Player Matchup

Mulan
Mulan
AtlasNot
Mulan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,559 Elo+
Solo
Osiris
Osiris
CryptoHypno0
Osiris
Level 128
God Stats
4W - 3L
1,422 SR
Queue Stats
244W - 239L
1,455 Elo+
Party 2
Tiamat
Tiamat
KaiserNPC
Tiamat
Level 146
God Stats
5W - 7L
1,429 SR
Queue Stats
535W - 436L
1,570 Elo+
Solo
Atlas
Atlas
ShadowSushiman
Atlas
Level 157
God Stats
19W - 14L
1,556 SR
Queue Stats
292W - 281L
1,478 Elo+
Party 2
Da Ji
Da Ji
Zletx
Da Ji
Level 157
God Stats
3W - 3L
1,388 SR
Queue Stats
122W - 116L
1,501 Elo+
Party 2
Team Averages
Level 141
1,459 SR
1,512 Elo+

VS

Team Averages
Level 92
1,592 SR
1,568 Elo+
Zhong Kui
Zhong Kui
FUZZYNIPZ69
Zhong Kui
Level 69
God Stats
19W - 8L
1,730 SR
Queue Stats
345W - 322L
1,520 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JollyBonesy
Maman Brigitte
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 114L
1,529 Elo+
Party 1
Surtr
Surtr
NoBanPleaseTY
Surtr
Level 99
God Stats
1W - 2L
1,598 SR
Queue Stats
139W - 169L
1,437 Elo+
Solo
Ne Zha
Ne Zha
stinkypupe
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,840 Elo+
Solo
Izanami
Izanami
xXDarkgloveXx
Izanami
Level 170
God Stats
0W - 3L
1,634 SR
Queue Stats
120W - 111L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AtlasNot
Mulan
16
6 / 3 / 18
10,251
854
13,750
16,412
13,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Osiris
17
6 / 2 / 17
10,308
859
11,228
16,180
21,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tiamat
KaiserNPC
Tiamat
19
11 / 2 / 12
12,099
1,008
18,192
11,623
9,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 3 / 18
9,168
764
9,775
13,866
15,695
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Zletx
Da Ji
15
5 / 4 / 17
10,063
839
9,158
10,855
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FUZZYNIPZ69
Zhong Kui
14
1 / 7 / 6
8,561
713
15,545
15,115
14,274
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
JollyBonesy
Maman Brigitte
14
1 / 8 / 5
8,387
699
7,364
11,777
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
1 / 5 / 7
8,271
689
9,158
21,215
14,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
stinkypupe
Ne Zha
17
10 / 7 / 1
10,308
859
13,253
14,925
8,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
10
1 / 3 / 3
7,558
630
4,344
5,032
1,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
30
Kills
14
14
Deaths
30
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
AtlasNot
Mulan
6
3
18
5
W
Osiris
6
2
17
7.25
L
Zhong Kui
FUZZYNIPZ69
Zhong Kui
1
7
6
0.57
L
Maman Brigitte
JollyBonesy
Maman Brigitte
1
8
5
0.44
W
Tiamat
KaiserNPC
Tiamat
11
2
12
8.5
L
1
5
7
0.9
W
2
3
18
3.67
W
Da Ji
Zletx
Da Ji
5
4
17
3.38
L
Ne Zha
stinkypupe
Ne Zha
10
7
1
1.5
L
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,103
Damage
49,664
68,936
Taken
68,064
67,607
Mitigated
44,554
21,195
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AtlasNot
Mulan
13,750
1,080
1,588
4,243
16,412
13,660
1,137
5,373
10,383
0
23,511
W
Osiris
11,228
4,189
1,268
3,642
16,180
21,818
1,647
4,602
11,578
0
25,867
L
Zhong Kui
FUZZYNIPZ69
Zhong Kui
15,545
708
0
2,633
15,115
14,274
0
5,595
9,325
28,145
0
L
Maman Brigitte
JollyBonesy
Maman Brigitte
7,364
444
0
304
11,777
5,419
0
5,581
5,926
10,763
0
W
Tiamat
KaiserNPC
Tiamat
18,192
1,193
1,316
3,460
11,623
9,679
2,268
4,060
7,563
45,475
0
L
9,158
2,881
277
6,859
21,215
14,891
0
6,865
13,804
428
20,335
W
9,775
3,831
1,740
2,250
13,866
15,695
739
3,957
9,909
22,558
329
W
Da Ji
Zletx
Da Ji
9,158
2,178
756
932
10,855
6,755
1,919
5,249
5,606
0
17,914
L
Ne Zha
stinkypupe
Ne Zha
13,253
3,962
312
2,801
14,925
8,004
0
6,189
8,411
0
27,712
L
Izanami
4,344
3,088
103
705
5,032
1,966
0
3,408
1,624
0
9,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,889
Gold Earned
43,085
177
Minions Killed
102
0
Camps Cleared
0
1,197,642
Distance Traveled
837,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,251
854
28
2
0
231,624
0
W
Osiris
10,308
859
41
3
0
255,181
0
L
Zhong Kui
8,561
713
35
3
0
173,950
0
L
Maman Brigitte
8,387
699
9
1
0
169,621
0
W
Tiamat
12,099
1,008
73
6
0
253,954
0
L
Surtr
8,271
689
23
2
0
182,234
0
W
Atlas
9,168
764
22
2
0
226,243
0
W
Da Ji
10,063
839
13
1
0
230,640
0
L
Ne Zha
10,308
859
13
1
0
214,393
0
L
Izanami
7,558
630
22
2
0
97,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role