Player Matchup

Danzaburou
Danzaburou
Gold III
Catalinawolf
Danzaburou
Gold III
Level 179
God Stats
20W - 14L
1,656 SR
Queue Stats
501W - 513L
1,564 MMR
Solo
Xing Tian
Xing Tian
Gold I
Zerocool2453
Xing Tian
Gold I
Level 65
God Stats
21W - 14L
1,579 SR
Queue Stats
282W - 324L
1,516 MMR
Solo
Thanatos
Thanatos
Gold II
ogluquinha
Thanatos
Gold II
Level 94
God Stats
1W - 0L
1,499 SR
Queue Stats
100W - 113L
1,527 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,578 SR
1,535 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,616 SR
1,513 MMR
Thoth
Thoth
Gold III
GrundleHole
Thoth
Gold III
Level 142
God Stats
4W - 2L
1,627 SR
Queue Stats
18W - 8L
1,656 MMR
Party 1
Neith
Neith
Silver III
Nerpp
Neith
Silver III
Level 124
God Stats
3W - 2L
1,655 SR
Queue Stats
20W - 10L
1,482 MMR
Party 1
Surtr
Surtr
Bronze III
liquidslim
Surtr
Bronze III
Level 73
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catalinawolf
Danzaburou
17
8 / 3 / 2
14,063
879
15,016
14,748
7,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Zerocool2453
Xing Tian
15
1 / 0 / 10
11,750
734
12,750
19,839
24,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ogluquinha
Thanatos
13
2 / 6 / 5
11,493
718
10,033
14,757
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboCerberusNe ZhaBacchusMorgan Le Fay

VS

Bans
TyrCharonAresAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
12,382
774
18,350
10,147
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Nerpp
Neith
14
2 / 3 / 6
11,483
718
15,173
13,382
5,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
14
1 / 4 / 6
11,244
703
5,976
20,744
24,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
9
9
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Catalinawolf
Danzaburou
8
3
2
3
L
6
4
2
1.75
L
Neith
Nerpp
Neith
2
3
6
1.67
W
Xing Tian
Zerocool2453
Xing Tian
1
0
10
6
L
Surtr
1
4
6
1
W
Thanatos
ogluquinha
Thanatos
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
39,499
49,344
Taken
44,273
38,974
Mitigated
34,328
19,938
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Catalinawolf
Danzaburou
15,016
7,859
0
6,650
14,748
7,040
1,579
7,309
7,439
0
83,016
L
18,350
490
0
2,401
10,147
4,106
607
2,620
7,172
62,916
0
L
Neith
Nerpp
Neith
15,173
9,329
0
4,709
13,382
5,432
880
2,875
10,113
0
55,860
W
Xing Tian
Zerocool2453
Xing Tian
12,750
657
0
6,834
19,839
24,693
58
6,875
12,964
30,399
705
L
Surtr
5,976
2,044
0
6,755
20,744
24,790
0
5,353
14,517
463
15,401
W
Thanatos
ogluquinha
Thanatos
10,033
1,727
0
6,454
14,757
7,241
1,326
5,032
9,725
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
35,109
192
Minions Killed
164
0
Camps Cleared
0
807,187
Distance Traveled
871,216
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,063
879
134
8
0
262,140
1
L
Thoth
12,382
774
70
4
0
282,143
0
L
Neith
11,483
718
70
4
0
284,819
0
W
Xing Tian
11,750
734
18
1
0
287,605
5
L
Surtr
11,244
703
24
2
0
304,254
0
W
Thanatos
11,493
718
40
3
0
257,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role