Player Matchup

Khepri
Khepri
PROMETHIUM343
Khepri
Level 29
God Stats
5W - 3L
1,374 SR
Queue Stats
20W - 26L
1,271 Elo+
Party 2
Neith
Neith
Rip_PonyGold
Neith
Level 47
God Stats
18W - 17L
1,434 SR
Queue Stats
86W - 113L
1,312 Elo+
Solo
Tiamat
Tiamat
ThinESCREMENT
Tiamat
Level 45
God Stats
121W - 137L
1,374 SR
Queue Stats
205W - 221L
1,263 Elo+
Party 2
Team Averages
Level 40
1,394 SR
1,282 Elo+

VS

Team Averages
Level 53
1,196 SR
1,333 Elo+
Set
Set
Clayboy49
Set
Level 66
God Stats
5W - 11L
1,188 SR
Queue Stats
213W - 230L
1,381 Elo+
Party 1
Khepri
Khepri
Stape034964
Khepri
Level 29
God Stats
3W - 4L
1,211 SR
Queue Stats
180W - 210L
1,264 Elo+
Party 1
Tiamat
Tiamat
oldman365
Tiamat
Level 65
God Stats
2W - 10L
1,189 SR
Queue Stats
201W - 210L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
7,747
704
2,917
5,820
4,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
8,428
766
11,317
6,038
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 3
8,063
733
4,933
8,599
7,526
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,557
687
6,151
7,239
3,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
0 / 1 / 0
7,247
659
4,920
11,781
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
oldman365
Tiamat
9
0 / 2 / 0
7,221
656
5,516
4,874
3,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
3
2.5
W
2
0
2
3
L
Khepri
0
1
0
0
W
1
0
3
2.5
L
Tiamat
oldman365
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
16,587
20,457
Taken
23,894
14,253
Mitigated
17,440
8,509
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,151
1,572
0
1,823
7,239
3,358
0
3,272
3,967
0
34,646
W
2,917
370
0
1,250
5,820
4,267
148
3,267
2,311
9,221
0
W
11,317
5,980
0
3,897
6,038
2,460
0
2,801
3,045
0
51,992
L
Khepri
4,920
120
0
562
11,781
10,979
0
2,943
8,838
15,022
590
W
4,933
299
0
3,362
8,599
7,526
350
3,548
4,762
23,748
0
L
Tiamat
oldman365
Tiamat
5,516
414
112
451
4,874
3,103
0
2,112
2,762
22,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
22,025
111
Minions Killed
103
0
Camps Cleared
0
545,981
Distance Traveled
542,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,557
687
50
5
0
211,407
0
W
Khepri
7,747
704
12
1
0
189,374
0
W
Neith
8,428
766
67
6
0
151,079
0
L
Khepri
7,247
659
17
2
0
186,606
0
W
Tiamat
8,063
733
32
3
0
205,528
0
L
Tiamat
7,221
656
36
3
0
144,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role