Player Matchup

Fenrir
Fenrir
TwistedVortex1
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
988 Elo+
Party 1
Bacchus
Bacchus
kazutosao94
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
988 Elo+
Party 1
Charybdis
Charybdis
xSascrotchx92
Charybdis
Level 90
God Stats
0W - 8L
1,313 SR
Queue Stats
86W - 100L
1,409 Elo+
Solo
Team Averages
Level 53
1,438 SR
1,128 Elo+

VS

Team Averages
Level 64
1,366 SR
1,330 Elo+
Maui
Maui
XenomZero
Maui
Level 121
God Stats
3W - 1L
1,518 SR
Queue Stats
77W - 69L
1,401 Elo+
Party 2
Neith
Neith
morbina
Neith
Level 53
God Stats
4W - 5L
1,302 SR
Queue Stats
53W - 67L
1,335 Elo+
Solo
Ra
Ra
t3bcrew
Ra
Level 18
God Stats
24W - 24L
1,278 SR
Queue Stats
26W - 24L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
10,686
763
9,753
22,705
24,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
kazutosao94
Bacchus
12
1 / 7 / 2
10,122
723
8,092
16,930
18,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
xSascrotchx92
Charybdis
14
2 / 6 / 2
11,109
794
10,126
13,429
5,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 2 / 14
10,957
783
8,283
16,863
20,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
morbina
Neith
15
7 / 2 / 8
12,197
871
21,145
10,075
5,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 7
11,704
836
13,789
10,549
5,442
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
15
15
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Maui
1
2
14
4
L
Bacchus
kazutosao94
Bacchus
1
7
2
0.29
W
Neith
morbina
Neith
7
2
8
5.5
W
7
2
7
5.25
L
Charybdis
xSascrotchx92
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
43,217
53,064
Taken
37,487
48,807
Mitigated
31,142
5,244
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,753
1,463
0
1,636
22,705
24,585
0
7,589
14,181
0
30,890
W
Maui
8,283
1,568
275
1,720
16,863
20,163
218
3,815
13,048
18,495
0
L
Bacchus
kazutosao94
Bacchus
8,092
1,325
0
2,002
16,930
18,614
312
7,428
8,832
22,643
0
W
Neith
morbina
Neith
21,145
12,477
175
3,886
10,075
5,537
2,822
1,919
8,156
0
60,235
W
13,789
2,721
2,342
2,107
10,549
5,442
294
2,704
7,845
38,909
0
L
Charybdis
xSascrotchx92
Charybdis
10,126
5,015
0
1,606
13,429
5,608
1,536
6,184
6,950
0
63,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
34,858
139
Minions Killed
130
0
Camps Cleared
0
729,930
Distance Traveled
758,154
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,686
763
20
1
0
294,938
0
W
Maui
10,957
783
17
1
0
260,752
0
L
Bacchus
10,122
723
23
2
0
240,188
0
W
Neith
12,197
871
54
4
0
240,115
0
W
Ra
11,704
836
59
4
0
257,287
3
L
Charybdis
11,109
794
96
7
0
194,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role