Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Chillside
Fenrir
Gold I
Level 158
God Stats
61W - 57L
1,562 SR
Queue Stats
403W - 407L
1,577 MMR
Solo
Hou Yi
Hou Yi
Silver I
Tob1K
Hou Yi
Silver I
Level 143
God Stats
2W - 0L
1,813 SR
Queue Stats
14W - 11L
1,571 MMR
Solo
Kukulkan
Kukulkan
Gold III
ZHeka666
Kukulkan
Gold III
Level 155
God Stats
3W - 0L
1,610 SR
Queue Stats
117W - 117L
1,533 MMR
Solo
Cerberus
Cerberus
Silver I
ñ00j0s0
Cerberus
Silver I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,597 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,445 SR
1,561 MMR
Agni
Agni
Gold I
GudNeim
Agni
Gold I
Level 144
God Stats
46W - 31L
1,618 SR
Queue Stats
96W - 104L
1,561 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MamadSy
Sun Wukong
Platinum IV
Level 158
God Stats
1W - 4L
1,405 SR
Queue Stats
365W - 369L
1,561 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MoB-_bArLeY32
Tsukuyomi
Gold II
Level 148
God Stats
0W - 2L
1,332 SR
Queue Stats
161W - 164L
1,519 MMR
Solo
Athena
Athena
Gold IV
Propperflopper
Athena
Gold IV
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,712 MMR
Party 1
Ishtar
Ishtar
Gold II
TØMØ
Ishtar
Gold II
Level 159
God Stats
5W - 10L
1,373 SR
Queue Stats
337W - 330L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 0
3,640
728
2,412
4,129
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
Chillside
Fenrir
6
2 / 3 / 0
3,638
728
1,669
5,497
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Tob1K
Hou Yi
6
2 / 0 / 0
3,845
769
1,765
2,207
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ZHeka666
Kukulkan
7
0 / 1 / 0
3,781
756
2,782
2,333
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cerberus
ñ00j0s0
Cerberus
6
0 / 0 / 2
3,858
772
991
3,857
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
ThanatosSusanoFreyaAo KuangHachiman

VS

Bans
Maman BrigitteThorKaliAchillesNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GudNeim
Agni
7
4 / 1 / 0
4,298
860
2,227
3,579
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
MamadSy
Sun Wukong
7
0 / 0 / 0
3,786
757
2,723
3,819
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
MoB-_bArLeY32
Tsukuyomi
6
0 / 1 / 2
3,403
681
1,916
3,822
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
2,655
531
0
654
328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
TØMØ
Ishtar
6
0 / 2 / 0
3,443
689
2,124
3,715
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Fenrir
Chillside
Fenrir
2
3
0
0.67
L
Agni
GudNeim
Agni
4
1
0
4
L
Sun Wukong
MamadSy
Sun Wukong
0
0
0
0
L
Tsukuyomi
MoB-_bArLeY32
Tsukuyomi
0
1
2
1
L
0
0
0
0
W
Hou Yi
Tob1K
Hou Yi
2
0
0
2
L
Ishtar
TØMØ
Ishtar
0
2
0
0
W
Kukulkan
ZHeka666
Kukulkan
0
1
0
0
W
Cerberus
ñ00j0s0
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,619
Damage
8,990
18,023
Taken
15,589
7,865
Mitigated
5,453
5,770
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,412
1,018
0
2,408
4,129
2,990
0
0
4,129
0
17,383
W
Fenrir
Chillside
Fenrir
1,669
168
0
721
5,497
1,742
0
844
4,653
0
12,300
L
Agni
GudNeim
Agni
2,227
453
0
1,034
3,579
1,115
0
2,201
1,200
16,866
0
L
Sun Wukong
MamadSy
Sun Wukong
2,723
762
0
1,380
3,819
1,652
0
0
3,463
0
21,646
L
Tsukuyomi
MoB-_bArLeY32
Tsukuyomi
1,916
574
0
1,730
3,822
1,214
0
639
3,133
0
14,782
L
0
0
0
120
654
328
0
0
654
528
0
W
Hou Yi
Tob1K
Hou Yi
1,765
798
0
646
2,207
661
0
0
2,207
0
18,717
L
Ishtar
TØMØ
Ishtar
2,124
1,441
0
1,121
3,715
1,144
0
705
3,010
0
19,580
W
Kukulkan
ZHeka666
Kukulkan
2,782
378
0
340
2,333
801
0
1,383
950
22,005
0
W
Cerberus
ñ00j0s0
Cerberus
991
95
0
1,655
3,857
1,671
0
0
3,857
12,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,762
Gold Earned
17,585
169
Minions Killed
149
0
Camps Cleared
0
520,820
Distance Traveled
476,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,640
728
31
6
0
101,374
0
W
Fenrir
3,638
728
21
4
0
119,134
0
L
Agni
4,298
860
42
8
0
117,908
2
L
Sun Wukong
3,786
757
46
9
0
107,799
0
L
Tsukuyomi
3,403
681
22
4
0
129,060
0
L
Athena
2,655
531
2
0
0
31,375
0
W
Hou Yi
3,845
769
45
9
0
86,905
0
L
Ishtar
3,443
689
37
7
0
90,740
0
W
Kukulkan
3,781
756
46
9
0
102,551
1
W
Cerberus
3,858
772
26
5
0
110,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role