Player Matchup

Da Ji
Da Ji
CarlosRM01
Da Ji
Level 89
God Stats
3W - 8L
1,347 SR
Queue Stats
68W - 53L
1,484 Elo+
Solo
King Arthur
King Arthur
Im_Oraange
King Arthur
Level 41
God Stats
2W - 3L
1,660 SR
Queue Stats
22W - 53L
1,267 Elo+
Solo
Freya
Freya
RxRuthless
Freya
Level 67
God Stats
3W - 5L
1,502 SR
Queue Stats
66W - 58L
1,446 Elo+
Solo
Bake Kujira
Bake Kujira
iValue
Bake Kujira
Level 86
God Stats
1W - 1L
1,734 SR
Queue Stats
10W - 8L
1,418 Elo+
Party 2
Scylla
Scylla
xLoggan
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 2
Team Averages
Level 68
1,549 SR
1,400 Elo+

VS

Team Averages
Level 67
1,552 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
Ccruz101
Morgan Le Fay
Level 35
God Stats
9W - 7L
1,637 SR
Queue Stats
16W - 12L
1,505 Elo+
Party 1
Maui
Maui
Elmo07y
Maui
Level 71
God Stats
3W - 0L
1,613 SR
Queue Stats
43W - 25L
1,553 Elo+
Party 1
Neith
Neith
OneGamerTrick
Neith
Level 35
God Stats
14W - 9L
1,469 SR
Queue Stats
24W - 21L
1,456 Elo+
Party 1
Tyr
Tyr
Reumatoid
Tyr
Level 127
God Stats
22W - 20L
1,464 SR
Queue Stats
275W - 278L
1,414 Elo+
Solo
Awilix
Awilix
dinobunny100
Awilix
Level 66
God Stats
8W - 4L
1,576 SR
Queue Stats
43W - 29L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
3
0 / 1 / 0
3,992
399
151
2,044
573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Im_Oraange
King Arthur
10
0 / 1 / 0
5,497
550
4,230
9,641
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
10
5 / 1 / 1
6,400
640
7,752
5,916
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
iValue
Bake Kujira
9
1 / 4 / 5
6,081
608
5,445
10,518
8,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
xLoggan
Scylla
8
0 / 5 / 0
4,772
477
2,566
7,201
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ccruz101
Morgan Le Fay
11
2 / 0 / 2
6,717
672
3,958
3,997
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
Elmo07y
Maui
6
0 / 3 / 2
4,988
499
1,643
9,349
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 4
5,496
550
6,534
6,228
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,406
641
4,407
8,210
5,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
10
9 / 2 / 0
7,004
700
4,555
7,613
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
1
0
0
W
Morgan Le Fay
Ccruz101
Morgan Le Fay
2
0
2
3
W
Maui
Elmo07y
Maui
0
3
2
0.33
L
King Arthur
Im_Oraange
King Arthur
0
1
0
0
W
0
1
4
2
W
0
0
1
0.5
L
Freya
5
1
1
5.5
W
Awilix
9
2
0
4.5
L
Bake Kujira
iValue
Bake Kujira
1
4
5
0.88
L
Scylla
xLoggan
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
21,097
35,320
Taken
35,397
20,678
Mitigated
16,886
7,414
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
151
0
0
0
2,044
573
0
0
2,044
0
4,885
W
Morgan Le Fay
Ccruz101
Morgan Le Fay
3,958
1,144
0
1,232
3,997
1,490
816
2,203
1,794
44,910
0
W
Maui
Elmo07y
Maui
1,643
709
0
1,892
9,349
5,390
23
6,025
3,324
7,758
0
L
King Arthur
Im_Oraange
King Arthur
4,230
631
0
1,425
9,641
7,478
0
809
8,832
0
34,454
W
6,534
2,580
0
1,899
6,228
2,143
222
4,014
2,214
0
31,608
W
4,407
1,239
0
3,834
8,210
5,016
0
660
7,550
0
40,626
L
Freya
7,752
2,756
0
3,427
5,916
2,121
0
949
4,967
36,490
0
W
Awilix
4,555
2,924
0
978
7,613
2,847
801
2,861
4,752
0
29,259
L
Bake Kujira
iValue
Bake Kujira
5,445
3,005
0
1,461
10,518
8,577
0
1,103
9,415
29,365
0
L
Scylla
xLoggan
Scylla
2,566
800
0
1,101
7,201
1,929
0
2,740
4,461
23,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
30,611
221
Minions Killed
231
0
Camps Cleared
0
818,279
Distance Traveled
1,005,875
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,992
399
13
1
0
49,497
0
W
Morgan Le Fay
6,717
672
71
7
0
191,096
0
W
Maui
4,988
499
10
1
0
198,435
0
L
King Arthur
5,497
550
58
6
0
210,518
0
W
Neith
5,496
550
40
4
0
199,178
2
W
Tyr
6,406
641
65
7
0
200,594
0
L
Freya
6,400
640
64
6
0
206,647
0
W
Awilix
7,004
700
45
5
0
216,572
0
L
Bake Kujira
6,081
608
46
5
0
202,543
0
L
Scylla
4,772
477
40
4
0
149,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role