Player Matchup

Baba Yaga
Baba Yaga
MysterySquadAdam
Baba Yaga
Level 144
God Stats
3W - 0L
1,752 SR
Queue Stats
350W - 327L
1,531 Elo+
Party 3
Athena
Athena
blank-volume31
Athena
Level 56
God Stats
66W - 56L
1,524 SR
Queue Stats
99W - 98L
1,429 Elo+
Solo
Susano
Susano
electricundead
Susano
Level 118
God Stats
26W - 23L
1,558 SR
Queue Stats
97W - 100L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
levijaffe
Sun Wukong
Level 68
God Stats
1W - 0L
1,734 SR
Queue Stats
49W - 31L
1,462 Elo+
Solo
Artemis
Artemis
lmaoTiddies
Artemis
Level 122
God Stats
30W - 14L
1,630 SR
Queue Stats
607W - 562L
1,526 Elo+
Party 3
Team Averages
Level 102
1,639 SR
1,484 Elo+

VS

Team Averages
Level 76
1,578 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BoBinActionZ
Ullr
Level 68
God Stats
4W - 6L
1,604 SR
Queue Stats
49W - 28L
1,529 Elo+
Party 1
Freya
Freya
EdgarasLu
Freya
Level 58
God Stats
6W - 4L
1,532 SR
Queue Stats
52W - 50L
1,359 Elo+
Party 2
Mercury
Mercury
MagicalGoatz
Mercury
Level 84
God Stats
4W - 3L
1,756 SR
Queue Stats
24W - 14L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
3 / 0 / 5
8,911
594
8,960
4,489
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 0 / 6
8,550
570
7,880
16,835
13,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 3 / 2
9,381
625
8,733
13,550
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
levijaffe
Sun Wukong
15
3 / 0 / 1
9,185
612
7,022
10,073
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
lmaoTiddies
Artemis
13
3 / 3 / 3
7,755
517
14,964
14,854
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 6 / 1
7,878
525
12,257
19,092
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
 
Anubis
13
0 / 4 / 0
7,656
510
2,620
11,275
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 1
7,116
474
6,978
12,935
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
EdgarasLu
Freya
13
0 / 5 / 0
7,821
521
3,854
11,689
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
MagicalGoatz
Mercury
13
1 / 2 / 1
7,942
529
5,388
13,116
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
4
6
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
1
0.42
L
Anubis
 
Anubis
0
4
0
0
L
1
4
1
0.38
L
Freya
EdgarasLu
Freya
0
5
0
0
L
Mercury
MagicalGoatz
Mercury
1
2
1
0.75
W
Baba Yaga
3
0
5
5.5
W
4
0
6
7
W
8
3
2
3
W
Sun Wukong
levijaffe
Sun Wukong
3
0
1
3.5
W
Artemis
lmaoTiddies
Artemis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,559
Damage
31,097
59,801
Taken
68,107
34,273
Mitigated
36,295
18,562
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,257
2,397
65
4,967
19,092
18,110
0
5,269
13,823
0
45,263
L
Anubis
 
Anubis
2,620
219
0
3,036
11,275
4,651
0
5,095
6,180
55,697
0
L
6,978
2,142
0
2,197
12,935
4,503
0
4,127
8,808
0
41,645
L
Freya
EdgarasLu
Freya
3,854
1,399
0
3,232
11,689
4,293
614
856
10,833
51,078
0
L
Mercury
MagicalGoatz
Mercury
5,388
2,472
0
1,886
13,116
4,738
889
1,493
11,623
0
52,991
W
Baba Yaga
8,960
410
0
2,113
4,489
1,744
720
1,054
3,435
60,019
0
W
7,880
2,187
0
4,265
16,835
13,712
143
865
15,970
32,977
0
W
8,733
2,540
0
1,155
13,550
5,846
138
1,618
11,914
0
80,848
W
Sun Wukong
levijaffe
Sun Wukong
7,022
819
0
4,925
10,073
6,028
687
3,090
6,627
0
68,122
W
Artemis
lmaoTiddies
Artemis
14,964
7,133
0
6,104
14,854
6,943
594
276
14,578
0
60,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
38,413
442
Minions Killed
391
0
Camps Cleared
0
1,484,451
Distance Traveled
1,442,526
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,878
525
50
3
0
257,015
0
L
Anubis
7,656
510
98
7
0
280,593
1
L
Ullr
7,116
474
67
4
0
263,534
0
L
Freya
7,821
521
92
6
0
282,464
0
L
Mercury
7,942
529
84
6
0
358,920
2
W
Baba Yaga
8,911
594
101
7
0
281,776
0
W
Athena
8,550
570
54
4
0
316,207
6
W
Susano
9,381
625
103
7
0
337,498
5
W
Sun Wukong
9,185
612
107
7
0
300,159
4
W
Artemis
7,755
517
77
5
0
248,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role