Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kkameel
Freya
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
NotImportantGuys
Charon
Level 149
God Stats
0W - 2L
1,528 SR
Queue Stats
368W - 329L
1,543 Elo+
Solo
Sol
Sol
Sena 62
Sol
Level 125
God Stats
2W - 3L
1,710 SR
Queue Stats
189W - 226L
1,571 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,523 Elo+

VS

Team Averages
Level 160
1,623 SR
1,523 Elo+
Bacchus
Bacchus
Garlib
Bacchus
Level 138
God Stats
5W - 2L
1,619 SR
Queue Stats
343W - 350L
1,541 Elo+
Solo
Persephone
Persephone
I-AKD-I
Persephone
Level 260
God Stats
40W - 26L
1,598 SR
Queue Stats
1,836W - 1,898L
1,513 Elo+
Solo
Nemesis
Nemesis
Pixie01
Nemesis
Level 129
God Stats
6W - 0L
1,759 SR
Queue Stats
288W - 276L
1,532 Elo+
Party 1
Vamana
Vamana
errorcode3333
Vamana
Level 139
God Stats
3W - 0L
1,807 SR
Queue Stats
269W - 247L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
omgSarge
Sun Wukong
Level 133
God Stats
2W - 2L
1,330 SR
Queue Stats
283W - 280L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 3 / 4
7,797
709
3,518
5,900
2,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
 
Artemis
12
0 / 3 / 0
7,146
650
6,780
7,373
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Kkameel
Freya
8
0 / 8 / 1
6,330
575
1,193
9,631
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 2
7,681
698
7,194
9,360
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
14
2 / 1 / 3
7,723
702
7,754
7,884
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garlib
Bacchus
16
6 / 1 / 7
9,704
882
9,251
13,084
14,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
I-AKD-I
Persephone
19
8 / 0 / 7
10,225
930
21,909
9,860
4,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Pixie01
Nemesis
9
0 / 1 / 5
6,675
607
1,025
4,003
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 3 / 5
7,556
687
3,021
8,768
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
omgSarge
Sun Wukong
12
2 / 0 / 8
7,836
712
2,519
4,077
3,216
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
18
18
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
4
1
L
Artemis
 
Artemis
0
3
0
0
W
Bacchus
Garlib
Bacchus
6
1
7
9.5
W
Persephone
I-AKD-I
Persephone
8
0
7
11.5
L
Freya
Kkameel
Freya
0
8
1
0.06
L
2
3
2
1
W
Nemesis
Pixie01
Nemesis
0
1
5
2.5
L
Sol
2
1
3
3.5
W
2
3
5
1.5
W
Sun Wukong
omgSarge
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
37,725
40,148
Taken
39,792
18,992
Mitigated
33,344
11,503
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,518
1,044
1,295
886
5,900
2,254
100
5,102
715
16,665
642
L
Artemis
 
Artemis
6,780
1,652
879
489
7,373
3,019
203
6,803
529
0
15,973
W
Bacchus
Garlib
Bacchus
9,251
1,190
2,128
5,109
13,084
14,533
191
5,142
7,589
16,737
0
W
Persephone
I-AKD-I
Persephone
21,909
427
503
1,929
9,860
4,771
165
4,049
5,499
51,964
0
L
Freya
Kkameel
Freya
1,193
655
96
281
9,631
3,510
0
5,323
4,147
2,135
0
L
7,194
421
1,193
2,533
9,360
7,018
56
7,253
2,023
18,824
0
W
Nemesis
Pixie01
Nemesis
1,025
48
757
232
4,003
1,962
869
2,479
1,435
0
5,015
L
Sol
7,754
1,903
0
3,851
7,884
3,191
305
6,596
1,164
16,407
0
W
3,021
903
59
1,008
8,768
8,862
102
4,754
3,736
0
8,893
W
Sun Wukong
omgSarge
Sun Wukong
2,519
179
2,298
1,982
4,077
3,216
223
1,513
2,516
0
7,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,677
Gold Earned
41,996
105
Minions Killed
111
0
Camps Cleared
0
984,216
Distance Traveled
866,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,797
709
46
4
0
201,792
0
L
Artemis
7,146
650
25
2
0
200,859
0
W
Bacchus
9,704
882
16
1
0
208,353
0
W
Persephone
10,225
930
59
5
0
242,965
0
L
Freya
6,330
575
8
1
0
144,171
0
L
Charon
7,681
698
9
1
0
228,159
0
W
Nemesis
6,675
607
8
1
0
122,384
0
L
Sol
7,723
702
17
2
0
209,235
0
W
Vamana
7,556
687
12
1
0
172,856
0
W
Sun Wukong
7,836
712
16
1
0
119,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role