Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ThePoolSharks
Apollo
Level 126
God Stats
5W - 7L
1,434 SR
Queue Stats
740W - 695L
1,514 Elo+
Solo
Bastet
Bastet
ffthewall
Bastet
Level 132
God Stats
1W - 0L
1,736 SR
Queue Stats
75W - 75L
1,473 Elo+
Solo
King Arthur
King Arthur
ryvan1
King Arthur
Level 143
God Stats
50W - 69L
1,434 SR
Queue Stats
540W - 565L
1,512 Elo+
Solo
Chronos
Chronos
tommygunnaz
Chronos
Level 129
God Stats
4W - 2L
1,618 SR
Queue Stats
234W - 221L
1,421 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,484 Elo+

VS

Team Averages
Level 81
1,458 SR
1,444 Elo+
Anhur
Anhur
Nirzaku
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 143L
1,363 Elo+
Solo
Serqet
Serqet
Soloortrolling
Serqet
Level 79
God Stats
4W - 2L
1,625 SR
Queue Stats
107W - 87L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Storm DC
Kukulkan
Level 98
God Stats
34W - 19L
1,572 SR
Queue Stats
67W - 50L
1,493 Elo+
Party 1
King Arthur
King Arthur
gdsbot1
King Arthur
Level 106
God Stats
2W - 9L
1,305 SR
Queue Stats
409W - 421L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
w5rs
Kumbhakarna
Level 73
God Stats
0W - 3L
1,287 SR
Queue Stats
40W - 39L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 0
5,565
506
1,945
7,035
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,685
608
5,263
5,560
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
ffthewall
Bastet
11
3 / 1 / 2
6,989
635
7,082
11,668
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ryvan1
King Arthur
11
2 / 0 / 0
6,717
611
3,337
7,660
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
tommygunnaz
Chronos
11
0 / 0 / 5
6,497
591
2,040
6,659
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nirzaku
Anhur
9
0 / 1 / 0
5,124
466
2,792
6,662
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,045
550
4,124
9,713
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Storm DC
Kukulkan
10
1 / 5 / 0
5,841
531
5,158
6,504
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
gdsbot1
King Arthur
1
0 / 0 / 0
3,680
335
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
w5rs
Kumbhakarna
8
0 / 1 / 0
5,020
456
2,147
9,201
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
0
1
L
Anhur
Nirzaku
Anhur
0
1
0
0
L
0
2
1
0.25
L
Kukulkan
Storm DC
Kukulkan
1
5
0
0.2
W
2
0
1
2.5
W
Bastet
ffthewall
Bastet
3
1
2
4
L
King Arthur
gdsbot1
King Arthur
0
0
0
0
W
King Arthur
ryvan1
King Arthur
2
0
0
2
W
Chronos
tommygunnaz
Chronos
0
0
5
2.5
L
Kumbhakarna
w5rs
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
14,221
38,582
Taken
32,080
18,890
Mitigated
13,084
11,718
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,945
496
0
1,398
7,035
6,667
0
1,361
5,674
21,883
0
L
Anhur
Nirzaku
Anhur
2,792
1,425
0
2,264
6,662
2,096
0
434
6,228
0
31,683
L
4,124
923
0
3,914
9,713
3,932
0
792
8,921
0
44,986
L
Kukulkan
Storm DC
Kukulkan
5,158
478
0
340
6,504
2,408
0
702
5,802
43,088
0
W
5,263
3,111
0
1,410
5,560
1,803
871
775
4,785
0
46,111
W
Bastet
ffthewall
Bastet
7,082
2,335
0
5,236
11,668
4,080
36
2,886
8,513
0
51,600
L
King Arthur
gdsbot1
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
ryvan1
King Arthur
3,337
106
0
1,372
7,660
4,197
0
855
6,805
0
38,574
W
Chronos
tommygunnaz
Chronos
2,040
1,264
0
2,302
6,659
2,143
640
1,428
5,231
43,339
0
L
Kumbhakarna
w5rs
Kumbhakarna
2,147
511
0
2,383
9,201
4,648
0
2,057
7,144
11,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
25,710
308
Minions Killed
227
0
Camps Cleared
0
1,017,892
Distance Traveled
901,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,565
506
22
2
0
123,054
0
L
Anhur
5,124
466
62
6
0
208,791
0
L
Serqet
6,045
550
75
7
0
258,530
0
L
Kukulkan
5,841
531
72
7
0
212,350
0
W
Apollo
6,685
608
71
6
0
203,893
0
W
Bastet
6,989
635
81
7
0
249,727
0
L
King Arthur
3,680
335
0
0
0
2,266
0
W
King Arthur
6,717
611
56
5
0
215,124
0
W
Chronos
6,497
591
78
7
0
226,094
0
L
Kumbhakarna
5,020
456
18
2
0
219,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role