Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nissipa
Merlin
Level 167
God Stats
9W - 7L
1,555 SR
Queue Stats
598W - 466L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
WhiteN0ise0
Heimdallr
Level 158
God Stats
0W - 3L
1,289 SR
Queue Stats
51W - 54L
1,524 Elo+
Solo
Chiron
Chiron
byRempel
Chiron
Level 147
God Stats
3W - 2L
1,567 SR
Queue Stats
259W - 178L
1,618 Elo+
Party 1
Team Averages
Level 160
1,482 SR
1,550 Elo+

VS

Team Averages
Level 146
1,625 SR
1,532 Elo+
Bacchus
Bacchus
ANIHUJU
Bacchus
Level 159
God Stats
7W - 4L
1,467 SR
Queue Stats
175W - 154L
1,546 Elo+
Solo
Bellona
Bellona
Domnimus
Bellona
Level 125
God Stats
12W - 1L
2,043 SR
Queue Stats
256W - 95L
1,655 Elo+
Party 2
Charon
Charon
Yurelouco
Charon
Level 143
God Stats
2W - 0L
1,696 SR
Queue Stats
482W - 231L
1,572 Elo+
Party 2
Raijin
Raijin
iHaschwalth
Raijin
Level 157
God Stats
2W - 3L
1,409 SR
Queue Stats
253W - 222L
1,518 Elo+
Solo
Anhur
Anhur
joelbacusa
Anhur
Level 146
God Stats
5W - 2L
1,510 SR
Queue Stats
180W - 251L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 1
7,495
625
2,323
8,293
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
9
0 / 4 / 1
6,608
551
2,354
7,311
2,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Nissipa
Merlin
17
1 / 4 / 3
9,423
785
17,152
7,922
4,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
WhiteN0ise0
Heimdallr
14
2 / 4 / 2
8,348
696
11,852
10,777
5,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
byRempel
Chiron
14
0 / 5 / 1
7,945
662
9,526
12,455
5,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANIHUJU
Bacchus
15
3 / 1 / 16
9,956
830
8,296
18,512
29,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Domnimus
Bellona
16
5 / 1 / 11
10,358
863
6,533
14,896
17,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
Yurelouco
Charon
17
3 / 1 / 16
10,110
843
10,783
10,894
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
16
3 / 2 / 15
9,935
828
10,358
7,658
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
6 / 1 / 9
9,930
828
9,208
9,416
5,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
4
Kills
20
20
Deaths
6
8
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Izanami
 
Izanami
0
4
1
0.13
W
Bacchus
ANIHUJU
Bacchus
3
1
16
11
W
Bellona
Domnimus
Bellona
5
1
11
10.5
L
Merlin
Nissipa
Merlin
1
4
3
0.63
L
Heimdallr
WhiteN0ise0
Heimdallr
2
4
2
0.75
W
Charon
Yurelouco
Charon
3
1
16
11
L
Chiron
byRempel
Chiron
0
5
1
0.1
W
Raijin
3
2
15
5.25
W
Anhur
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
45,178
46,758
Taken
61,376
26,804
Mitigated
70,564
9,655
Healing
25,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,323
116
560
974
8,293
9,226
0
4,164
3,912
0
3,711
L
Izanami
 
Izanami
2,354
1,375
568
1,285
7,311
2,840
0
4,811
2,280
0
4,744
W
Bacchus
ANIHUJU
Bacchus
8,296
610
4,746
5,599
18,512
29,795
561
4,067
14,445
14,580
0
W
Bellona
Domnimus
Bellona
6,533
726
3,142
3,462
14,896
17,623
740
5,263
9,633
0
11,318
L
Merlin
Nissipa
Merlin
17,152
1,029
0
385
7,922
4,412
0
4,674
3,047
34,820
0
L
Heimdallr
WhiteN0ise0
Heimdallr
11,852
5,025
154
2,258
10,777
5,159
0
7,158
3,111
0
23,852
W
Charon
Yurelouco
Charon
10,783
801
1,904
1,874
10,894
12,923
1,211
4,130
6,764
20,206
0
L
Chiron
byRempel
Chiron
9,526
1,491
1,174
2,297
12,455
5,167
0
7,336
4,970
0
25,038
W
Raijin
10,358
958
1,773
881
7,658
4,459
333
1,494
6,161
34,586
0
W
Anhur
9,208
5,556
257
1,469
9,416
5,764
4,169
2,198
7,218
0
31,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
50,289
107
Minions Killed
147
0
Camps Cleared
0
900,452
Distance Traveled
1,239,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,495
625
2
0
0
121,831
0
L
Izanami
6,608
551
3
0
0
136,021
0
W
Bacchus
9,956
830
8
1
0
253,323
0
W
Bellona
10,358
863
11
1
0
256,387
0
L
Merlin
9,423
785
40
3
0
215,894
0
L
Heimdallr
8,348
696
25
2
0
217,775
0
W
Charon
10,110
843
19
2
0
284,099
0
L
Chiron
7,945
662
37
3
0
208,931
0
W
Raijin
9,935
828
62
5
0
222,734
0
W
Anhur
9,930
828
47
4
0
223,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role