Player Matchup

Charybdis
Charybdis
Charwybdis
Charybdis
Level 128
God Stats
43W - 28L
1,628 SR
Queue Stats
54W - 39L
1,611 Elo+
Solo
Nemesis
Nemesis
HailKingJohnson
Nemesis
Level 144
God Stats
5W - 2L
1,472 SR
Queue Stats
33W - 32L
1,431 Elo+
Solo
Martichoras
Martichoras
PlagueMaster420
Martichoras
Level 101
God Stats
23W - 30L
1,468 SR
Queue Stats
105W - 115L
1,384 Elo+
Solo
Vulcan
Vulcan
RaskFAM
Vulcan
Level 66
God Stats
41W - 34L
1,463 SR
Queue Stats
143W - 155L
1,426 Elo+
Party 1
Fafnir
Fafnir
Twigathon13
Fafnir
Level 97
God Stats
3W - 0L
1,422 SR
Queue Stats
220W - 281L
1,417 Elo+
Party 1
Team Averages
Level 107
1,491 SR
1,454 Elo+

VS

Team Averages
Level 100
1,499 SR
1,408 Elo+
Horus
Horus
SelfMadeTato
Horus
Level 87
God Stats
15W - 23L
1,508 SR
Queue Stats
55W - 67L
1,418 Elo+
Solo
Hachiman
Hachiman
TheKK62
Hachiman
Level 68
God Stats
2W - 1L
1,482 SR
Queue Stats
20W - 26L
1,248 Elo+
Solo
Olorun
Olorun
VileOnLive
Olorun
Level 125
God Stats
0W - 1L
1,561 SR
Queue Stats
89W - 56L
1,585 Elo+
Solo
Mercury
Mercury
VvV-_-ZeUs-_-VvV
Mercury
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 109L
1,417 Elo+
Solo
Nu Wa
Nu Wa
henriquelubu
Nu Wa
Level 79
God Stats
14W - 16L
1,443 SR
Queue Stats
35W - 53L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charwybdis
Charybdis
15
6 / 1 / 4
8,445
938
8,753
9,039
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 5
7,824
869
4,412
6,507
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
PlagueMaster420
Martichoras
14
2 / 2 / 10
7,880
876
7,010
8,211
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
RaskFAM
Vulcan
13
0 / 2 / 9
7,126
792
10,473
4,582
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
2 / 0 / 7
8,471
941
2,554
5,001
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
6,632
737
5,767
9,794
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
TheKK62
Hachiman
12
0 / 4 / 5
6,636
737
3,009
9,108
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
VileOnLive
Olorun
11
2 / 2 / 1
6,784
754
3,221
5,170
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 3
7,897
877
6,748
9,552
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 4
7,544
838
6,831
5,106
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
13
Kills
7
7
Deaths
13
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Charwybdis
Charybdis
6
1
4
8
W
3
2
5
2.75
W
Martichoras
PlagueMaster420
Martichoras
2
2
10
3.5
W
Vulcan
RaskFAM
Vulcan
0
2
9
2.25
L
1
4
4
0.75
L
Hachiman
TheKK62
Hachiman
0
4
5
0.63
W
Fafnir
2
0
7
5.5
L
Olorun
VileOnLive
Olorun
2
2
1
1.25
L
3
2
3
2.25
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
25,576
33,340
Taken
38,730
18,683
Mitigated
19,031
8,145
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Charwybdis
Charybdis
8,753
3,905
0
3,349
9,039
3,804
1,352
2,277
6,423
0
29,346
W
4,412
1,417
0
847
6,507
3,028
593
2,044
4,152
0
22,587
W
Martichoras
PlagueMaster420
Martichoras
7,010
1,878
452
538
8,211
3,783
689
2,135
5,581
0
23,206
W
Vulcan
RaskFAM
Vulcan
10,473
5,635
0
670
4,582
1,810
216
1,051
3,061
38,144
0
L
5,767
2,007
504
1,507
9,794
7,612
0
3,888
5,906
0
11,481
L
Hachiman
TheKK62
Hachiman
3,009
1,684
0
732
9,108
3,276
134
3,546
5,562
0
9,363
W
Fafnir
2,554
989
0
2,289
5,001
6,258
112
1,307
3,348
15,596
0
L
Olorun
VileOnLive
Olorun
3,221
1,258
240
825
5,170
2,433
0
2,301
2,869
11,251
0
L
6,748
3,126
0
250
9,552
4,144
0
2,407
7,145
0
22,719
L
6,831
2,307
0
0
5,106
1,566
167
885
4,221
23,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
35,493
220
Minions Killed
142
0
Camps Cleared
0
929,915
Distance Traveled
846,914
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,445
938
65
7
0
177,103
0
W
Nemesis
7,824
869
42
5
0
203,535
0
W
Martichoras
7,880
876
38
4
0
183,295
0
W
Vulcan
7,126
792
58
6
0
180,121
0
L
Horus
6,632
737
10
1
0
182,554
0
L
Hachiman
6,636
737
23
3
0
173,278
0
W
Fafnir
8,471
941
17
2
0
185,861
4
L
Olorun
6,784
754
20
2
0
98,853
0
L
Mercury
7,897
877
46
5
0
207,259
0
L
Nu Wa
7,544
838
43
5
0
184,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role