Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CaptainVanchu
Fenrir
Level 215
God Stats
4W - 2L
1,320 SR
Queue Stats
131W - 126L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
ChapaMatt
Nu Wa
Level 51
God Stats
10W - 2L
1,510 SR
Queue Stats
40W - 25L
1,501 Elo+
Solo
Chaac
Chaac
Vinmo
Chaac
Level 157
God Stats
2W - 1L
1,642 SR
Queue Stats
67W - 53L
1,548 Elo+
Solo
Artemis
Artemis
X_JeZze_X
Artemis
Level 153
God Stats
2W - 0L
1,717 SR
Queue Stats
164W - 166L
1,504 Elo+
Party 1
Team Averages
Level 145
1,538 SR
1,524 Elo+

VS

Team Averages
Level 125
1,555 SR
1,531 Elo+
Mercury
Mercury
Elooyy
Mercury
Level 146
God Stats
3W - 5L
1,431 SR
Queue Stats
172W - 154L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
POLLO07
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,602 Elo+
Solo
Kukulkan
Kukulkan
VettenFRK
Kukulkan
Level 46
God Stats
1W - 2L
1,509 SR
Queue Stats
51W - 60L
1,466 Elo+
Solo
Eset
Eset
ianito
Eset
Level 135
God Stats
42W - 25L
1,630 SR
Queue Stats
107W - 83L
1,555 Elo+
Solo
Anhur
Anhur
xXPAMXx__
Anhur
Level 144
God Stats
1W - 1L
1,705 SR
Queue Stats
390W - 365L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 0 / 10
8,216
587
6,419
7,173
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
14 / 1 / 8
10,238
731
14,003
17,451
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
ChapaMatt
Nu Wa
14
6 / 3 / 12
9,013
644
9,060
6,973
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Vinmo
Chaac
15
4 / 1 / 6
9,289
664
15,571
18,993
23,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
X_JeZze_X
Artemis
13
2 / 0 / 10
7,661
547
8,025
6,272
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elooyy
Mercury
12
2 / 8 / 3
7,254
518
7,434
18,341
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
POLLO07
Gilgamesh
12
2 / 7 / 1
7,817
558
10,983
21,354
22,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
VettenFRK
Kukulkan
10
1 / 6 / 1
6,530
466
4,341
8,796
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
ianito
Eset
8
0 / 6 / 0
5,795
414
3,304
8,518
3,890
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
xXPAMXx__
Anhur
12
0 / 5 / 0
6,563
469
3,019
12,752
3,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
32
Kills
5
5
Deaths
32
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
10
11
W
14
1
8
18
W
Nu Wa
ChapaMatt
Nu Wa
6
3
12
4
L
Mercury
Elooyy
Mercury
2
8
3
0.44
L
Gilgamesh
POLLO07
Gilgamesh
2
7
1
0.36
L
Kukulkan
VettenFRK
Kukulkan
1
6
1
0.25
W
Chaac
Vinmo
Chaac
4
1
6
7
W
Artemis
X_JeZze_X
Artemis
2
0
10
7
L
Eset
ianito
Eset
0
6
0
0
L
Anhur
xXPAMXx__
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,078
Damage
29,081
56,862
Taken
69,761
39,861
Mitigated
38,108
23,981
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,419
273
0
4,676
7,173
3,474
98
1,202
5,898
66,031
479
W
14,003
3,888
0
7,224
17,451
8,356
0
3,022
14,234
0
67,788
W
Nu Wa
ChapaMatt
Nu Wa
9,060
1,561
0
500
6,973
2,427
1,166
1,908
4,916
54,095
0
L
Mercury
Elooyy
Mercury
7,434
3,277
0
2,764
18,341
5,626
0
3,351
14,787
0
55,102
L
Gilgamesh
POLLO07
Gilgamesh
10,983
3,649
0
5,100
21,354
22,307
0
2,056
18,082
1,233
50,281
L
Kukulkan
VettenFRK
Kukulkan
4,341
685
0
210
8,796
2,792
0
4,073
4,723
35,726
0
W
Chaac
Vinmo
Chaac
15,571
5,657
0
8,345
18,993
23,266
144
740
16,987
0
74,759
W
Artemis
X_JeZze_X
Artemis
8,025
3,453
0
3,236
6,272
2,338
1,806
1,211
5,061
0
45,153
L
Eset
ianito
Eset
3,304
147
86
1,120
8,518
3,890
0
2,305
6,213
23,077
0
L
Anhur
xXPAMXx__
Anhur
3,019
1,828
0
4,037
12,752
3,493
0
3,645
9,059
0
43,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
33,959
442
Minions Killed
368
0
Camps Cleared
0
1,408,961
Distance Traveled
1,204,900
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,216
587
81
6
0
264,342
5
W
Fenrir
10,238
731
93
7
0
324,870
0
W
Nu Wa
9,013
644
83
6
0
273,490
0
L
Mercury
7,254
518
83
6
0
289,240
0
L
Gilgamesh
7,817
558
90
6
0
239,887
0
L
Kukulkan
6,530
466
75
5
0
224,903
0
W
Chaac
9,289
664
106
8
0
291,693
4
W
Artemis
7,661
547
79
6
0
254,566
0
L
Eset
5,795
414
42
3
0
204,149
2
L
Anhur
6,563
469
78
6
0
246,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role