Player Matchup

Bacchus
Bacchus
Heagie
Bacchus
Level 104
God Stats
5W - 8L
1,395 SR
Queue Stats
226W - 193L
1,576 Elo+
Party 1
Apollo
Apollo
NalydHareru
Apollo
Level 29
God Stats
15W - 10L
1,601 SR
Queue Stats
112W - 106L
1,548 Elo+
Party 1
Hercules
Hercules
TheBlshop
Hercules
Level 27
God Stats
2W - 4L
1,057 SR
Queue Stats
22W - 28L
1,437 Elo+
Solo
Ix Chel
Ix Chel
comradeborat2
Ix Chel
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
51W - 64L
1,373 Elo+
Solo
Nemesis
Nemesis
r0z1nb0i
Nemesis
Level 19
God Stats
28W - 28L
1,512 SR
Queue Stats
46W - 51L
1,392 Elo+
Solo
Team Averages
Level 39
1,413 SR
1,465 Elo+

VS

Team Averages
Level 20
1,536 SR
1,507 Elo+
Nu Wa
Nu Wa
Luisalan2000
Nu Wa
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,533 Elo+
Solo
Hel
Hel
Recktification
Hel
Level 27
God Stats
9W - 10L
1,475 SR
Queue Stats
36W - 35L
1,419 Elo+
Solo
Hachiman
Hachiman
SRYguy
Hachiman
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 10L
1,666 Elo+
Solo
Hercules
Hercules
sacraftoon
Hercules
Level 3
God Stats
6W - 8L
1,500 SR
Queue Stats
45W - 30L
1,500 Elo+
Solo
Thanatos
Thanatos
tornsea312
Thanatos
Level 31
God Stats
14W - 19L
1,467 SR
Queue Stats
40W - 60L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heagie
Bacchus
13
4 / 1 / 4
7,085
886
5,576
6,070
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
14
5 / 0 / 3
7,341
918
5,136
5,089
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TheBlshop
Hercules
12
0 / 0 / 8
6,312
789
5,674
9,345
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
13
1 / 0 / 6
6,712
839
4,737
4,900
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
r0z1nb0i
Nemesis
11
0 / 3 / 2
5,940
743
1,804
8,083
4,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,420
803
7,982
6,191
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
6,173
772
7,856
4,766
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SRYguy
Hachiman
12
0 / 3 / 0
6,498
812
3,238
6,919
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
sacraftoon
Hercules
7
0 / 0 / 0
5,556
695
1,154
2,371
1,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
tornsea312
Thanatos
12
3 / 4 / 0
6,219
777
5,289
8,297
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
10
Kills
4
4
Deaths
10
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Heagie
Bacchus
4
1
4
6
L
1
2
2
1
W
Apollo
5
0
3
6.5
L
0
1
2
1
L
Hachiman
SRYguy
Hachiman
0
3
0
0
W
Hercules
TheBlshop
Hercules
0
0
8
4
W
Ix Chel
1
0
6
4
W
Nemesis
r0z1nb0i
Nemesis
0
3
2
0.33
L
Hercules
sacraftoon
Hercules
0
0
0
0
L
Thanatos
tornsea312
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
25,519
33,487
Taken
28,544
22,139
Mitigated
11,527
13,397
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Heagie
Bacchus
5,576
711
0
1,962
6,070
6,032
0
1,954
4,116
11,812
0
L
7,982
2,123
0
580
6,191
2,199
134
1,365
4,740
20,100
0
W
Apollo
5,136
2,777
0
2,151
5,089
2,169
1,020
2,237
2,852
0
27,745
L
7,856
208
1,559
2,349
4,766
1,832
177
1,926
2,633
15,883
0
L
Hachiman
SRYguy
Hachiman
3,238
1,760
0
1,447
6,919
2,726
988
2,834
3,754
0
20,229
W
Hercules
TheBlshop
Hercules
5,674
2,256
0
3,208
9,345
7,802
137
4,091
5,175
0
9,389
W
Ix Chel
4,737
584
1,938
3,338
4,900
2,036
0
3,570
1,298
24,392
0
W
Nemesis
r0z1nb0i
Nemesis
1,804
434
0
800
8,083
4,100
501
3,986
4,059
0
6,604
L
Hercules
sacraftoon
Hercules
1,154
88
0
296
2,371
1,251
0
1,468
903
0
3,661
L
Thanatos
tornsea312
Thanatos
5,289
771
56
2,385
8,297
3,519
0
2,049
6,201
0
9,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
30,866
137
Minions Killed
116
0
Camps Cleared
0
891,546
Distance Traveled
710,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,085
886
9
1
0
200,432
0
L
Nu Wa
6,420
803
33
4
0
155,524
3
W
Apollo
7,341
918
66
8
0
161,061
0
L
Hel
6,173
772
22
3
0
171,950
0
L
Hachiman
6,498
812
46
6
0
149,094
0
W
Hercules
6,312
789
11
1
0
186,331
0
W
Ix Chel
6,712
839
42
5
0
188,559
0
W
Nemesis
5,940
743
9
1
0
155,163
0
L
Hercules
5,556
695
3
0
0
55,931
0
L
Thanatos
6,219
777
12
2
0
178,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role