Player Matchup

Osiris
Osiris
Kikemaiyo
Osiris
Level 129
God Stats
1W - 0L
1,785 SR
Queue Stats
15W - 13L
1,343 Elo+
Party 1
Arachne
Arachne
Wilyhypercurve2
Arachne
Level 124
God Stats
2W - 0L
1,523 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Hachiman
Hachiman
luisby08
Hachiman
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,428 Elo+
Party 1
Bake Kujira
Bake Kujira
tomafeme
Bake Kujira
Level 30
God Stats
2W - 0L
1,705 SR
Queue Stats
27W - 32L
1,334 Elo+
Party 1
Ra
Ra
totem223
Ra
Level 109
God Stats
5W - 5L
1,560 SR
Queue Stats
71W - 66L
1,479 Elo+
Solo
Team Averages
Level 86
1,615 SR
1,417 Elo+

VS

Team Averages
Level 77
1,456 SR
1,479 Elo+
Sylvanus
Sylvanus
Flexaverde
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
LordAsim
Nu Wa
Level 65
God Stats
160W - 176L
1,496 SR
Queue Stats
240W - 262L
1,422 Elo+
Solo
Sol
Sol
TEAM_MERCY_FRAN
Sol
Level 88
God Stats
2W - 5L
1,380 SR
Queue Stats
49W - 63L
1,414 Elo+
Solo
Surtr
Surtr
rendeloscielos
Surtr
Level 146
God Stats
1W - 2L
1,230 SR
Queue Stats
264W - 270L
1,510 Elo+
Party 2
Nemesis
Nemesis
xruben_20x
Nemesis
Level 69
God Stats
1W - 1L
1,674 SR
Queue Stats
62W - 34L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kikemaiyo
Osiris
11
1 / 1 / 2
6,869
572
8,515
14,258
13,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 1
6,911
576
2,991
10,994
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
luisby08
Hachiman
11
2 / 1 / 1
6,290
524
6,345
8,040
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
tomafeme
Bake Kujira
10
0 / 0 / 4
6,228
519
3,480
8,044
6,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
5 / 0 / 0
8,185
682
6,298
5,721
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flexaverde
Sylvanus
9
0 / 2 / 0
5,979
498
3,112
11,003
6,892
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
LordAsim
Nu Wa
10
0 / 1 / 2
5,532
461
5,337
4,280
1,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

9
0 / 2 / 1
5,593
466
5,632
5,885
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 1
6,657
555
9,363
13,023
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
xruben_20x
Nemesis
11
3 / 2 / 0
6,550
546
4,338
8,361
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Flexaverde
Sylvanus
0
2
0
0
W
Osiris
Kikemaiyo
Osiris
1
1
2
2
L
Nu Wa
LordAsim
Nu Wa
0
1
2
1
L
0
2
1
0.25
W
2
2
1
1.25
W
Hachiman
luisby08
Hachiman
2
1
1
2.5
L
1
3
1
0.5
W
Bake Kujira
tomafeme
Bake Kujira
0
0
4
2
W
5
0
0
5
L
Nemesis
xruben_20x
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,629
Damage
27,782
47,057
Taken
42,552
29,874
Mitigated
23,442
16,168
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Flexaverde
Sylvanus
3,112
1,105
1,639
4,107
11,003
6,892
0
4,039
6,861
23,915
0
W
Osiris
Kikemaiyo
Osiris
8,515
4,220
0
4,820
14,258
13,877
0
1,396
11,878
0
55,832
L
Nu Wa
LordAsim
Nu Wa
5,337
1,250
0
1,843
4,280
1,463
41
158
4,122
41,253
0
L
5,632
2,916
0
748
5,885
2,502
0
2,968
2,853
35,865
5,171
W
2,991
1,851
0
3,344
10,994
4,132
0
790
10,118
0
60,028
W
Hachiman
luisby08
Hachiman
6,345
4,203
0
2,998
8,040
2,907
212
4,705
3,335
0
46,927
L
9,363
5,013
0
5,278
13,023
9,378
0
292
12,731
990
50,672
W
Bake Kujira
tomafeme
Bake Kujira
3,480
2,425
0
2,414
8,044
6,422
90
5,432
2,612
30,925
0
W
6,298
353
216
2,376
5,721
2,536
142
1,561
4,160
82,860
0
L
Nemesis
xruben_20x
Nemesis
4,338
1,235
0
1,075
8,361
3,207
0
2,154
6,207
0
45,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
30,311
477
Minions Killed
327
0
Camps Cleared
0
1,260,277
Distance Traveled
1,088,121
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,979
498
38
3
0
210,442
5
W
Osiris
6,869
572
105
9
0
229,917
0
L
Nu Wa
5,532
461
73
6
0
182,679
0
L
Sol
5,593
466
65
5
0
198,839
0
W
Arachne
6,911
576
90
8
0
301,317
3
W
Hachiman
6,290
524
72
6
0
214,505
0
L
Surtr
6,657
555
70
6
0
209,712
0
W
Bake Kujira
6,228
519
70
6
0
250,491
3
W
Ra
8,185
682
140
12
0
264,047
0
L
Nemesis
6,550
546
81
7
0
286,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role