Player Matchup

Surtr
Surtr
Daltonscr33ping
Surtr
Level 55
God Stats
2W - 1L
1,462 SR
Queue Stats
12W - 14L
1,209 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Woodbloodx
Tsukuyomi
Level 28
God Stats
1W - 3L
1,473 SR
Queue Stats
5W - 6L
1,359 Elo+
Party 1
Bake Kujira
Bake Kujira
jprince3
Bake Kujira
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,668 Elo+
Party 1
Team Averages
Level 80
1,478 SR
1,412 Elo+

VS

Team Averages
Level 96
1,532 SR
1,396 Elo+
Yemoja
Yemoja
Slacker257
Yemoja
Level 166
God Stats
94W - 119L
1,460 SR
Queue Stats
742W - 779L
1,433 Elo+
Solo
Aphrodite
Aphrodite
fearhuesosmx
Aphrodite
Level 61
God Stats
4W - 3L
1,742 SR
Queue Stats
137W - 116L
1,446 Elo+
Solo
Hun Batz
Hun Batz
rasinbun
Hun Batz
Level 62
God Stats
2W - 3L
1,394 SR
Queue Stats
126W - 158L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
10,518
751
8,915
13,097
10,796
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Woodbloodx
Tsukuyomi
13
3 / 2 / 3
10,505
750
10,507
10,239
4,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
jprince3
Bake Kujira
13
0 / 1 / 5
10,021
716
9,753
9,440
10,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Slacker257
Yemoja
12
0 / 2 / 3
9,013
644
6,577
12,685
7,786
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
fearhuesosmx
Aphrodite
12
1 / 3 / 2
9,420
673
8,601
11,557
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
rasinbun
Hun Batz
12
1 / 1 / 0
9,304
665
5,299
11,724
5,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
2
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Yemoja
Slacker257
Yemoja
0
2
3
0.75
W
Tsukuyomi
Woodbloodx
Tsukuyomi
3
2
3
2.25
L
Aphrodite
fearhuesosmx
Aphrodite
1
3
2
0.67
W
Bake Kujira
jprince3
Bake Kujira
0
1
5
2.5
L
Hun Batz
rasinbun
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,175
Damage
20,477
32,776
Taken
35,966
26,393
Mitigated
19,055
9,525
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,915
2,549
0
4,374
13,097
10,796
908
7,130
5,967
759
33,096
L
Yemoja
Slacker257
Yemoja
6,577
1,260
2,609
925
12,685
7,786
0
3,089
9,596
18,963
0
W
Tsukuyomi
Woodbloodx
Tsukuyomi
10,507
3,335
0
3,480
10,239
4,857
1,159
4,494
5,745
0
39,060
L
Aphrodite
fearhuesosmx
Aphrodite
8,601
1,392
4,010
5,084
11,557
5,397
0
4,306
7,251
50,519
0
W
Bake Kujira
jprince3
Bake Kujira
9,753
4,688
0
1,671
9,440
10,740
754
4,057
5,383
56,648
0
L
Hun Batz
rasinbun
Hun Batz
5,299
819
0
166
11,724
5,872
0
3,094
8,630
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
27,737
164
Minions Killed
136
0
Camps Cleared
0
827,300
Distance Traveled
677,718
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,518
751
44
3
0
277,775
0
L
Yemoja
9,013
644
19
1
0
200,927
0
W
Tsukuyomi
10,505
750
42
3
0
272,508
0
L
Aphrodite
9,420
673
82
6
0
209,005
0
W
Bake Kujira
10,021
716
78
6
0
277,017
5
L
Hun Batz
9,304
665
35
3
0
267,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role