Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TillingBird9952
Zeus
Level 143
God Stats
2W - 5L
1,380 SR
Queue Stats
1,270W - 1,666L
1,284 Elo+
Solo
Hun Batz
Hun Batz
nawaklow
Hun Batz
Level 43
God Stats
0W - 1L
1,351 SR
Queue Stats
21W - 15L
1,429 Elo+
Solo
Team Averages
Level 96
1,410 SR
1,404 Elo+

VS

Team Averages
Level 87
1,749 SR
1,205 Elo+
Anhur
Anhur
Sean sunset
Anhur
Level 85
God Stats
4W - 3L
1,441 SR
Queue Stats
109W - 122L
1,334 Elo+
Solo
Artio
Artio
meana96
Artio
Level 67
God Stats
5W - 0L
1,903 SR
Queue Stats
34W - 20L
1,118 Elo+
Party 1
Baron Samedi
Baron Samedi
oscarlee
Baron Samedi
Level 108
God Stats
8W - 2L
1,902 SR
Queue Stats
81W - 39L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 6 / 0
8,531
711
8,131
11,940
4,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 1
7,916
660
5,954
7,985
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
nawaklow
Hun Batz
10
0 / 3 / 3
7,937
661
5,777
10,768
9,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
9,892
824
10,114
6,799
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
meana96
Artio
12
1 / 1 / 11
8,965
747
6,229
11,737
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
oscarlee
Baron Samedi
13
6 / 1 / 5
10,070
839
9,549
7,734
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
0
0.33
W
6
1
6
9
L
1
4
1
0.38
W
Artio
meana96
Artio
1
1
11
6.5
L
Hun Batz
nawaklow
Hun Batz
0
3
3
0.5
W
Baron Samedi
oscarlee
Baron Samedi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
25,892
30,693
Taken
26,270
15,972
Mitigated
20,055
3,321
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,131
4,082
0
1,291
11,940
4,143
0
5,869
5,693
0
35,369
W
10,114
5,747
0
3,656
6,799
2,885
1,367
2,223
4,576
0
39,278
L
5,954
675
0
1,358
7,985
2,604
0
4,290
3,621
24,261
0
W
Artio
meana96
Artio
6,229
360
264
4,484
11,737
12,379
0
2,727
9,010
14,602
0
L
Hun Batz
nawaklow
Hun Batz
5,777
1,098
0
672
10,768
9,225
0
4,929
5,151
0
18,720
W
Baron Samedi
oscarlee
Baron Samedi
9,549
402
682
2,380
7,734
4,791
172
1,290
6,444
42,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
28,927
100
Minions Killed
126
0
Camps Cleared
0
563,855
Distance Traveled
657,425
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,531
711
44
4
0
180,130
6
W
Anhur
9,892
824
62
5
0
199,533
2
L
Zeus
7,916
660
42
4
0
176,653
4
W
Artio
8,965
747
11
1
0
240,518
0
L
Hun Batz
7,937
661
14
1
0
207,072
5
W
Baron Samedi
10,070
839
53
4
0
217,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role