0
10,911
12,440
5,175
124
2,171
10,178
0
67,641
L
Xbalanque
PoteznyDziobak
Xbalanque
5,327
2,961
0
2,050
7,489
2,074
0
0
7,489
0
33,990
W
9,702
1,555
52
3,133
13,558
11,726
31
3,982
9,495
339
29,846
L
Hun Batz
joeslicez
Hun Batz
9,124
3,210
0
1,482
11,468
3,807
0
1,436
9,886
0
59,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
32,474
481
Minions Killed
374
0
Camps Cleared
0
1,396,740
Distance Traveled
1,287,401
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,491
576
118
9
0
293,275
2
L
Ymir
5,981
460
40
3
0
247,934
3
W
Bellona
8,004
616
110
8
0
257,199
2
L
Kukulkan
6,739
518
107
8
0
264,066
0
W
Hou Yi
8,994
692
129
10
0
246,684
2
L
Chaac
7,113
547
98
8
0
267,343
2
W
Thanatos
8,236
634
87
7
0
310,090
0
L
Xbalanque
5,831
449
49
4
0
181,670
5
W
Shiva
7,835
603
37
3
0
289,492
3
L
Hun Batz
6,810
524
80
6
0
326,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role