Player Matchup

Hercules
Hercules
ABadHombre
Hercules
Level 156
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 3L
1,606 Elo+
Solo
Bastet
Bastet
SmileVinny
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,520 Elo+
Party 2
Bake Kujira
Bake Kujira
TheGreatBidoofs
Bake Kujira
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,554 Elo+
Party 2
Team Averages
Level 135
1,425 SR
1,560 Elo+

VS

Team Averages
Level 131
1,471 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
V3N0M321
Morgan Le Fay
Level 119
God Stats
5W - 3L
1,413 SR
Queue Stats
555W - 559L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABadHombre
Hercules
12
2 / 5 / 1
9,633
741
10,790
18,766
19,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
SmileVinny
Bastet
11
1 / 5 / 1
8,805
677
7,201
12,772
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
TheGreatBidoofs
Bake Kujira
10
1 / 5 / 1
8,765
674
5,663
16,058
7,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 1 / 8
11,110
855
11,863
11,653
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
 
Shiva
12
0 / 2 / 11
9,810
755
13,650
12,685
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
V3N0M321
Morgan Le Fay
15
9 / 1 / 4
11,527
887
16,460
6,873
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
15
15
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
8
10
W
Shiva
 
Shiva
0
2
11
2.75
L
Hercules
ABadHombre
Hercules
2
5
1
0.5
L
Bastet
SmileVinny
Bastet
1
5
1
0.3
L
Bake Kujira
TheGreatBidoofs
Bake Kujira
1
5
1
0.3
W
Morgan Le Fay
V3N0M321
Morgan Le Fay
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
41,973
47,596
Taken
31,211
33,109
Mitigated
24,478
10,216
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,863
3,120
0
0
11,653
9,187
315
3,102
7,637
40,359
0
W
Shiva
 
Shiva
13,650
2,091
596
1,652
12,685
12,346
10
1,996
9,482
0
31,769
L
Hercules
ABadHombre
Hercules
10,790
3,163
0
5,177
18,766
19,661
0
8,255
9,250
4,708
37,178
L
Bastet
SmileVinny
Bastet
7,201
1,491
0
2,787
12,772
6,180
0
7,671
4,335
0
19,790
L
Bake Kujira
TheGreatBidoofs
Bake Kujira
5,663
2,000
0
2,252
16,058
7,268
0
11,212
4,236
21,916
0
W
Morgan Le Fay
V3N0M321
Morgan Le Fay
16,460
1,426
255
1,177
6,873
2,945
684
1,382
5,178
48,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
32,447
108
Minions Killed
151
0
Camps Cleared
0
684,545
Distance Traveled
781,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,110
855
52
4
0
244,436
0
W
Shiva
9,810
755
44
3
0
271,458
0
L
Hercules
9,633
741
56
4
0
228,240
0
L
Bastet
8,805
677
26
2
0
248,292
0
L
Bake Kujira
8,765
674
26
2
0
208,013
0
W
Morgan Le Fay
11,527
887
55
4
0
265,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role