Player Matchup

Amaterasu
Amaterasu
BVGEagleEyE
Amaterasu
Level 134
God Stats
5W - 2L
1,640 SR
Queue Stats
150W - 150L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
Krolin
Xing Tian
Level 125
God Stats
4W - 3L
1,593 SR
Queue Stats
146W - 136L
1,541 Elo+
Solo
Anubis
Anubis
Zeckk
Anubis
Level 127
God Stats
1W - 2L
1,242 SR
Queue Stats
157W - 144L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
equilibrium07
Ah Muzen Cab
Level 117
God Stats
9W - 2L
1,845 SR
Queue Stats
631W - 588L
1,489 Elo+
Solo
Ne Zha
Ne Zha
xX_CrankZzZ
Ne Zha
Level 149
God Stats
7W - 10L
1,347 SR
Queue Stats
334W - 339L
1,503 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,532 Elo+

VS

Team Averages
Level 107
1,564 SR
1,510 Elo+
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bearpaok17
Sobek
Level 97
God Stats
0W - 1L
1,866 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 2
Bastet
Bastet
Hasoon110
Bastet
Level 117
God Stats
1W - 4L
1,271 SR
Queue Stats
268W - 278L
1,471 Elo+
Solo
Bellona
Bellona
Ionas098
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,284 Elo+
Party 2
Athena
Athena
TheGuillermator
Athena
Level 144
God Stats
2W - 1L
1,683 SR
Queue Stats
129W - 113L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BVGEagleEyE
Amaterasu
15
2 / 3 / 15
9,222
769
6,406
15,788
16,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Krolin
Xing Tian
15
0 / 3 / 18
9,900
825
5,592
21,176
21,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Zeckk
Anubis
18
10 / 1 / 10
11,100
925
20,705
7,057
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
equilibrium07
Ah Muzen Cab
17
4 / 2 / 16
10,130
844
18,771
10,227
4,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
16
5 / 5 / 13
10,070
839
17,876
12,474
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 2 / 9
9,395
783
11,771
11,022
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
14
1 / 7 / 11
8,775
731
9,839
20,900
26,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Hasoon110
Bastet
17
6 / 4 / 6
10,394
866
14,729
13,239
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
Ionas098
Bellona
13
0 / 5 / 10
7,819
652
4,914
15,261
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 8
9,153
763
8,177
20,946
22,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
21
Kills
14
14
Deaths
22
72
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
2
9
3.75
W
Amaterasu
BVGEagleEyE
Amaterasu
2
3
15
3.17
L
Sobek
1
7
11
0.93
L
Bastet
Hasoon110
Bastet
6
4
6
2.25
L
Bellona
Ionas098
Bellona
0
5
10
1
W
Xing Tian
Krolin
Xing Tian
0
3
18
3
L
4
4
8
2
W
Anubis
Zeckk
Anubis
10
1
10
15
W
Ah Muzen Cab
equilibrium07
Ah Muzen Cab
4
2
16
6
W
Ne Zha
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,350
Damage
49,430
66,722
Taken
81,368
55,020
Mitigated
83,378
17,583
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,771
286
1,264
2,310
11,022
10,672
385
2,734
8,288
24,679
0
W
Amaterasu
BVGEagleEyE
Amaterasu
6,406
1,603
1,094
2,317
15,788
16,787
692
7,347
8,052
0
11,973
L
Sobek
9,839
122
517
3,022
20,900
26,554
0
7,797
13,103
16,664
0
L
Bastet
Hasoon110
Bastet
14,729
3,183
1,732
3,961
13,239
6,657
1,193
3,389
9,850
0
25,358
L
Bellona
Ionas098
Bellona
4,914
799
832
2,039
15,261
17,052
0
6,878
8,383
0
10,106
W
Xing Tian
Krolin
Xing Tian
5,592
607
3,282
4,029
21,176
21,832
347
7,097
13,335
13,894
0
L
8,177
1,724
2,212
5,928
20,946
22,443
217
5,499
15,447
15,575
0
W
Anubis
Zeckk
Anubis
20,705
571
831
1,239
7,057
4,508
1,828
3,578
3,192
44,645
0
W
Ah Muzen Cab
equilibrium07
Ah Muzen Cab
18,771
8,157
823
1,057
10,227
4,882
2,292
5,456
4,545
0
35,306
W
Ne Zha
17,876
1,065
743
2,168
12,474
7,011
1,502
5,254
7,008
0
35,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
45,536
157
Minions Killed
129
0
Camps Cleared
0
1,215,525
Distance Traveled
1,024,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,395
783
17
1
0
206,534
0
W
Amaterasu
9,222
769
18
2
0
241,690
0
L
Sobek
8,775
731
20
2
0
186,009
0
L
Bastet
10,394
866
32
3
0
189,510
0
L
Bellona
7,819
652
20
2
0
199,066
0
W
Xing Tian
9,900
825
14
1
0
250,324
0
L
Athena
9,153
763
40
3
0
243,847
0
W
Anubis
11,100
925
55
5
0
233,476
0
W
Ah Muzen Cab
10,130
844
43
4
0
259,041
0
W
Ne Zha
10,070
839
27
2
0
230,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role