Player Matchup

Agni
Agni
G-INNUNGAGAP
Agni
Level 129
God Stats
1W - 3L
1,736 SR
Queue Stats
218W - 253L
1,452 Elo+
Party 2
Artemis
Artemis
RagnarokYa2
Artemis
Level 69
God Stats
25W - 11L
1,672 SR
Queue Stats
282W - 278L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Universe7kai
Nu Wa
Level 141
God Stats
5W - 4L
1,590 SR
Queue Stats
136W - 146L
1,469 Elo+
Party 2
Mulan
Mulan
ZeroDoesThingz
Mulan
Level 141
God Stats
5W - 5L
1,605 SR
Queue Stats
454W - 463L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
rimolo21
Erlang Shen
Level 128
God Stats
6W - 6L
1,348 SR
Queue Stats
209W - 201L
1,460 Elo+
Solo
Team Averages
Level 122
1,590 SR
1,438 Elo+

VS

Team Averages
Level 82
1,521 SR
1,406 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Diggs911
Gilgamesh
Level 63
God Stats
6W - 6L
1,369 SR
Queue Stats
149W - 115L
1,483 Elo+
Solo
Ah Puch
Ah Puch
PurpleBullet799
Ah Puch
Level 84
God Stats
45W - 46L
1,484 SR
Queue Stats
199W - 224L
1,381 Elo+
Solo
The Morrigan
The Morrigan
RadiatedRodent
The Morrigan
Level 50
God Stats
7W - 3L
1,571 SR
Queue Stats
37W - 49L
1,368 Elo+
Party 1
Kali
Kali
lIlSERPENTlIl
Kali
Level 69
God Stats
3W - 1L
1,683 SR
Queue Stats
23W - 37L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,511
612
4,194
6,181
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RagnarokYa2
Artemis
7
1 / 1 / 0
4,230
470
2,957
5,331
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
4,763
529
4,836
5,251
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 2 / 1
4,481
498
2,737
6,411
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
rimolo21
Erlang Shen
8
0 / 0 / 0
4,361
485
1,252
4,495
3,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 0
5,724
636
4,031
6,430
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Diggs911
Gilgamesh
7
2 / 0 / 1
5,205
578
3,853
7,038
4,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,608
623
4,272
5,087
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
RadiatedRodent
The Morrigan
10
2 / 1 / 0
5,880
653
2,751
5,714
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,317
591
993
6,763
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
7
8
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Gilgamesh
Diggs911
Gilgamesh
2
0
1
2.5
L
1
3
0
0.33
W
1
1
1
1.5
W
The Morrigan
RadiatedRodent
The Morrigan
2
1
0
2
L
Artemis
RagnarokYa2
Artemis
1
1
0
1
L
1
2
0
0.5
L
0
2
1
0.25
W
1
0
0
1
L
Erlang Shen
rimolo21
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,976
Damage
15,900
27,669
Taken
31,032
11,395
Mitigated
12,301
5,614
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,031
1,727
0
2,701
6,430
1,647
3,391
309
6,121
39,412
423
W
Gilgamesh
Diggs911
Gilgamesh
3,853
1,099
0
1,592
7,038
4,467
230
725
6,313
0
9,052
L
4,194
393
0
2,123
6,181
1,846
727
1,883
4,040
34,521
0
W
4,272
0
0
2,100
5,087
1,583
0
2,939
2,148
42,848
0
W
The Morrigan
RadiatedRodent
The Morrigan
2,751
503
0
1,086
5,714
2,008
0
3,984
1,382
29,873
1,959
L
Artemis
RagnarokYa2
Artemis
2,957
868
0
525
5,331
1,822
0
2,231
3,100
0
17,487
L
4,836
1,316
95
1,055
5,251
1,709
0
3,003
2,248
28,397
0
L
2,737
794
0
607
6,411
2,637
0
597
5,814
0
27,829
W
993
440
0
1,131
6,763
2,596
0
711
6,038
0
36,739
L
Erlang Shen
rimolo21
Erlang Shen
1,252
518
0
1,209
4,495
3,381
0
2,390
2,105
0
15,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
27,734
220
Minions Killed
273
0
Camps Cleared
0
817,043
Distance Traveled
921,311
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,724
636
69
8
0
166,305
0
W
Gilgamesh
5,205
578
6
1
0
178,893
2
L
Agni
5,511
612
62
7
0
163,473
0
W
Ah Puch
5,608
623
66
7
0
184,951
0
W
The Morrigan
5,880
653
70
8
0
172,564
0
L
Artemis
4,230
470
31
3
0
185,686
0
L
Nu Wa
4,763
529
51
6
0
154,067
0
L
Mulan
4,481
498
52
6
0
186,374
0
W
Kali
5,317
591
62
7
0
218,598
0
L
Erlang Shen
4,361
485
24
3
0
127,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role