Player Matchup

Xing Tian
Xing Tian
CompteSmiite
Xing Tian
Level 133
God Stats
5W - 1L
1,569 SR
Queue Stats
183W - 190L
1,496 Elo+
Solo
Cernunnos
Cernunnos
Oxilex69
Cernunnos
Level 101
God Stats
1W - 2L
1,262 SR
Queue Stats
138W - 110L
1,590 Elo+
Solo
Hades
Hades
Shinichi1408
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,405 Elo+
Solo
Hun Batz
Hun Batz
tudibig33
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Maui
Maui
Верба
Maui
Level 212
God Stats
1W - 3L
1,384 SR
Queue Stats
61W - 49L
1,594 Elo+
Solo
Team Averages
Level 111
1,443 SR
1,517 Elo+

VS

Team Averages
Level 124
1,436 SR
1,384 Elo+
Shiva
Shiva
Adroya
Shiva
Level 103
God Stats
3W - 0L
1,787 SR
Queue Stats
170W - 150L
1,421 Elo+
Solo
Ah Puch
Ah Puch
Cahra
Ah Puch
Level 154
God Stats
2W - 0L
1,528 SR
Queue Stats
47W - 44L
1,526 Elo+
Solo
Ravana
Ravana
Marickia
Ravana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,121 Elo+
Solo
Merlin
Merlin
nikalay7576
Merlin
Level 157
God Stats
2W - 0L
1,261 SR
Queue Stats
4W - 2L
1,444 Elo+
Solo
He Bo
He Bo
socforlife
He Bo
Level 127
God Stats
2W - 7L
1,104 SR
Queue Stats
390W - 387L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CompteSmiite
Xing Tian
10
2 / 3 / 2
6,273
896
1,698
6,170
5,502
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Oxilex69
Cernunnos
13
1 / 3 / 6
6,675
954
4,949
7,576
3,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 4
6,447
921
2,586
6,909
4,976
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
tudibig33
Hun Batz
12
3 / 5 / 3
6,784
969
7,203
8,488
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 5
7,221
1,032
3,642
10,183
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Adroya
Shiva
13
3 / 2 / 11
7,435
1,062
6,202
7,776
8,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Cahra
Ah Puch
15
4 / 1 / 9
7,966
1,138
13,494
4,729
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Marickia
Ravana
12
3 / 3 / 7
7,237
1,034
3,332
6,695
4,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
2 / 2 / 5
6,935
991
6,038
6,095
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
14
4 / 2 / 8
7,644
1,092
5,940
4,915
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
9
Kills
16
16
Deaths
10
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Shiva
Adroya
Shiva
3
2
11
4.25
W
Ah Puch
Cahra
Ah Puch
4
1
9
8.5
L
Xing Tian
CompteSmiite
Xing Tian
2
3
2
1
W
Ravana
Marickia
Ravana
3
3
7
2.17
L
Cernunnos
Oxilex69
Cernunnos
1
3
6
1.33
L
1
2
4
1.5
W
Merlin
2
2
5
2.25
W
He Bo
4
2
8
4
L
Hun Batz
tudibig33
Hun Batz
3
5
3
0.9
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
35,006
39,326
Taken
30,210
26,864
Mitigated
19,110
7,524
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Adroya
Shiva
6,202
401
2,668
2,144
7,776
8,796
65
1,789
5,987
1,311
9,259
W
Ah Puch
Cahra
Ah Puch
13,494
271
234
1,276
4,729
2,160
294
993
3,736
23,810
0
L
Xing Tian
CompteSmiite
Xing Tian
1,698
125
68
292
6,170
5,502
0
3,026
3,058
6,023
0
W
Ravana
Marickia
Ravana
3,332
322
0
988
6,695
4,007
118
1,885
4,810
0
5,342
L
Cernunnos
Oxilex69
Cernunnos
4,949
1,998
312
1,267
7,576
3,289
927
6,293
943
0
16,162
L
2,586
224
831
1,638
6,909
4,976
136
4,614
2,037
10,714
0
W
Merlin
6,038
492
317
1,325
6,095
2,393
867
1,878
4,217
15,216
0
W
He Bo
5,940
60
1,155
638
4,915
1,754
190
1,381
3,534
13,528
0
L
Hun Batz
tudibig33
Hun Batz
7,203
532
340
303
8,488
5,009
727
4,496
3,807
0
11,872
L
3,642
433
447
2,026
10,183
8,088
100
6,949
2,979
5,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
37,217
76
Minions Killed
88
0
Camps Cleared
0
626,015
Distance Traveled
783,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,435
1,062
7
1
0
158,948
0
W
Ah Puch
7,966
1,138
31
4
0
162,147
0
L
Xing Tian
6,273
896
8
1
0
82,294
0
W
Ravana
7,237
1,034
11
2
0
165,613
0
L
Cernunnos
6,675
954
33
5
0
130,696
0
L
Hades
6,447
921
23
3
0
119,193
0
W
Merlin
6,935
991
16
2
0
138,406
0
W
He Bo
7,644
1,092
23
3
0
157,941
0
L
Hun Batz
6,784
969
8
1
0
147,552
0
L
Maui
7,221
1,032
4
1
0
146,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role