Player Matchup

Kukulkan
Kukulkan
FIZZISGINKAKU
Kukulkan
Level 41
God Stats
0W - 1L
1,267 SR
Queue Stats
26W - 55L
1,263 Elo+
Party 1
Arachne
Arachne
Kaku_LordKinkaku
Arachne
Level 48
God Stats
5W - 1L
1,477 SR
Queue Stats
32W - 66L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
MK77OO
Cthulhu
Level 42
God Stats
9W - 8L
1,659 SR
Queue Stats
67W - 75L
1,484 Elo+
Solo
Anhur
Anhur
d_sava600
Anhur
Level 20
God Stats
0W - 2L
1,194 SR
Queue Stats
8W - 41L
1,018 Elo+
Party 1
Persephone
Persephone
lord_ItachI08
Persephone
Level 27
God Stats
2W - 3L
1,445 SR
Queue Stats
11W - 30L
1,240 Elo+
Party 1
Team Averages
Level 36
1,409 SR
1,259 Elo+

VS

Team Averages
Level 94
1,549 SR
1,440 Elo+
Ravana
Ravana
 
Ravana
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Catcherbeast41
Bellona
Level 126
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 4L
1,509 Elo+
Solo
Medusa
Medusa
Emilianol23
Medusa
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 38L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Themonacale
Kukulkan
Level 133
God Stats
20W - 10L
1,679 SR
Queue Stats
256W - 269L
1,392 Elo+
Solo
Ganesha
Ganesha
meyer-gu
Ganesha
Level 77
God Stats
3W - 2L
1,337 SR
Queue Stats
120W - 103L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FIZZISGINKAKU
Kukulkan
12
0 / 3 / 0
7,495
468
6,860
10,527
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 0
7,306
457
7,127
14,820
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
MK77OO
Cthulhu
10
0 / 5 / 1
7,016
439
4,167
18,931
15,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
d_sava600
Anhur
9
0 / 6 / 0
6,093
381
2,180
9,068
2,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
lord_ItachI08
Persephone
10
0 / 4 / 0
6,897
431
1,938
8,026
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 0 / 6
10,493
656
7,829
6,765
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 0 / 6
10,607
663
12,253
16,639
16,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
7 / 2 / 0
9,989
624
12,531
10,448
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Themonacale
Kukulkan
16
3 / 0 / 4
10,341
646
8,526
7,490
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
meyer-gu
Ganesha
8
0 / 0 / 2
7,275
455
659
3,410
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
21
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
6
8
W
6
0
6
9
W
Medusa
7
2
0
3.5
L
Kukulkan
FIZZISGINKAKU
Kukulkan
0
3
0
0
L
2
3
0
0.67
L
Cthulhu
MK77OO
Cthulhu
0
5
1
0.1
W
Kukulkan
Themonacale
Kukulkan
3
0
4
5
L
Anhur
d_sava600
Anhur
0
6
0
0
L
Persephone
lord_ItachI08
Persephone
0
4
0
0
W
Ganesha
meyer-gu
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
41,798
61,372
Taken
44,752
29,627
Mitigated
29,626
10,246
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,829
3,463
0
906
6,765
3,577
0
1,365
5,348
0
108,329
W
12,253
3,495
0
6,496
16,639
16,381
128
6,786
9,803
0
72,198
W
Medusa
12,531
5,793
0
2,639
10,448
4,044
4,610
3,710
6,738
0
67,947
L
Kukulkan
FIZZISGINKAKU
Kukulkan
6,860
1,065
0
4,347
10,527
4,010
0
568
9,959
46,096
626
L
7,127
5,291
0
3,558
14,820
5,293
0
2,372
12,448
0
34,451
L
Cthulhu
MK77OO
Cthulhu
4,167
254
221
534
18,931
15,455
72
2,940
15,991
50,591
0
W
Kukulkan
Themonacale
Kukulkan
8,526
434
0
577
7,490
3,263
225
1,528
5,922
91,515
0
L
Anhur
d_sava600
Anhur
2,180
950
0
737
9,068
2,211
315
564
8,504
0
13,384
L
Persephone
lord_ItachI08
Persephone
1,938
439
0
849
8,026
2,658
0
2,723
5,264
28,081
0
W
Ganesha
meyer-gu
Ganesha
659
93
0
606
3,410
2,361
192
182
3,228
12,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
48,705
301
Minions Killed
530
0
Camps Cleared
0
1,453,679
Distance Traveled
1,418,196
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,493
656
145
9
0
370,883
1
W
Bellona
10,607
663
116
7
0
293,637
2
W
Medusa
9,989
624
121
8
0
311,558
0
L
Kukulkan
7,495
468
87
5
0
259,817
0
L
Arachne
7,306
457
55
3
0
355,210
0
L
Cthulhu
7,016
439
79
5
0
298,010
4
W
Kukulkan
10,341
646
145
9
0
345,153
9
L
Anhur
6,093
381
20
1
0
306,006
0
L
Persephone
6,897
431
60
4
0
234,636
0
W
Ganesha
7,275
455
3
0
0
96,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role