Player Matchup

Shiva
Shiva
GodKing611
Shiva
Level 105
God Stats
32W - 35L
1,510 SR
Queue Stats
518W - 539L
1,522 Elo+
Solo
Ymir
Ymir
ItsSirNevadaToU
Ymir
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Tiamat
Tiamat
Mystic Pizza689
Tiamat
Level 60
God Stats
0W - 1L
1,710 SR
Queue Stats
10W - 29L
1,197 Elo+
Party 1
Hun Batz
Hun Batz
NXiGERMINT
Hun Batz
Level 2
God Stats
1W - 2L
1,458 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Izanami
Izanami
Shadioxazine
Izanami
Level 49
God Stats
42W - 21L
1,687 SR
Queue Stats
188W - 208L
1,500 Elo+
Solo
Team Averages
Level 61
1,623 SR
1,376 Elo+

VS

Team Averages
Level 54
1,377 SR
1,420 Elo+
Baron Samedi
Baron Samedi
GrimGuy8623
Baron Samedi
Level 65
God Stats
16W - 20L
1,450 SR
Queue Stats
84W - 84L
1,493 Elo+
Party 2
Chang'e
Chang'e
Mr Goodbar
Chang'e
Level 64
God Stats
35W - 28L
1,463 SR
Queue Stats
156W - 175L
1,404 Elo+
Solo
Bellona
Bellona
MsDracula
Bellona
Level 37
God Stats
26W - 30L
1,233 SR
Queue Stats
157W - 155L
1,383 Elo+
Solo
Izanami
Izanami
ViolentWisp
Izanami
Level 33
God Stats
12W - 17L
1,148 SR
Queue Stats
28W - 41L
1,343 Elo+
Solo
Yemoja
Yemoja
Zoeygasm
Yemoja
Level 69
God Stats
11W - 9L
1,592 SR
Queue Stats
97W - 109L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 1 / 1
7,351
919
7,124
7,363
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 1
8,489
1,061
5,478
10,603
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 2
7,900
988
6,286
8,106
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NXiGERMINT
Hun Batz
12
1 / 1 / 1
7,417
927
3,902
3,955
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Shadioxazine
Izanami
14
0 / 0 / 2
8,043
1,005
9,000
8,717
4,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

322

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimGuy8623
Baron Samedi
13
1 / 2 / 5
8,189
1,024
10,049
4,574
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Mr Goodbar
Chang'e
13
4 / 0 / 1
8,624
1,078
7,318
8,389
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MsDracula
Bellona
13
0 / 1 / 1
7,566
946
4,676
12,061
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ViolentWisp
Izanami
14
1 / 0 / 5
8,363
1,045
9,769
6,854
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zoeygasm
Yemoja
13
0 / 0 / 5
7,786
973
3,232
3,261
2,081
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
6
6
Deaths
3
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
1
1
0.5
W
Baron Samedi
GrimGuy8623
Baron Samedi
1
2
5
1.75
L
1
1
1
1.5
W
Chang'e
Mr Goodbar
Chang'e
4
0
1
4.5
W
Bellona
MsDracula
Bellona
0
1
1
0.5
L
1
3
2
0.67
L
Hun Batz
NXiGERMINT
Hun Batz
1
1
1
1.5
L
Izanami
Shadioxazine
Izanami
0
0
2
1
W
Izanami
ViolentWisp
Izanami
1
0
5
3.5
W
Yemoja
Zoeygasm
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
35,044
38,744
Taken
35,139
26,463
Mitigated
21,182
4,997
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
7,124
980
0
556
7,363
5,912
0
3,912
3,216
0
11,988
W
Baron Samedi
GrimGuy8623
Baron Samedi
10,049
701
2,772
810
4,574
2,368
0
1,091
3,445
21,895
0
L
5,478
857
389
2,015
10,603
8,831
0
5,133
5,177
20,154
0
W
Chang'e
Mr Goodbar
Chang'e
7,318
0
659
1,953
8,389
2,962
0
2,410
5,854
15,437
0
W
Bellona
MsDracula
Bellona
4,676
1,373
0
609
12,061
11,293
0
4,035
7,609
0
14,890
L
6,286
352
0
208
8,106
5,688
0
4,866
3,192
14,152
0
L
Hun Batz
NXiGERMINT
Hun Batz
3,902
332
0
890
3,955
1,947
0
2,510
1,445
0
7,802
L
Izanami
Shadioxazine
Izanami
9,000
6,844
0
939
8,717
4,085
0
4,178
4,492
0
34,254
W
Izanami
ViolentWisp
Izanami
9,769
7,770
0
1,103
6,854
2,478
0
2,716
4,052
0
26,367
W
Yemoja
Zoeygasm
Yemoja
3,232
648
2,446
259
3,261
2,081
0
1,512
1,705
10,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
40,528
144
Minions Killed
137
3
Camps Cleared
8
632,398
Distance Traveled
734,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,351
919
13
2
0
137,797
0
W
Baron Samedi
8,189
1,024
27
3
1
136,015
0
L
Ymir
8,489
1,061
42
5
0
127,811
0
W
Chang'e
8,624
1,078
19
2
4
156,061
0
W
Bellona
7,566
946
20
3
2
158,273
0
L
Tiamat
7,900
988
16
2
2
140,656
0
L
Hun Batz
7,417
927
9
1
1
87,239
0
L
Izanami
8,043
1,005
64
8
0
138,895
0
W
Izanami
8,363
1,045
42
5
1
141,692
0
W
Yemoja
7,786
973
29
4
0
142,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role