Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alison3654
Olorun
Level 109
God Stats
1W - 1L
1,305 SR
Queue Stats
77W - 80L
1,461 Elo+
Party 1
Vamana
Vamana
Vulpes6
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,543 Elo+
Solo
The Morrigan
The Morrigan
WaarTie
The Morrigan
Level 119
God Stats
2W - 0L
1,686 SR
Queue Stats
194W - 206L
1,488 Elo+
Party 1
Team Averages
Level 131
1,498 SR
1,498 Elo+

VS

Team Averages
Level 163
1,596 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fabricius
Scylla
Level 161
God Stats
7W - 6L
1,637 SR
Queue Stats
308W - 304L
1,599 Elo+
Solo
Cupid
Cupid
Fnatic6565
Cupid
Level 157
God Stats
4W - 4L
1,467 SR
Queue Stats
649W - 650L
1,445 Elo+
Solo
Ares
Ares
RogueConutZA
Ares
Level 149
God Stats
6W - 2L
1,805 SR
Queue Stats
311W - 328L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Whimsiical
Cthulhu
Level 199
God Stats
4W - 8L
1,571 SR
Queue Stats
768W - 788L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
8 / 0 / 9
10,059
1,006
12,964
5,470
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
 
Scylla
17
6 / 1 / 6
9,829
983
8,799
6,178
2,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Alison3654
Olorun
14
1 / 4 / 11
8,551
855
6,902
11,774
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Vulpes6
Vamana
14
2 / 3 / 7
8,270
827
8,151
11,886
12,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
WaarTie
The Morrigan
15
3 / 3 / 9
8,636
864
8,565
9,073
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
6,459
646
2,734
3,752
1,840
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Fabricius
Scylla
16
1 / 4 / 7
8,926
893
11,688
8,809
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
3 / 4 / 3
7,564
756
3,190
9,337
4,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 7
7,347
735
7,051
13,565
14,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Whimsiical
Cthulhu
15
4 / 5 / 4
8,642
864
7,586
12,984
13,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
20
Kills
9
11
Deaths
20
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
9
12.5
W
Scylla
 
Scylla
6
1
6
9
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Olorun
Alison3654
Olorun
1
4
11
1.63
L
Scylla
Fabricius
Scylla
1
4
7
1.13
L
Cupid
3
4
3
1.13
L
1
6
7
0.75
W
Vamana
Vulpes6
Vamana
2
3
7
1.83
W
The Morrigan
WaarTie
The Morrigan
3
3
9
2.5
L
Cthulhu
Whimsiical
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
32,249
44,381
Taken
48,447
30,032
Mitigated
39,133
20,304
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,964
1,896
1,427
2,340
5,470
3,288
757
4,336
1,134
30,721
0
W
Scylla
 
Scylla
8,799
1,192
0
733
6,178
2,962
1,326
3,877
2,301
18,203
0
L
Nu Wa
 
Nu Wa
2,734
726
322
364
3,752
1,840
0
3,300
413
9,072
0
W
Olorun
Alison3654
Olorun
6,902
2,035
3,931
4,111
11,774
6,502
2,057
7,973
3,801
17,108
0
L
Scylla
Fabricius
Scylla
11,688
241
0
1,754
8,809
4,382
0
7,298
1,349
36,801
0
L
Cupid
3,190
1,461
1,395
2,680
9,337
4,558
0
8,695
642
0
12,583
L
7,051
169
259
1,005
13,565
14,549
0
9,282
3,905
10,850
0
W
Vamana
Vulpes6
Vamana
8,151
2,865
568
2,720
11,886
12,832
527
7,276
4,610
0
15,674
W
The Morrigan
WaarTie
The Morrigan
8,565
558
1,771
2,703
9,073
4,448
982
5,661
3,412
19,175
0
L
Cthulhu
Whimsiical
Cthulhu
7,586
0
485
353
12,984
13,804
0
8,770
3,931
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
38,938
135
Minions Killed
106
0
Camps Cleared
0
996,021
Distance Traveled
866,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,059
1,006
40
4
0
228,298
0
W
Scylla
9,829
983
33
3
0
192,486
0
L
Nu Wa
6,459
646
17
2
0
104,297
0
W
Olorun
8,551
855
27
3
0
186,570
0
L
Scylla
8,926
893
57
6
0
222,249
0
L
Cupid
7,564
756
13
1
0
184,498
0
L
Ares
7,347
735
8
1
0
176,026
0
W
Vamana
8,270
827
17
2
0
201,934
0
W
The Morrigan
8,636
864
18
2
0
186,733
0
L
Cthulhu
8,642
864
11
1
0
179,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role